global _MG = { AMMOCAB_objhacab2 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2512.000, 3332.000, 1435.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_objhacab3 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1084.000, -3856.000, 1267.000), Range = 1250, TeamAvailability = 6, }, ARTILLERY_S_rBunker1 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(1584.247, 2819.511, 1319.449), }, ARTILLERY_S_rCommandPost1 = { GoalType = "ARTILLERY_S", GroupName = "cpdefense", MinRadius = 32, Position = Vec3(3134.713, 48.404, 1474.012), }, ARTILLERY_S_rEastParts1 = { GoalType = "ARTILLERY_S", GroupName = "eastparts", MinRadius = 32, Position = Vec3(2292.913, -2564.807, 1539.274), }, ARTILLERY_S_rWestParts1 = { GoalType = "ARTILLERY_S", GroupName = "westparts", MinRadius = 32, Position = Vec3(-1278.494, -463.636, 1337.557), Roles = { [0] = "DEFENDER2", }, }, ATTACK_Flag_3 = { AimVectors = { [0] = Vec3(-0.934, 0.006, -0.357), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-455.545, 2890.519, 1461.956), Radius = 35, TagName = "Flag 3", }, ATTACK_Main_Door_1 = { AimVectors = { [0] = Vec3(-0.523, -0.846, -0.099), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-880.305, 993.404, 1451.274), Radius = 35, TagName = "Main Door 1", }, ATTACK_Main_Door_2 = { AimVectors = { [0] = Vec3(-0.355, -0.935, -0.011), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-1067.203, 589.908, 1344.091), Radius = 35, TagName = "Main Door 2", }, ATTACK_Main_Door_3 = { AimVectors = { [0] = Vec3(-0.213, -0.977, 0.008), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-1361.368, 716.043, 1332.781), Radius = 35, TagName = "Main Door 3", }, ATTACK_Main_Door_4 = { AimVectors = { [0] = Vec3(0.017, -0.999, -0.030), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-1503.665, 1142.332, 1369.443), Radius = 35, TagName = "Main Door 4", }, ATTACK_Main_Door_5 = { AimVectors = { [0] = Vec3(0.451, -0.887, 0.103), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-1770.569, 1099.843, 1249.032), Radius = 35, TagName = "Main Door 5", }, ATTACK_Radar_1 = { AimVectors = { [0] = Vec3(0.528, -0.833, -0.167), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-2667.004, -2134.098, 1419.259), Radius = 50, TagName = "Radar 1", }, ATTACK_Radar_2 = { AimVectors = { [0] = Vec3(0.859, -0.486, -0.159), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-2933.862, -2560.539, 1404.451), Radius = 50, TagName = "Radar 2", }, ATTACK_Radar_3 = { AimVectors = { [0] = Vec3(0.948, 0.305, 0.087), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(-16.621, -3706.284, 1350.438), Radius = 35, TagName = "Radar 3", }, ATTACK_Radar_4 = { AimVectors = { [0] = Vec3(-0.368, 0.930, 0.019), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(451.655, -3884.352, 1316.338), Radius = 35, TagName = "Radar 4", }, ATTACK_Radar_5 = { AimVectors = { [0] = Vec3(-0.583, -0.813, -0.004), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(1860.383, -2307.809, 1501.150), Radius = 50, TagName = "Radar 5", }, ATTACK_Side_Door_1 = { AimVectors = { [0] = Vec3(0.411, -0.904, 0.118), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(2957.883, 179.974, 1480.350), Radius = 35, TagName = "Side Door 1", }, ATTACK_Side_Door_2 = { AimVectors = { [0] = Vec3(0.216, -0.973, 0.077), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(2977.626, 584.010, 1502.381), Radius = 25, TagName = "Side Door 2", }, ATTACK_Side_Door_3 = { AimVectors = { [0] = Vec3(-0.282, -0.934, 0.218), }, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 10, Position = Vec3(3315.878, 172.539, 1480.691), Radius = 35, Stance = "crouch", TagName = "Side Door 3", }, BUILD_Axis_Road_MG_Nest = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "westbunker", Position = Vec3(-2260.000, 3314.000, 1426.000), Roles = { [0] = "DEFENDER2", }, TagName = "Axis Road MG Nest", TeamAvailability = 2, }, BUILD_Axis_Watchtower_MG_Nest = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-618.000, -1641.000, 1614.000), TagName = "Axis Watchtower MG Nest", TeamAvailability = 2, }, BUILD_Bunker_MG_Nest = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-4.000, 1386.000, 1406.000), Roles = { [0] = "DEFENDER1", }, TagName = "Bunker MG Nest", TeamAvailability = 6, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(3191.000, -1307.000, 1552.000), Roles = { [0] = "DEFENDER3", }, TagName = "Command Post", TeamAvailability = 6, }, CALLARTILLERY_rBunkerEast1 = { GoalType = "CALLARTILLERY", GroupName = "eastbunker", MinRadius = 32, Position = Vec3(685.350, 1575.488, 1380.905), Roles = { [0] = "DEFENDER1", }, }, CALLARTILLERY_rBunkerWest1 = { GoalType = "CALLARTILLERY", GroupName = "westbunker", MinRadius = 32, Position = Vec3(-475.256, 3484.354, 1375.395), Roles = { [0] = "DEFENDER2", }, }, CALLARTILLERY_rCommandPost1 = { GoalType = "CALLARTILLERY", GroupName = "cpdefense", MinRadius = 32, Position = Vec3(3012.074, -550.565, 1681.241), Roles = { [0] = "DEFENDER1", }, }, CALLARTILLERY_rEastParts1 = { GoalType = "CALLARTILLERY", GroupName = "eastparts", MinRadius = 32, Position = Vec3(406.530, -3228.714, 1471.125), Roles = { [0] = "DEFENDER1", }, }, CALLARTILLERY_rWestParts1 = { GoalType = "CALLARTILLERY", GroupName = "westparts", MinRadius = 32, Position = Vec3(-2315.017, -1326.653, 1452.076), Roles = { [0] = "DEFENDER2", }, }, CAPPOINT_Radar_Dropoff = { GoalType = "CapPoint", Position = Vec3(-1195.625, 401.936, 1339.185), Radius = 25, TagName = "Radar Dropoff", }, CHECKPOINT_roadbunker = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-584.000, 1704.000, 1348.000), }, DEFEND_rBunkerEast1 = { AimVectors = { [0] = Vec3(-0.469, 0.880, -0.069), [1] = Vec3(-0.734, 0.677, -0.052), }, GoalType = "Defend", GroupName = "eastbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(1465.793, 1041.316, 1372.855), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rBunkerEast2 = { AimVectors = { [0] = Vec3(-0.175, 0.982, -0.068), }, GoalType = "Defend", GroupName = "eastbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(1289.711, 753.343, 1382.545), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rBunkerEast3 = { AimVectors = { [0] = Vec3(0.657, -0.754, -0.004), }, GoalType = "Defend", GroupName = "eastbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(52.500, 1709.875, 1373.125), Roles = { [0] = "DEFENDER1", }, }, DEFEND_rBunkerEast4 = { AimVectors = { [0] = Vec3(0.126, 0.992, 0.029), }, GoalType = "Defend", GroupName = "eastbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(1159.032, 1401.789, 1312.924), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rBunkerEast5 = { AimVectors = { [0] = Vec3(-0.140, 0.990, 0.022), }, GoalType = "Defend", GroupName = "eastbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(1215.406, 1859.885, 1314.009), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rBunkerPatrol1 = { AimVectors = { [0] = Vec3(0.363, 0.928, 0.089), [1] = Vec3(0.965, 0.250, 0.084), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(-813.139, 1499.310, 1301.125), }, DEFEND_rBunkerPatrol2 = { AimVectors = { [0] = Vec3(-0.543, 0.836, -0.073), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(-1576.708, 690.571, 1319.676), }, DEFEND_rBunkerPatrol3 = { AimVectors = { [0] = Vec3(0.997, -0.035, -0.065), [1] = Vec3(0.524, 0.851, -0.043), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(-165.670, 3148.540, 1346.431), }, DEFEND_rBunkerPatrol4 = { AimVectors = { [0] = Vec3(0.497, 0.867, -0.044), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(882.393, 1914.079, 1322.203), }, DEFEND_rBunkerPatrol5 = { AimVectors = { [0] = Vec3(-0.862, 0.507, 0.013), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(3232.413, 49.327, 1475.575), }, DEFEND_rBunkerWest1 = { AimVectors = { [0] = Vec3(0.947, -0.305, -0.102), }, GoalType = "Defend", GroupName = "westbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1664.132, 3894.389, 1540.139), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rBunkerWest2 = { AimVectors = { [0] = Vec3(-0.847, 0.531, -0.026), }, GoalType = "Defend", GroupName = "westbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-548.125, 2184.418, 1373.125), Roles = { [0] = "DEFENDER2", }, }, DEFEND_rBunkerWest3 = { AimVectors = { [0] = Vec3(0.903, 0.408, -0.135), [1] = Vec3(0.676, 0.734, -0.060), }, GoalType = "Defend", GroupName = "westbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1184.601, 2797.086, 1517.194), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rBunkerWest4 = { AimVectors = { [0] = Vec3(0.978, 0.188, -0.090), [1] = Vec3(0.795, 0.605, -0.028), }, GoalType = "Defend", GroupName = "westbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1394.301, 2923.229, 1464.787), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rBunkerWest5 = { AimVectors = { [0] = Vec3(0.985, -0.174, 0.012), }, GoalType = "Defend", GroupName = "westbunker", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1516.222, 3492.009, 1356.888), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rCommandPost1 = { AimVectors = { [0] = Vec3(0.301, 0.954, -0.008), }, GoalType = "Defend", GroupName = "cpdefense", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(2967.850, -1422.517, 1501.318), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rCommandPost2 = { AimVectors = { [0] = Vec3(0.793, 0.609, -0.015), }, GoalType = "Defend", GroupName = "cpdefense", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(2868.997, -1197.875, 1501.125), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rCommandPost3 = { AimVectors = { [0] = Vec3(0.743, 0.669, 0.029), }, GoalType = "Defend", GroupName = "cpdefense", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(2770.272, -1416.826, 1501.320), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rCommandPost4 = { AimVectors = { [0] = Vec3(0.112, 0.994, 0.004), }, GoalType = "Defend", GroupName = "cpdefense", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(3106.274, -1325.143, 1501.125), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rCommandPost5 = { AimVectors = { [0] = Vec3(0.997, -0.003, -0.077), }, GoalType = "Defend", GroupName = "cpdefense", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(2991.019, -1042.125, 1501.125), Roles = { [0] = "DEFENDER1", }, }, DEFEND_rDeliver1 = { AimVectors = { [0] = Vec3(-0.542, -0.838, -0.061), [1] = Vec3(-0.735, 0.677, -0.019), }, GoalType = "Defend", GroupName = "rdeliver", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-811.239, 784.473, 1412.118), }, DEFEND_rDeliver2 = { AimVectors = { [0] = Vec3(-0.408, -0.906, -0.111), [1] = Vec3(-0.981, -0.116, -0.156), }, GoalType = "Defend", GroupName = "rdeliver", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-846.189, 1001.538, 1464.778), }, DEFEND_rDeliver3 = { AimVectors = { [0] = Vec3(0.598, 0.793, 0.116), [1] = Vec3(0.395, -0.917, 0.051), [2] = Vec3(-0.550, 0.829, -0.098), }, GoalType = "Defend", GroupName = "rdeliver", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1534.612, 615.688, 1326.374), }, DEFEND_rDeliver4 = { AimVectors = { [0] = Vec3(-0.122, 0.991, 0.058), [1] = Vec3(-0.795, -0.606, 0.013), }, GoalType = "Defend", GroupName = "rdeliver", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1039.941, 224.904, 1347.398), }, DEFEND_rDeliver5 = { AimVectors = { [0] = Vec3(0.417, 0.906, 0.075), [1] = Vec3(0.619, -0.783, 0.062), }, GoalType = "Defend", GroupName = "rdeliver", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1523.719, 322.481, 1339.677), }, DEFEND_rDeliver6 = { AimVectors = { [0] = Vec3(-0.017, 0.999, 0.047), [1] = Vec3(-0.854, -0.520, 