global _MG = { AMMOCAB_ammo_01 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1728.000, 7114.000, 168.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t4 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(11812.000, 3060.000, 166.000), Range = 1250, TeamAvailability = 6, }, BUILD_Allied_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(7521.000, 2374.000, 196.000), TagName = "Allied Command Post", TeamAvailability = 4, }, BUILD_Allied_assualt_ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(4094.000, 4694.000, 52.000), TagName = "Allied assualt ramp", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(10928.000, 3073.000, 64.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_Secret_cave_entrance = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(5758.000, 3482.000, 80.000), TagName = "Secret cave entrance", TeamAvailability = 2, }, CAMP_Comp_1 = { AimVectors = { [0] = Vec3(0.313, 0.947, -0.067), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(11966.702, 2324.903, -126.875), Radius = 32, TagName = "r", }, CAMP_Comp_2 = { AimVectors = { [0] = Vec3(-0.145, 0.987, -0.064), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(12253.135, 2177.995, -126.875), Radius = 32, TagName = "r", }, CAMP_Comp_3 = { AimVectors = { [0] = Vec3(-0.738, -0.613, -0.283), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(12365.947, 2696.501, -126.875), Radius = 32, TagName = "r", }, CAMP_Comp_4 = { AimVectors = { [0] = Vec3(0.501, -0.865, -0.028), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(11969.879, 3059.410, -126.875), Radius = 32, TagName = "r", }, CAMP_UG_1 = { AimVectors = { [0] = Vec3(0.781, -0.621, -0.057), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(12027.231, 3423.687, -126.783), Radius = 32, TagName = "b", }, CAMP_b1_1 = { AimVectors = { [0] = Vec3(-0.095, -0.992, -0.088), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(4721.428, 4581.880, 9.125), Radius = 32, }, CAMP_b1_2 = { AimVectors = { [0] = Vec3(0.020, -0.997, -0.074), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(4416.639, 4536.871, 9.125), Radius = 32, TagName = "r", }, CAMP_b3_1 = { AimVectors = { [0] = Vec3(0.978, -0.158, -0.138), [1] = Vec3(-0.921, -0.361, -0.145), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(7837.552, 3158.033, 188.984), Radius = 32, TagName = "b", }, CAMP_UG_2 = { AimVectors = { [0] = Vec3(-0.982, 0.185, -0.041), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(12479.496, 3287.616, -126.783), Radius = 32, TagName = "b", }, CAMP_r1_2 = { AimVectors = { [0] = Vec3(-0.629, 0.773, -0.079), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(4963.580, 4334.197, 273.125), Radius = 32, TagName = "r", }, CAMP_r1_3 = { AimVectors = { [0] = Vec3(-0.482, 0.874, -0.068), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(4656.714, 4433.883, 145.125), Radius = 32, }, CAMP_r1_4 = { AimVectors = { [0] = Vec3(-0.607, 0.794, -0.041), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(5080.860, 4340.405, 145.125), Radius = 32, TagName = "r", }, CAMP_r1_6 = { AimVectors = { [0] = Vec3(-0.573, 0.806, -0.145), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(4845.251, 4425.389, 145.125), Radius = 32, TagName = "r", }, CAMP_r1_7 = { AimVectors = { [0] = Vec3(-0.104, 0.994, -0.024), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(3959.801, 4402.348, 17.125), Radius = 32, Stance = "prone", }, CAMP_r1_8 = { AimVectors = { [0] = Vec3(-0.717, 0.697, 0.031), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(4990.149, 4385.486, 13.125), Radius = 32, Stance = "prone", Weapons = { [15] = 1, }, }, CAMP_r2_1 = { AimVectors = { [0] = Vec3(-0.618, 0.785, 0.039), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(5514.749, 2722.660, 9.125), Radius = 32, Stance = "prone", TagName = "", Weapons = { [15] = 1, }, }, CAMP_r2_2 = { AimVectors = { [0] = Vec3(-0.809, 0.587, -0.017), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(5610.988, 3230.396, 9.125), Radius = 32, }, CAMP_r2_3 = { AimVectors = { [0] = Vec3(-0.664, 0.747, 0.007), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(5878.732, 2495.535, 9.125), Radius = 32, }, CAMP_r2_4 = { AimVectors = { [0] = Vec3(-0.375, 0.927, -0.013), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(5201.370, 2727.019, 13.125), Radius = 32, TagName = "r", }, CAMP_r3_1 = { AimVectors = { [0] = Vec3(-0.712, 0.426, -0.558), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(7469.680, 2250.495, 324.897), Radius = 32, TagName = "r", }, CAMP_r3_2 = { AimVectors = { [0] = Vec3(-0.991, -0.135, -0.020), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(8787.644, 2814.835, 9.125), Radius = 32, }, CAMP_r3_3 = { AimVectors = { [0] = Vec3(-0.987, 0.160, 0.005), }, GoalType = "CAMP", MaxCampTime = 900, MinCampTime = 90, Position = Vec3(9236.985, 2493.482, 9.125), Radius = 32, TagName = "r", }, HEALTHCAB_health_01 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1664.000, 7114.000, 168.