global _MG = { AMMOCAB_ammo_cab1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-992.000, -1824.000, 12.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t371 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1648.000, 1776.000, 36.000), Range = 1250, TeamAvailability = 6, }, ATTACK_S2_1 = { AimVectors = { [0] = Vec3(-0.246, -0.965, -0.085), }, GoalType = "Attack", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1492.185, -1396.519, 1.334), Radius = 32, }, ATTACK_S2_2 = { AimVectors = { [0] = Vec3(0.574, -0.816, -0.072), }, GoalType = "Attack", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1974.245, -1449.679, 1.958), Radius = 32, }, ATTACK_S2_3 = { AimVectors = { [0] = Vec3(0.813, -0.583, 0.009), }, GoalType = "Attack", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2102.158, -1950.029, 1.125), Radius = 32, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2284.000, 180.000, 52.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Gate_Area_Barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-64.000, -2436.000, 52.000), TagName = "Gate Area Barrier", TeamAvailability = 2, }, BUILD_Hangar_Barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1960.000, -1276.000, 52.000), TagName = "Hangar Barrier", TeamAvailability = 2, }, BUILD_Power_Generator = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3012.000, 1600.000, 840.000), TagName = "Power Generator", TeamAvailability = 4, }, BUILD_Tank = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-1738.000, 24.000, 70.000), TeamAvailability = 4, }, CAPPOINT_Docs = { GoalType = "CapPoint", GroupName = "Stage4", MinRadius = 32, Position = Vec3(-2700.390, 1582.785, 785.125), }, DEFEND_S2_1 = { AimVectors = { [0] = Vec3(0.244, 0.970, 0.019), }, GoalType = "Defend", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1919.399, -2102.242, 1.125), Radius = 32, TeamAvailability = 2, }, DEFEND_S2_2 = { AimVectors = { [0] = Vec3(0.502, 0.837, -0.219), }, DisableCM = 1, GoalType = "Defend", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2040.188, -1799.409, 123.397), Radius = 32, Stance = "crouch", TeamAvailability = 2, }, DEFEND_S2_4 = { AimVectors = { [0] = Vec3(-0.860, -0.293, -0.417), }, DisableCM = 1, GoalType = "Defend", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1187.368, -1322.118, 241.125), Radius = 32, TeamAvailability = 2, }, DEFEND_S2_5 = { AimVectors = { [0] = Vec3(-0.660, 0.735, -0.156), }, GoalType = "Defend", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1061.932, -2033.657, 241.125), Radius = 32, Stance = "crouch", TeamAvailability = 2, }, DEFEND_S2_6 = { AimVectors = { [0] = Vec3(-0.387, 0.922, -0.020), }, GoalType = "Defend", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-911.059, -3057.749, 1.125), Radius = 32, TeamAvailability = 2, }, DEFEND_S3_1 = { AimVectors = { [0] = Vec3(-0.592, -0.805, 0.024), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1024.915, -1727.232, 1.125), Radius = 32, TagName = "", }, DEFEND_S3_10 = { AimVectors = { [0] = Vec3(0.307, -0.951, 0.022), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(642.713, -2067.487, 1.125), Radius = 32, TagName = "", }, DEFEND_S3_11 = { AimVectors = { [0] = Vec3(0.399, -0.837, -0.374), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(831.947, -1549.966, 241.125), Radius = 32, TagName = "", }, DEFEND_S3_2 = { AimVectors = { [0] = Vec3(0.491, -0.871, -0.007), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(884.642, -1236.961, 1.125), Radius = 32, TagName = "", }, DEFEND_S3_3 = { AimVectors = { [0] = Vec3(-0.493, -0.870, -0.022), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1469.300, -1433.265, 1.125), Radius = 32, TagName = "", }, DEFEND_S3_4 = { AimVectors = { [0] = Vec3(-0.994, 0.110, 0.017), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(882.711, -2719.841, 1.125), Radius = 32, TagName = "", }, DEFEND_S3_7 = { AimVectors = { [0] = Vec3(0.793, -0.607, -0.053), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1500.738, 2290.752, 1.125), Radius = 32, TagName = "", }, DEFEND_S3_8 = { AimVectors = { [0] = Vec3(-0.950, -0.310, -0.042), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-542.329, 1017.967, -382.875), Radius = 32, TagName = "", }, DEFEND_S3_9 = { AimVectors = { [0] = Vec3(0.084, 0.995, -0.061), [1] = Vec3(0.996, 0.016, -0.083), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1528.221, 1560.747, 1.125), Radius = 32, TagName = "", }, DEFEND_S4_1 = { AimVectors = { [0] = Vec3(-0.642, -0.765, -0.041), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1757.857, -495.432, 1.125), Radius = 32, TagName = "", }, DEFEND_S4_2 = { AimVectors = { [0] = Vec3(-0.176, -0.984, 0.015), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1638.645, 410.146, 1.125), Radius = 32, TagName = "", }, DEFEND_S4_3 = { AimVectors = { [0] = Vec3(0.709, 0.651, -0.271), }, DisableCM = 1, GoalType = "Defend", GroupName = "Stage2", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(783.940, -695.259, 241.125), Radius = 32, TeamAvailability = 2, }, DEFEND_S4_4 = { AimVectors = { [0] = Vec3(0.543, -0.812, -0.212), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(867.986, -134.897, 241.125), Radius = 32, TagName = "", }, DEFEND_S4_5 = { AimVectors = { [0] = Vec3(0.528, -0.777, -0.343), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(858.641, 386.193, 241.125), Radius = 32, TagName = "", }, DEFEND_S5_5 = { AimVectors = { [0] = Vec3(0.737, -0.668, -0.105), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-552.411, 2373.608, 289.125), Radius = 32, TagName = "", }, DEFEND_S5_6 = { AimVectors = { [0] = Vec3(0.983, -0.125, -0.138), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1214.857, 1321.468, 427.943), Radius = 32, TagName = "", }, ESCORT_Tank = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(0.325, -196.179, -37.875), [1] = Vec3(-109.348, -117.040, -37.875), [2] = Vec3(-105.287, 153.098, -37.875), [3] = Vec3(107.747, 112.891, -37.875), [4] = Vec3(116.463, -130.276, -37.875), }, Position = Vec3(-1858.517, 339.339, 1.125), Vehicle = "MOVER_tank", }, FLAG_docs = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-1000.000, 1800.000, 693.125), TeamAvailability = 4, }, HEALTHCAB_heal2 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(736.000, -816.000, 304.