global _MG = { AMMOCAB_supplycabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-3320.000, 166.000, 38.000), Range = 1250, TeamAvailability = 6, }, BUILD_Allied_radar_transponder = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2950.000, -3181.000, -30.000), TagName = "Allied radar transponder", TeamAvailability = 2, }, BUILD_Axis_radio_intercept_unit = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2338.000, 3870.000, 70.000), TagName = "Axis radio intercept unit", TeamAvailability = 4, }, BUILD_Axis_safehouse_door = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2284.000, 4228.000, 28.000), TagName = "Axis safehouse door", TeamAvailability = 2, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(180.000, -900.000, 52.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Dock_MG_nest = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-164.000, -3144.000, 128.000), TagName = "Dock MG nest", TeamAvailability = 4, }, BUILD_Dock_Warehouse = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2978.000, -3722.000, -52.000), TagName = "Dock Warehouse", TeamAvailability = 4, }, BUILD_North_Patio_MG_nest = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-4476.000, 3760.000, 176.000), TagName = "North Patio MG nest", TeamAvailability = 2, }, CAPPOINT_Allies = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(623.818, -3973.612, -94.875), }, CAPPOINT_Axis = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(731.968, 4590.423, 1.125), }, CHECKPOINT_forward_spawn = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(144.000, 150.000, 64.000), }, DEFEND_ally_truck = { AimVectors = { [0] = Vec3(0.059, -0.998, 0.004), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(508.731, -3572.417, -90.875), Radius = 32, }, DEFEND_ally_truck_1 = { AimVectors = { [0] = Vec3(0.955, -0.292, 0.052), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(186.652, -3799.582, -94.875), Radius = 32, TagName = "ally_truck", }, DEFEND_ally_truck_2 = { AimVectors = { [0] = Vec3(0.994, -0.072, 0.077), [1] = Vec3(-0.714, -0.700, 0.023), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(854.815, -3787.195, -94.875), Radius = 32, TagName = "ally_truck", }, DEFEND_ally_truck_3 = { AimVectors = { [0] = Vec3(0.824, 0.563, 0.056), [1] = Vec3(-0.953, 0.304, -0.002), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(534.358, -4276.335, -94.875), Radius = 32, TagName = "ally_truck", }, DEFEND_ally_truck_4 = { AimVectors = { [0] = Vec3(-0.208, 0.972, 0.107), [1] = Vec3(-0.961, 0.271, 0.063), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1746.206, -4202.947, -94.875), Radius = 32, TagName = "ally_truck", }, DEFEND_axis_truck = { AimVectors = { [0] = Vec3(-0.683, -0.730, 0.023), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(993.555, 4712.603, 1.125), Radius = 32, }, DEFEND_axis_truck_1 = { AimVectors = { [0] = Vec3(-0.100, -0.995, -0.027), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(566.981, 4758.855, 1.125), Radius = 32, TagName = "axis_truck", }, DEFEND_axis_truck_2 = { AimVectors = { [0] = Vec3(-0.650, 0.729, -0.215), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1109.111, 3543.980, 161.125), Radius = 32, TagName = "axis_truck", }, DEFEND_axis_truck_3 = { AimVectors = { [0] = Vec3(0.554, 0.832, -0.019), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(246.400, 3895.590, 17.125), Radius = 32, TagName = "axis_truck", }, FLAG_allied_gold = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-256.000, -3080.000, -41.875), TeamAvailability = 2, }, FLAG_allied_radar = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-2950.000, -3174.000, -78.875), TeamAvailability = 2, }, FLAG_axis_gold = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(16.000, 3828.000, 210.125), TeamAvailability = 4, }, FLAG_axis_radar = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-2332.000, 3868.000, 17.125), TeamAvailability = 4, }, HEALTHCAB_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-4308.000, 468.000, 36.