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t3 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(11812.000, 3120.000, 166.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_170 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(7570.000, 3168.000, 76.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_173 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Name = "MOUNTMG42_173", Position = Vec3(8218.000, 2866.000, 144.000), TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_174 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(8218.000, 2866.000, 144.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_409 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Name = "MOUNTMG42_409", Position = Vec3(7570.000, 3168.000, 76.000), TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_410 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Name = "MOUNTMG42_410", Position = Vec3(4720.000, 5456.000, 152.000), TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_411 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Name = "MOUNTMG42_411", Position = Vec3(8218.000, 2866.000, 144.000), TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_51 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(4720.000, 5456.000, 152.000), TagName = "", TeamAvailability = 6, }, PLANTMINE_r1_1 = { GoalType = "PLANTMINE", Position = Vec3(4013.532, 4540.097, 9.125), Radius = 32, }, PLANTMINE_r1_2 = { GoalType = "PLANTMINE", Position = Vec3(3948.502, 4872.854, 9.125), Radius = 32, }, PLANT_Allied_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(7520.000, 2441.499, 196.000), TagName = "Allied Command Post", TeamAvailability = 2, }, PLANT_Allied_assualt_ramp = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(4256.000, 4600.000, 74.250), TagName = "Allied assualt ramp", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(10927.001, 3140.499, 64.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_Axis_computer = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.877, -0.481, -0.017), }, position = Vec3(11816.579, 2676.571, -103.875), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(12574.000, 2556.000, -70.000), TagName = "Axis computer", TeamAvailability = 4, }, PLANT_Axis_depot_main_entrance = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.076, -0.991, -0.109), }, position = Vec3(11221.873, 3083.317, 32.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(11266.000, 2650.000, 70.000), TagName = "Axis depot main entrance", TeamAvailability = 4, }, PLANT_Axis_depot_side_entrance = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.574, 0.819, -0.004), }, position = Vec3(11717.791, 2619.315, 160.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(11908.000, 2974.000, 194.000), TagName = "Axis depot side entrance", TeamAvailability = 4, }, PLANT_Axis_depot_underground_entrance = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(12146.000, 3198.000, -66.000), TagName = "Axis depot underground entrance", TeamAvailability = 4, }, PLANT_Axis_generator = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(4762.000, 4198.000, 52.000), TagName = "Axis generator", TeamAvailability = 4, }, PLANT_Cave_entrance = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(7388.000, 3878.000, 106.000), TagName = "Cave entrance", TeamAvailability = 4, }, PLANT_Secret_cave_entrance = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.783, 0.564, -0.263), }, position = Vec3(5589.127, 3353.083, 36.199), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(5758.000, 3482.000, 78.000), TagName = "Secret cave entrance", TeamAvailability = 4, }, REPAIRMG42_170 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(7570.000, 3168.000, 76.