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_heal_cab1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-992.000, -2008.000, 12.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t372 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1648.000, 1712.000, 36.000), Range = 1250, TeamAvailability = 6, }, MOBILEMG42_S2_b_1 = { AimVectors = { [0] = Vec3(-0.981, 0.021, -0.191), }, GoalType = "MOBILEMG42", GroupName = "Stage2", MaxCampTime = 300, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1146.179, -1798.505, 4.835), TeamAvailability = 4, }, MOBILEMG42_S2_r_1 = { AimVectors = { [0] = Vec3(0.031, 0.999, 0.026), }, GoalType = "MOBILEMG42", GroupName = "Stage2", MaxCampTime = 300, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1744.970, -2652.442, 1.125), TeamAvailability = 2, }, MOUNTMG42_1120 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Name = "MOUNTMG42_1120", Position = Vec3(-736.000, -3184.000, 100.000), TagName = "", TeamAvailability = 2, Version = 1, }, MOUNTMG42_1136 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(-3952.000, 1936.000, 100.000), TagName = "", TeamAvailability = 2, }, MOUNTMG42_1234 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(876.000, -1136.000, 340.000), TagName = "", TeamAvailability = 2, }, MOUNTMG42_1328 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Stage3", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(-36.000, 2544.000, 354.000), TagName = "", TeamAvailability = 2, }, MOUNTMG42_1337 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Stage3", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(-400.000, 1440.000, 354.000), TagName = "", TeamAvailability = 2, }, MOUNTMG42_1510 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Stage3", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(1544.000, 2032.000, 68.000), TagName = "", TeamAvailability = 2, }, MOUNTMG42_1739 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Stage1", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(-736.000, -3184.000, 100.000), TagName = "", TeamAvailability = 2, }, MOUNTMG42_1774 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "Stage3", MaxCampTime = 300, MinCampTime = 60, Position = Vec3(2048.000, 1792.000, 354.000), TagName = "", TeamAvailability = 2, }, MOUNT_tank = { AimMode = "velocity", GoalType = "MOUNT", MinRadius = 32, Offsets = { [0] = Vec3(99.144, -33.000, -37.875), [1] = Vec3(-109.236, -23.053, -37.875), }, Position = Vec3(-1881.798, 425.008, 1.125), Vehicle = "MOVER_tank", }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-1728.000, 172.000, 62.000), TeamAvailability = 4, }, PLANT_Back_Door_Access = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1476.000, -3760.000, 25.000), TagName = "Back Door Access", TeamAvailability = 4, }, PLANT_Cave_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-432.000, 928.000, -330.625), TagName = "Cave Door", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2281.002, 209.500, 52.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Gate_Area_Barrier = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(122.506, -2716.000, 43.000), TagName = "Gate Area Barrier", TeamAvailability = 4, }, PLANT_Hangar_Barrier = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1728.000, -1336.500, 22.000), TagName = "Hangar Barrier", TeamAvailability = 4, }, PLANT_Power_Generator = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-3028.000, 1612.000, 848.000), TagName = "Power Generator", TeamAvailability = 2, }, REPAIRMG42_1120 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Name = "REPAIRMG42_1120", Position = Vec3(-736.000, -3184.000, 100.000), TagName = "", TeamAvailability = 2, Version = 1, }, REPAIRMG42_1136 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-3952.000, 1936.000, 100.000), TagName = "", TeamAvailability = 2, }, REPAIRMG42_1234 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(876.000, -1136.000, 340.000), TagName = "", TeamAvailability = 2, }, REPAIRMG42_1328 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-36.000, 2544.000, 354.000), TagName = "", TeamAvailability = 2, }, REPAIRMG42_1337 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-400.000, 1440.000, 354.000), TagName = "", TeamAvailability = 2, }, REPAIRMG42_1510 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1544.000, 2032.000, 68.000), TagName = "", TeamAvailability = 2, }, REPAIRMG42_1739 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-736.000, -3184.000, 100.000), TagName = "", TeamAvailability = 2, }, REPAIRMG42_1774 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(2048.000, 1792.000, 354.000), TagName = "", TeamAvailability = 2, }, SNIPE_Wall_F3 = { AimVectors = { [0] = Vec3(0.301, -0.938, -0.172), }, DisableCM = 1, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(880.931, 390.739, 241.125), Radius = 32, Stance = "prone", }, Version = 1, };