0.013), }, GoalType = "Defend", GroupName = "rdeliver", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1126.175, 72.194, 1346.895), }, DEFEND_rEastParts1 = { AimVectors = { [0] = Vec3(0.927, 0.374, 0.043), [1] = Vec3(-0.661, 0.743, -0.109), }, GoalType = "Defend", GroupName = "eastparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(72.179, -2853.830, 1432.827), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rEastParts2 = { AimVectors = { [0] = Vec3(0.904, 0.425, 0.046), [1] = Vec3(0.100, -0.981, -0.164), }, GoalType = "Defend", GroupName = "eastparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(356.807, -3402.691, 1430.992), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rEastParts3 = { AimVectors = { [0] = Vec3(0.779, 0.627, -0.007), [1] = Vec3(0.405, 0.914, 0.009), }, GoalType = "Defend", GroupName = "eastparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(612.267, -3822.997, 1499.952), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rEastParts4 = { AimVectors = { [0] = Vec3(0.680, 0.733, -0.010), [1] = Vec3(0.276, 0.961, -0.012), }, GoalType = "Defend", GroupName = "eastparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(910.838, -3819.651, 1500.795), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rEastParts5 = { AimVectors = { [0] = Vec3(-0.404, 0.914, -0.023), [1] = Vec3(0.709, -0.705, 0.029), }, GoalType = "Defend", GroupName = "eastparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-211.834, -3584.466, 1291.009), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rMainDefuseAssist1 = { AimVectors = { [0] = Vec3(-0.530, -0.843, -0.088), [1] = Vec3(-0.985, 0.114, -0.131), }, GoalType = "Defend", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-830.119, 785.170, 1408.140), Roles = { [0] = "DEFENDER2", }, }, DEFEND_rPartsPatrol1 = { AimVectors = { [0] = Vec3(-0.294, 0.955, 0.042), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(-1037.671, -1573.611, 1217.152), }, DEFEND_rPartsPatrol2 = { AimVectors = { [0] = Vec3(0.947, 0.304, -0.101), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(-2033.389, -605.784, 1427.318), }, DEFEND_rPartsPatrol3 = { AimVectors = { [0] = Vec3(0.995, 0.096, 0.023), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(397.724, -4510.403, 1219.918), }, DEFEND_rPartsPatrol4 = { AimVectors = { [0] = Vec3(0.970, 0.204, 0.132), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(-106.571, -2495.105, 1225.125), }, DEFEND_rPartsPatrol5 = { AimVectors = { [0] = Vec3(0.684, -0.726, -0.074), }, GoalType = "Defend", MaxCampTime = 3, MinCampTime = 2, MinRadius = 32, Position = Vec3(469.801, -1527.997, 1458.911), }, DEFEND_rSideDefuseAssist1 = { AimVectors = { [0] = Vec3(-0.876, 0.481, 0.032), }, GoalType = "Defend", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(3154.187, 191.948, 1483.567), Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_rWestParts1 = { AimVectors = { [0] = Vec3(0.789, 0.613, -0.044), }, GoalType = "Defend", GroupName = "westparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-2224.458, -1087.346, 1413.269), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rWestParts2 = { AimVectors = { [0] = Vec3(0.627, 0.775, -0.081), [1] = Vec3(1.000, 0.006, 0.027), }, GoalType = "Defend", GroupName = "westparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-2047.509, -1253.674, 1446.139), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rWestParts3 = { AimVectors = { [0] = Vec3(-0.783, 0.600, -0.164), [1] = Vec3(-0.800, 0.576, -0.167), [2] = Vec3(0.834, -0.551, 0.022), [3] = Vec3(-0.655, -0.755, -0.003), }, GoalType = "Defend", GroupName = "westparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-593.659, -875.595, 1505.241), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rWestParts4 = { AimVectors = { [0] = Vec3(-0.661, 0.742, -0.114), [1] = Vec3(-0.710, 