global _MG = { AMMOCAB_ammo_MH = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-968.000, 1280.000, 189.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_supply1_CE = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-3234.000, -2062.000, 126.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_supply2_CE = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-4582.000, -2066.000, 126.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_supply_EF = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(508.000, 400.000, 34.000), Range = 1250, TeamAvailability = 6, }, ARTILLERY_S_Centre = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-114.107, 1239.530, 299.745), }, BUILD_Allied_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Allied_Alpha", Position = Vec3(-1587.000, -1356.000, 134.000), TagName = "Allied Command Post", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Axis_Alpha", Position = Vec3(5419.501, 3454.500, 36.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_Camp_MG = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Allied_Bravo", Position = Vec3(-73.000, -1430.500, 111.000), TagName = "Camp MG", TeamAvailability = 4, }, BUILD_Entrance_Fence = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Allied_Alpha", Position = Vec3(416.000, 1080.000, 52.000), TagName = "Entrance Fence", TeamAvailability = 4, }, BUILD_Master_Hall_Door = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Allied_Prime", Position = Vec3(-130.500, 1219.500, 57.500), TagName = "Master Hall Door", TeamAvailability = 4, }, BUILD_Shore_MG = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Axis_Alpha", Position = Vec3(3949.000, 1087.999, 409.000), TagName = "Shore MG", TeamAvailability = 2, }, BUILD_Small_Bridge = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Axis_Alpha", Position = Vec3(2711.000, -2585.500, 48.000), TagName = "Small Bridge", TeamAvailability = 2, }, BUILD_Wall_Fence = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "Allied_Alpha", Position = Vec3(1240.000, -2456.000, 36.000), TagName = "Wall Fence", TeamAvailability = 4, }, CALLARTILLERY_Centre = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(4357.617, 1592.122, 405.442), }, CAPPOINT_Truck = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(5299.046, 1687.488, -14.875), }, DEFEND_Allied_Wall_1 = { AimVectors = { [0] = Vec3(0.976, -0.197, -0.088), [1] = Vec3(0.119, -0.949, -0.291), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(514.620, 1653.176, 153.125), Radius = 32, Stance = "crouch", }, DEFEND_Allied_Wall_2 = { AimVectors = { [0] = Vec3(0.926, 0.371, -0.074), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(689.509, 401.971, 129.125), Radius = 32, }, FLAG_radarbox1 = { CreateOnLoad = 0, GoalType = "Flag", GroupName = "Axis_Bravo", Position = Vec3(-1672.000, 1152.000, -162.875), TeamAvailability = 2, }, FLAG_radarbox2 = { CreateOnLoad = 0, GoalType = "Flag", GroupName = "Axis_Bravo", Position = Vec3(-4632.000, 2607.000, 109.125), TeamAvailability = 2, }, HEALTHCAB_health1_CE = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-3234.000, -1042.000, 126.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_health2_CE = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-4586.000, -1042.000, 126.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_health_EF = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(448.000, 1298.000, 23.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_health_MH = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1271.000, 1009.000, 191.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_112 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Allied_MG_Towers", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(336.000, 2412.000, 476.000), TagName = "", TeamAvailability = 4, }, MOUNTMG42_140 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Allied_MG_Towers", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(336.000, -114.000, 476.000), TagName = "", TeamAvailability = 4, }, MOUNTMG42_321 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Name = "MOUNTMG42_321", Position = Vec3(336.000, 2412.000, 476.000), TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_322 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Name = "MOUNTMG42_322", Position = Vec3(336.000, -114.000, 476.000), TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_Camp_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(100.000, -1435.000, 140.000), TagName = "Camp MG", TeamAvailability = 4, }, MOUNTMG42_Shore_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(3880.000, 1281.000, 639.000), TagName = "Shore MG", TeamAvailability = 2, }, PLANTMINE_1 = { GoalType = "PLANTMINE", Position = Vec3(1055.300, -1354.293, 36.747), Radius = 32, TagName = "2", TeamAvailability = 4, }, PLANTMINE_2 = { GoalType = "PLANTMINE", Position = Vec3(1153.720, -1889.942, 30.330), Radius = 32, TeamAvailability = 4, }, PLANTMINE_3 = { GoalType = "PLANTMINE", Position = Vec3(671.976, -264.719, 29.156), Radius = 32, TeamAvailability = 4, }, PLANTMINE_4 = { GoalType = "PLANTMINE", Position = Vec3(397.057, -1464.472, 50.878), Radius = 32, TeamAvailability = 4, }, PLANTMINE_5 = { GoalType = "PLANTMINE", Position = Vec3(143.697, 807.703, -21.014), Radius = 32, TeamAvailability = 4, }, PLANTMINE_6 = { GoalType = "PLANTMINE", Position = Vec3(229.202, 1206.260, 17.172), Radius = 32, TeamAvailability = 4, }, PLANTMINE_7 = { GoalType = "PLANTMINE", Position = Vec3(-68.929, -580.194, 94.111), Radius = 32, TeamAvailability = 4, }, PLANT_Allied_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "Axis_Charlie", Position = Vec3(-1590.001, -1288.500, 134.000), TagName = "Allied Command Post", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "Allied_Charlie", Position = Vec3(5419.000, 3520.500, 36.