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_173 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_173", Position = Vec3(8218.000, 2866.000, 144.000), TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_174 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(8218.000, 2866.000, 144.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_409 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_409", Position = Vec3(7570.000, 3168.000, 76.000), TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_410 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_410", Position = Vec3(4720.000, 5456.000, 152.000), TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_411 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_411", Position = Vec3(8218.000, 2866.000, 144.000), TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_51 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(4720.000, 5456.000, 152.000), TagName = "", TeamAvailability = 6, }, ROUTE_176 = { GoalType = "ROUTE", Position = Vec3(8797.977, 2670.929, 9.176), Radius = 150, TagName = "", }, ROUTE_AA_Guns_1 = { GoalType = "ROUTE", Position = Vec3(9844.886, 518.700, 233.125), Radius = 75, }, ROUTE_AlSp = { GoalType = "ROUTE", Position = Vec3(1114.129, 6707.080, 137.125), Radius = 75, }, ROUTE_Allies_CP = { GoalType = "ROUTE", Position = Vec3(7518.810, 2393.790, 145.199), Radius = 75, }, ROUTE_Allies_Cave_1 = { GoalType = "ROUTE", Position = Vec3(1807.944, 5025.427, 141.125), Radius = 75, }, ROUTE_Allies_Main_Road_1 = { GoalType = "ROUTE", Position = Vec3(3528.721, 6128.574, 18.588), Radius = 75, }, ROUTE_Broken_Wall = { GoalType = "ROUTE", Position = Vec3(3991.820, 4555.192, 9.125), Radius = 75, }, ROUTE_Cave_Entry = { GoalType = "ROUTE", Position = Vec3(7387.708, 3825.625, 33.125), Radius = 75, }, ROUTE_Computer = { GoalType = "ROUTE", Position = Vec3(12500.262, 2553.392, -126.875), Radius = 75, }, ROUTE_D6 = { GoalType = "ROUTE", Position = Vec3(4472.113, 4863.565, 9.125), Radius = 75, }, ROUTE_Dam_Crawl_1 = { GoalType = "ROUTE", Position = Vec3(9767.693, 3132.656, -246.875), Radius = 75, }, ROUTE_Dam_Crawl_2 = { GoalType = "ROUTE", Position = Vec3(10673.457, 3113.135, 9.125), Radius = 75, }, ROUTE_Dam_Walkway = { GoalType = "ROUTE", Position = Vec3(8098.881, 1952.757, 9.125), Radius = 75, }, ROUTE_E8 = { GoalType = "ROUTE", Position = Vec3(5494.458, 2959.929, 9.125), Radius = 75, }, ROUTE_F8 = { GoalType = "ROUTE", Position = Vec3(6636.470, 2682.391, 9.125), Radius = 75, }, ROUTE_FS = { GoalType = "ROUTE", Position = Vec3(4547.244, 4489.872, 281.125), Radius = 75, }, ROUTE_J9 = { GoalType = "ROUTE", Position = Vec3(11748.850, 1879.926, 137.125), Radius = 75, }, ROUTE_Main_Entry = { GoalType = "ROUTE", Position = Vec3(11227.473, 2657.851, 9.125), Radius = 75, }, ROUTE_Metal_Fence = { GoalType = "ROUTE", Position = Vec3(11102.480, 3528.417, 9.125), Radius = 75, }, ROUTE_Secret_Entry = { GoalType = "ROUTE", Position = Vec3(5717.801, 3478.336, 13.125), Radius = 75, }, ROUTE_Side_Entry = { GoalType = "ROUTE", Position = Vec3(11911.630, 3007.733, 111.125), Radius = 75, }, ROUTE_Storeroom = { GoalType = "ROUTE", Position = Vec3(10644.599, 1678.036, 13.348), Radius = 75, }, ROUTE_Under_Entry = { GoalType = "ROUTE", Position = Vec3(12148.385, 3248.884, -126.875), Radius = 75, }, TRIPMINE_r1_1 = { AimPosition = Vec3(4738.143, 4300.125, 46.246), GoalType = "TRIPMINE", Position = Vec3(4737.409, 4318.125, 13.125), Radius = 32, Stance = "crouch", }, TRIPMINE_r1_2 = { AimPosition = Vec3(4927.875, 4469.854, 46.737), GoalType = "TRIPMINE", Position = Vec3(4905.302, 4470.050, 13.125), Radius = 32, Stance = "crouch", TagName = "r1_", }, TRIPMINE_r1_3 = { AimPosition = Vec3(4923.875, 4214.875, 50.658), GoalType = "TRIPMINE", Position = Vec3(4905.854, 4215.177, 13.125), Radius = 32, Stance = "crouch", TagName = "r1_", }, TRIPMINE_r1_4 = { AimPosition = Vec3(4800.125, 4377.939, 180.617), GoalType = "TRIPMINE", Position = Vec3(4818.188, 4377.789, 145.125), Radius = 32, Stance = "crouch", TagName = "r1_", }, TRIPMINE_r1_5 = { AimPosition = Vec3(4162.012, 4351.875, 308.316), GoalType = "TRIPMINE", Position = Vec3(4161.415, 4333.875, 273.125), Radius = 32, Stance = "crouch", TagName = "r1_", }, Version = 1, };