0.692, -0.130), [2] = Vec3(-0.696, -0.718, 0.020), [3] = Vec3(0.936, -0.339, 0.098), }, GoalType = "Defend", GroupName = "westparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-623.623, -1118.786, 1480.678), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_rWestParts5 = { AimVectors = { [0] = Vec3(0.020, 1.000, 0.003), [1] = Vec3(-0.002, 1.000, 0.007), [2] = Vec3(-0.784, -0.514, 0.347), }, GoalType = "Defend", GroupName = "westparts", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1319.718, -1951.165, 1356.676), Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, FLAG_radarbox1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-1848.000, -2280.000, 1545.125), TeamAvailability = 4, }, FLAG_radarbox2 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(344.000, -3105.000, 1507.125), TeamAvailability = 4, }, HEALTHCAB_objhacab1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2512.000, 3388.000, 1435.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_objhacab4 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1084.000, -3800.000, 1267.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_Allied_Spawn_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 9999, MinCampTime = 9999, Position = Vec3(1817.000, 2744.000, 1368.000), TagName = "Allied Spawn MG", TeamAvailability = 6, }, MOUNTMG42_Axis_Road_MG_Nest = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "westbunker", MaxCampTime = 9999, MinCampTime = 9999, Position = Vec3(-2197.000, 3328.000, 1416.000), Roles = { [0] = "DEFENDER2", }, TagName = "Axis Road MG Nest", TeamAvailability = 6, }, MOUNTMG42_Axis_Watchtower_MG_Nest = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 9999, MinCampTime = 9999, Position = Vec3(-718.000, -1640.000, 1644.000), TagName = "Axis Watchtower MG Nest", TeamAvailability = 6, }, MOUNTMG42_Bunker_MG_Nest = { AimVectors = { [0] = Vec3(1.000, -0.004, 0.020), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "eastbunker", MaxCampTime = 9999, MinCampTime = 9999, Position = Vec3(67.000, 1408.000, 1396.000), Roles = { [0] = "DEFENDER1", }, TagName = "Bunker MG Nest", TeamAvailability = 6, }, MOUNTMG42_CP_Bunker_MG = { AimVectors = { [0] = Vec3(-0.028, 0.997, -0.076), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "cpdefense", MaxCampTime = 9999, MinCampTime = 9999, Position = Vec3(3264.000, -821.000, 1580.000), Roles = { [0] = "DEFENDER1", }, TagName = "CP Bunker MG", TeamAvailability = 6, }, PLANTMINE_rBunkerEast1 = { GoalType = "PLANTMINE", GroupName = "eastbunker", Position = Vec3(583.493, 1404.202, 1415.737), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, PLANTMINE_rBunkerEast2 = { GoalType = "PLANTMINE", GroupName = "eastbunker", Position = Vec3(3215.458, -372.968, 1477.244), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, PLANTMINE_rBunkerEast3 = { GoalType = "PLANTMINE", GroupName = "eastbunker", Position = Vec3(3188.543, -174.833, 1469.307), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, PLANTMINE_rBunkerWest1 = { GoalType = "PLANTMINE", GroupName = "westbunker", Position = Vec3(-902.637, 2844.231, 1413.746), Radius = 32, Roles = { [0] = "DEFENDER2", }, }, PLANTMINE_rEastParts1 = { GoalType = "PLANTMINE", GroupName = "eastparts", Position = Vec3(258.763, -3627.527, 1375.406), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, PLANTMINE_rEastParts2 = { GoalType = "PLANTMINE", GroupName = "eastparts", Position = Vec3(-14.358, -3277.694, 1407.831), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, PLANTMINE_rEastParts3 = { GoalType = "PLANTMINE", GroupName = "eastparts", Position = Vec3(577.954, -2825.949, 1369.341), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, PLANTMINE_rWestParts1 = { GoalType = "PLANTMINE", GroupName = "westparts", Position = Vec3(-1559.161, -1975.314, 1429.457), Radius = 32, Roles = { [0] = "DEFENDER2", }, }, PLANTMINE_rWestParts2 = { GoalType = "PLANTMINE", GroupName = "westparts", Position = Vec3(-1442.601, -1849.735, 1360.880), Radius = 32, Roles = { [0] = "DEFENDER2", }, }, PLANTMINE_rWestParts3 = { GoalType = "PLANTMINE", GroupName = "westparts", Position = Vec3(-1758.788, -2579.931, 1445.895), Radius = 32, Roles = { [0] = "DEFENDER2", }, }, PLANTMINE_rWestParts4 = { GoalType = "PLANTMINE", GroupName = "westparts", Position = Vec3(-2392.508, -2297.698, 1458.368), Radius = 32, Roles = { [0] = "DEFENDER2", }, }, PLANT_Axis_Road_MG_Nest = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2198.000, 3328.000, 1416.000), TagName = "Axis Road MG Nest", TeamAvailability = 4, }, PLANT_Axis_Watchtower_MG_Nest = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-718.500, -1640.000, 1600.000), TagName = "Axis Watchtower MG Nest", TeamAvailability = 4, }, PLANT_Bunker_MG_Nest = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "eastbunker", Position = Vec3(62.000, 1408.000, 1388.000), TagName = "Bunker MG Nest", TeamAvailability = 6, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(3194.000, -1324.999, 1552.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Main_Entrance = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.472, -0.872, -0.130), [1] = Vec3(-0.553, -0.823, -0.130), [2] = Vec3(-0.642, -0.754, -0.141), [3] = Vec3(-0.988, 0.087, -0.125), }, position = Vec3(-783.115, 953.198, 1492.151), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(-0.604, -0.791, -0.101), [1] = Vec3(-0.305, -0.947, -0.100), [2] = Vec3(-0.995, -0.037, -0.089), }, position = Vec3(-944.407, 1005.159, 1459.694), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1280.000, -2.000, 1447.000), TagName = "Main Entrance", TeamAvailability = 4, }, PLANT_Side_Entrance = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.106, -0.994, 0.018), }, position = Vec3(3267.405, 221.474, 1506.869), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.277, -0.961, -0.012), }, position = Vec3(2946.122, 579.911, 1526.029), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(3258.000, -528.000, 1552.001), TagName = "Side Entrance", TeamAvailability = 4, }, REPAIRMG42_Allied_Spawn_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1817.000, 2744.000, 1368.000), TagName = "Allied Spawn MG", TeamAvailability = 6, }, REPAIRMG42_Axis_Road_MG_Nest = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "westbunker", Position = Vec3(-2197.000, 3328.000, 1416.000), Roles = { [0] = "DEFENDER2", }, TagName = "Axis Road MG Nest", TeamAvailability = 6, }, REPAIRMG42_Axis_Watchtower_MG_Nest = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-718.000, -1640.000, 1644.000), TagName = "Axis Watchtower MG Nest", TeamAvailability = 6, }, REPAIRMG42_Bunker_MG_Nest = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "eastbunker", Position = Vec3(67.000, 1408.000, 1396.000), Roles = { [0] = "DEFENDER1", }, TagName = "Bunker MG Nest", TeamAvailability = 6, }, REPAIRMG42_CP_Bunker_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "cpdefense", Position = Vec3(3264.000, -821.000, 1580.000), Roles = { [0] = "DEFENDER1", }, TagName = "CP Bunker MG", TeamAvailability = 6, }, ROUTE_AllySpawn1 = { GoalType = "ROUTE", Position = Vec3(2984.634, 4036.529, 1500.125), Radius = 350, }, ROUTE_AllySpawn2 = { GoalType = "ROUTE", Position = Vec3(2572.042, 3089.903, 1500.125), Radius = 300, }, ROUTE_AllySpawn3 = { GoalType = "ROUTE", Position = Vec3(2587.080, 3946.854, 1500.125), Radius = 350, }, ROUTE_AxisSpawn1 = { GoalType = "ROUTE", Position = Vec3(-1410.978, -4109.635, 1224.125), Radius = 375, }, ROUTE_AxisSpawn2 = { GoalType = "ROUTE", Position = Vec3(-3697.979, -903.702, 1400.125), Radius = 375, }, ROUTE_CpSpawn = { GoalType = "ROUTE", Position = Vec3(3289.483, -1210.328, 1500.125), Radius = 400, }, ROUTE_East_Radar = { GoalType = "ROUTE", Position = Vec3(377.450, -3100.212, 1470.125), Radius = 45, TagName = "East Radar", }, ROUTE_FlagSpawn = { GoalType = "ROUTE", Position = Vec3(-498.802, 1492.927, 1300.125), Radius = 400, }, ROUTE_allyfront = { GoalType = "ROUTE", Position = Vec3(1585.670, 2816.791, 1296.903), Radius = 35, }, ROUTE_bridge = { GoalType = "ROUTE", Position = Vec3(-1392.453, -1343.776, 1488.125), Radius = 50, }, ROUTE_bridgehill = { GoalType = "ROUTE", Position = Vec3(-240.404, -1049.233, 1503.345), Radius = 35, }, ROUTE_cpassist = { GoalType = "ROUTE", Position = Vec3(2716.653, -1566.070, 1500.125), Radius = 35, }, ROUTE_cproute = { GoalType = "ROUTE", Position = Vec3(3184.525, -181.301, 1469.369), Radius = 125, }, ROUTE_eastmid = { GoalType = "ROUTE", Position = Vec3(-114.551, -2464.083, 1224.332), Radius = 50, }, ROUTE_eastpatrol1 = { GoalType = "ROUTE", Position = Vec3(49.258, -2804.431, 1426.390), Radius = 50, }, ROUTE_eastpatrol2 = { GoalType = "ROUTE", Position = Vec3(432.833, -3532.814, 1405.102), Radius = 35, }, ROUTE_flagfar = { GoalType = "ROUTE", Position = Vec3(-1160.017, 1053.840, 1411.683), Radius = 35, }, ROUTE_flagmain = { GoalType = "ROUTE", Position = Vec3(840.701, 1729.764, 1327.617), Radius = 35, }, ROUTE_flagroad = { GoalType = "ROUTE", Position = Vec3(-1990.518, 2678.052, 1312.958), Radius = 35, }, ROUTE_flagroad2 = { GoalType = "ROUTE", Position = Vec3(-2139.021, 1496.397, 1196.698), Radius = 35, }, ROUTE_flagroute = { GoalType = "ROUTE", Position = Vec3(1322.970, 789.878, 1373.087), Radius = 35, }, ROUTE_flagside = { GoalType = "ROUTE", Position = Vec3(-898.684, 2812.781, 1416.125), Radius = 35, }, ROUTE_gateroute = { GoalType = "ROUTE", Position = Vec3(-1282.469, -261.156, 1352.125), Radius = 35, }, ROUTE_hill = { GoalType = "ROUTE", Position = Vec3(-415.955, 4051.780, 1478.229), Radius = 50, }, ROUTE_maincentral = { GoalType = "ROUTE", Position = Vec3(-1177.482, -1828.265, 1216.142), Radius = 50, }, ROUTE_mainflank = { GoalType = "ROUTE", Position = Vec3(-1267.607, -3162.483, 1224.125), Radius = 50, }, ROUTE_mainflank2 = { GoalType = "ROUTE", Position = Vec3(-2449.156, -3311.998, 1273.576), Radius = 50, }, ROUTE_mainright = { GoalType = "ROUTE", Position = Vec3(-2254.909, -917.167, 1292.440), Radius = 50, }, ROUTE_mainright2 = { GoalType = "ROUTE", Position = Vec3(-2883.500, -1595.327, 1267.699), Radius = 50, }, ROUTE_secorner = { GoalType = "ROUTE", Position = Vec3(-1036.668, -4477.253, 1216.125), Radius = 50, }, ROUTE_swcorner = { GoalType = "ROUTE", Position = Vec3(-2137.052, -4440.207, 1216.125), Radius = 50, }, ROUTE_tincorner = { GoalType = "ROUTE", Position = Vec3(1659.287, -4201.653, 1241.661), Radius = 50, }, ROUTE_tunnel = { GoalType = "ROUTE", Position = Vec3(1016.131, 4619.736, 1286.125), Radius = 35, }, ROUTE_westpatrol1 = { GoalType = "ROUTE", Position = Vec3(-2023.624, -1823.176, 1469.434), Radius = 50, }, ROUTE_westpatrol2 = { GoalType = "ROUTE", Position = Vec3(-1555.031, -2518.918, 1451.491), Radius = 35, }, TRIPMINE_rBunkerEast1 = { AimPosition = Vec3(255.875, 1563.077, 1395.270), GoalType = "TRIPMINE", Position = Vec3(230.822, 1575.085, 1372.125), Radius = 32, Stance = "crouch", }, TRIPMINE_rBunkerWest1 = { AimPosition = Vec3(-755.514, 2367.875, 1397.042), GoalType = "TRIPMINE", Position = Vec3(-765.565, 2348.656, 1372.125), Radius = 32, Stance = "crouch", }, TRIPMINE_rCommandPost1 = { AimPosition = Vec3(3183.875, -980.943, 1528.673), GoalType = "TRIPMINE", GroupName = "cpdefense", Position = Vec3(3154.799, -976.254, 1500.125), Radius = 32, Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, TRIPMINE_rWestParts1 = { AimPosition = Vec3(-2848.125, -1360.246, 1287.612), GoalType = "TRIPMINE", GroupName = "westparts", Position = Vec3(-2879.895, -1350.495, 1255.436), Radius = 32, Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, Version = 1, };