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_Camp_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "Axis_Bravo", Position = Vec3(111.000, -1430.000, 86.000), TagName = "Camp MG", TeamAvailability = 2, }, PLANT_Entrance_Fence = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.983, -0.139, -0.121), }, position = Vec3(978.565, 1229.384, 34.125), stance = "prone", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "Axis_Alpha", Position = Vec3(472.000, 1152.000, 55.007), TagName = "Entrance Fence", TeamAvailability = 2, }, PLANT_Master_Hall_Door = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.741, -0.672, -0.011), }, position = Vec3(402.282, 1804.250, 36.617), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(-0.078, -0.989, -0.123), }, position = Vec3(-111.343, 1727.757, 56.635), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "Axis_Beta", Position = Vec3(-192.000, 1152.000, 72.000), TagName = "Master Hall Door", TeamAvailability = 2, }, PLANT_Shore_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "Allied_Bravo", Position = Vec3(3970.503, 1281.500, 497.005), TagName = "Shore MG", TeamAvailability = 4, }, PLANT_Small_Bridge = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "Allied_Bravo", Position = Vec3(2009.000, -2437.000, -54.500), TagName = "Small Bridge", TeamAvailability = 4, }, PLANT_Wall_Fence = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "Axis_Bravo", Position = Vec3(1376.000, -2440.000, 39.001), TagName = "Wall Fence", TeamAvailability = 2, }, REPAIRMG42_112 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(336.000, 2412.000, 476.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_140 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(336.000, -114.000, 476.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_321 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_321", Position = Vec3(336.000, 2412.000, 476.000), TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_322 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_322", Position = Vec3(336.000, -114.000, 476.000), TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_Camp_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(100.000, -1435.000, 140.000), TagName = "Camp MG", TeamAvailability = 6, }, REPAIRMG42_Shore_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(3880.000, 1281.000, 639.000), TagName = "Shore MG", TeamAvailability = 6, }, ROUTE_AlSp = { GoalType = "ROUTE", Position = Vec3(-1124.300, -1356.440, 49.125), Radius = 500, }, ROUTE_AlSp_Left_1 = { GoalType = "ROUTE", Position = Vec3(-267.935, -664.114, 94.942), Radius = 125, }, ROUTE_AlSp_Small_Bridge = { GoalType = "ROUTE", Position = Vec3(1165.964, -2403.770, 28.519), Radius = 50, }, ROUTE_Al_CP_1 = { GoalType = "ROUTE", Position = Vec3(1229.041, 3581.481, 129.125), Radius = 125, TagName = "", }, ROUTE_Al_CP_2 = { GoalType = "ROUTE", Position = Vec3(5169.958, 3678.848, -14.746), Radius = 125, TagName = "", }, ROUTE_Allied_CP_X = { GoalType = "ROUTE", Position = Vec3(-1588.404, -1370.719, 83.125), Radius = 50, }, ROUTE_AxSp = { GoalType = "ROUTE", Position = Vec3(5505.625, 2449.700, -14.875), Radius = 500, }, ROUTE_Ax_Tower = { GoalType = "ROUTE", Position = Vec3(4200.083, 956.547, 351.243), Radius = 125, }, ROUTE_Camp_MG_X = { GoalType = "ROUTE", Position = Vec3(-13.308, -1339.381, 67.125), Radius = 125, }, ROUTE_Centre = { GoalType = "ROUTE", Position = Vec3(125.626, 1143.343, 17.252), Radius = 250, }, ROUTE_Entrance_Fence = { GoalType = "ROUTE", Position = Vec3(561.074, 1166.268, 10.125), Radius = 125, }, ROUTE_Small_Bridge_X = { GoalType = "ROUTE", Position = Vec3(2644.528, -2438.255, -24.791), Radius = 300, }, ROUTE_Truck = { GoalType = "ROUTE", Position = Vec3(5306.789, 1689.016, -14.875), Radius = 125, }, ROUTE_Wall_Fence_1 = { GoalType = "ROUTE", Position = Vec3(1172.148, -2230.645, 27.540), Radius = 75, }, ROUTE_Wall_Fence_X = { GoalType = "ROUTE", Position = Vec3(1424.426, -2437.919, -17.352), Radius = 30, }, ROUTE_radarbox1_X = { GoalType = "ROUTE", Position = Vec3(-1549.797, 1150.831, -202.703), Radius = 125, }, ROUTE_radarbox2_X = { GoalType = "ROUTE", Position = Vec3(-4621.131, 2605.613, 104.171), Radius = 100, }, SNIPE_r_Hill_1 = { AimVectors = { [0] = Vec3(-0.984, 0.178, -0.007), }, GoalType = "Snipe", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(4003.923, -753.403, 316.406), Radius = 32, Stance = "prone", }, SNIPE_r_Hill_2 = { AimVectors = { [0] = Vec3(-0.893, 0.450, -0.010), }, GoalType = "Snipe", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(4163.542, -1829.153, 338.175), Radius = 32, Stance = "prone", }, SNIPE_r_Hill_3 = { AimVectors = { [0] = Vec3(-0.982, 0.191, 0.005), }, GoalType = "Snipe", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(4019.967, 1671.563, 369.979), Radius = 32, Stance = "prone", }, Version = 1, };