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_Dock_MG_nest = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-122.000, -3007.000, 164.000), TagName = "Dock MG nest", TeamAvailability = 6, }, MOUNTMG42_North_Patio_MG_nest = { AimVectors = { [0] = Vec3(-0.557, -0.830, -0.012), [1] = Vec3(-0.010, -1.000, 0.015), [2] = Vec3(-0.006, -1.000, -0.026), [3] = Vec3(-0.061, -0.990, -0.129), [4] = Vec3(0.015, -0.996, -0.085), [5] = Vec3(0.963, -0.259, -0.071), [6] = Vec3(0.022, -0.998, -0.062), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-4382.000, 3635.000, 212.000), TagName = "North Patio MG nest", TeamAvailability = 6, }, PLANT_Allied_radar_transponder = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-3014.373, -3235.000, -36.000), TagName = "Allied radar transponder", TeamAvailability = 4, }, PLANT_Allied_safe = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.517, -0.757, -0.399), }, position = Vec3(36.259, -2928.940, -67.875), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-120.000, -3144.000, -46.000), TagName = "Allied safe", TeamAvailability = 2, }, PLANT_Axis_radio_intercept_unit = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-2439.000, 3851.375, 60.000), TagName = "Axis radio intercept unit", TeamAvailability = 2, }, PLANT_Axis_safehouse_door = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.606, -0.716, -0.348), }, position = Vec3(-2822.235, 4438.484, 24.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2528.000, 4130.000, 64.000), TagName = "Axis safehouse door", TeamAvailability = 4, }, PLANT_Axis_vault = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.734, 0.562, -0.382), }, position = Vec3(-182.233, 3434.125, 184.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(128.000, 3664.000, 208.000), TagName = "Axis vault", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(183.000, -921.500, 52.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Dock_MG_nest = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-120.506, -2957.999, 116.000), TagName = "Dock MG nest", TeamAvailability = 2, }, PLANT_Dock_Warehouse = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.414, 0.884, -0.217), }, position = Vec3(-2561.252, -4073.669, -71.875), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2784.000, -3632.000, -40.000), TagName = "Dock Warehouse", TeamAvailability = 2, }, PLANT_North_Patio_MG_nest = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-4383.500, 3565.999, 160.000), TagName = "North Patio MG nest", TeamAvailability = 4, }, REPAIRMG42_Dock_MG_nest = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-122.000, -3007.000, 164.000), TagName = "Dock MG nest", TeamAvailability = 6, }, REPAIRMG42_North_Patio_MG_nest = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-4382.000, 3635.000, 212.000), TagName = "North Patio MG nest", TeamAvailability = 6, }, ROUTE_allied_objective1 = { GoalType = "ROUTE", Position = Vec3(28.817, 3782.018, 161.125), Radius = 250, }, ROUTE_allied_objective2 = { GoalType = "ROUTE", Position = Vec3(-2414.216, 3939.335, 5.125), Radius = 250, }, ROUTE_allied_spawn = { GoalType = "ROUTE", Position = Vec3(2688.419, -4123.438, 17.125), Radius = 500, }, ROUTE_axis_objective1 = { GoalType = "ROUTE", Position = Vec3(-176.235, -3137.787, -90.875), Radius = 250, }, ROUTE_axis_objective2 = { GoalType = "ROUTE", Position = Vec3(-2926.974, -3265.571, -90.748), Radius = 250, }, ROUTE_axis_spawn = { GoalType = "ROUTE", Position = Vec3(4813.206, 3183.799, 100.125), Radius = 500, }, ROUTE_backdoor = { GoalType = "ROUTE", Position = Vec3(2332.264, -4458.836, 1.291), Radius = 125, }, ROUTE_bazaar = { GoalType = "ROUTE", Position = Vec3(-3879.912, -309.653, 5.125), Radius = 300, }, ROUTE_checkpoint = { GoalType = "ROUTE", Position = Vec3(317.309, 131.578, 9.125), Radius = 300, }, ROUTE_checkpoint_northeast = { GoalType = "ROUTE", Position = Vec3(1920.826, 1302.192, 1.125), Radius = 400, }, ROUTE_checkpoint_northwest = { GoalType = "ROUTE", Position = Vec3(-1847.687, 1342.044, 1.125), Radius = 125, }, ROUTE_checkpoint_southeast = { GoalType = "ROUTE", Position = Vec3(1072.664, -941.503, 1.125), Radius = 200, }, ROUTE_checkpoint_southwest = { GoalType = "ROUTE", Position = Vec3(-2381.708, -720.595, 1.125), Radius = 125, }, ROUTE_cistern = { GoalType = "ROUTE", Position = Vec3(2679.167, -1919.229, -510.875), Radius = 100, }, ROUTE_cistern2 = { GoalType = "ROUTE", Position = Vec3(2550.292, 2171.546, -510.875), Radius = 100, }, ROUTE_forward_spawn = { GoalType = "ROUTE", Position = Vec3(-8.745, 1082.188, 9.125), Radius = 450, }, ROUTE_rooftop = { GoalType = "ROUTE", Position = Vec3(-4227.292, 88.483, 181.125), Radius = 125, }, ROUTE_sidedoor1 = { GoalType = "ROUTE", Position = Vec3(4830.703, 4109.894, 97.125), Radius = 125, }, ROUTE_sidedoor2 = { GoalType = "ROUTE", Position = Vec3(4806.904, 2571.833, 97.125), Radius = 125, }, ROUTE_sidedoor3 = { GoalType = "ROUTE", Position = Vec3(2749.781, 3983.257, 97.125), Radius = 125, }, Version = 1, };