//========================================================================================== // // falcon2.gm // // Who When What //------------------------------------------------------------------------------------------ // ^4Tardis 10 February 2011 Initial Script // ^4Tardis 28 February 2016 Clean Up & Sort Out //========================================================================================== // global Map = { Debug = 0, // please set to zero before distributing your script allies_shortcut_ladder_Dyno = 0, falcon_airlock_Dyno = 0, obelisk_Dyno = 0, sarlac_gate_Dyno = 0, WheelDoorOpen = false, part_counter = 0, Movers = { "MOVER_speederman", "MOVER_speederman_shell", "MOVER_hamster", "MOVER_raidspeeder", }, Roles = { AXIS = // Team { AllBots = true, // each bot is considered for a role DEFENDER = // the DEFENDER role { spawnpt = 1, // users of this role will choose spawnpt 1 numbots = 3, // maximum of 3 bots crucialClass = CLASS.ENGINEER, // first bot }, }, }, towerspeederTrigger= { TriggerOnEntity = GetGoal("MOVER_speederman").GetEntity(), OnEnter = function(ent) { SetAvailableMapGoals( TEAM.ALLIES, false, "MOUNT_towerspeeder" ); SetGoalPriority( "FLAG_w_radar_part", 0.92 ); Util.MapDebugPrint( "Tower_Speeder_Entered_Dissmount_Zone" ); }, OnExit = function(ent) { Util.MapDebugPrint( "Tower_Speeder_Exited__Dissmount_Zone" ); }, }, allies_shortcut_ladder_Built = function( trigger ) { SetAvailableMapGoals( TEAM.AXIS, true, "PLANT_allies_shortcut_ladder" ); Util.EnableGoal("ROUTE_shortcut"); Util.EnableGoal("ROUTE_shortcut_1"); Util.MapDebugPrint( "allies_shortcut_ladder_Built" ); }, allies_shortcut_ladder_Planted = function( trigger ) { Map.allies_shortcut_ladder_Dyno += 1; Util.MapDebugPrint( "allies_shortcut_ladder_Planted" ); }, allies_shortcut_ladder_Defused = function( trigger ) { Map.allies_shortcut_ladder_Dyno -= 1; Util.MapDebugPrint( "allies_shortcut_ladder_Defused" ); }, allies_shortcut_ladder_Destroyed = function( trigger ) { Map.allies_shortcut_ladder_Dyno = 0; Util.MapDebugPrint( "allies_shortcut_ladder_Destroyed" ); }, falcon_airlock_Built = function( trigger ) { SetAvailableMapGoals( TEAM.AXIS, true, "PLANTMINE_Falcon.*" ); Util.MapDebugPrint( "falcon_airlock_Built" ); }, falcon_airlock_Planted = function( trigger ) { Map.falcon_airlock_Dyno += 1; Util.MapDebugPrint( "falcon_airlock_Planted" ); }, falcon_airlock_Defused = function( trigger ) { Map.falcon_airlock_Dyno -= 1; Util.MapDebugPrint( "falcon_airlock_Defused" ); }, falcon_airlock_Destroyed = function( trigger ) { Map.falcon_airlock_Dyno = 0; SetAvailableMapGoals( TEAM.AXIS, true, "CAMP_Falcon.*" ); SetAvailableMapGoals( TEAM.ALLIES, true, { "ATTACK_Falcon.*", "MOUNT_towerspeeder", }); SetAvailableMapGoals( TEAM.AXIS, true, "BUILD_falcon_airlock" ); SetGoalPriority( "MOUNT_towerspeeder", 0.91 ); SetGoalPriority( "PLANT_falcon_airlock", 0.82 ); SetGoalPriority( "FLAG_e_radar_part", 0.92 ); Util.MapDebugPrint( "falcon_airlock_Destroyed" ); }, sarlac_gate_Built = function( trigger ) { SetAvailableMapGoals( TEAM.AXIS, true, "PLANT_sarlac_gate" ); Util.MapDebugPrint( "sarlac_gate_Built" ); }, sarlac_gate_Planted = function( trigger ) { Map.sarlac_gate_Dyno += 1; Util.MapDebugPrint( "sarlac_gate_Planted" ); }, sarlac_gate_Defused = function( trigger ) { Map.sarlac_gate_Dyno -= 1; Util.MapDebugPrint( "sarlac_gate_Defused" ); }, sarlac_gate_Destroyed = function( trigger ) { Map.sarlac_gate_Dyno = 0; Util.MapDebugPrint( "sarlac_gate_Destroyed" ); }, obelisk_Planted = function( trigger ) { Map.obelisk_Dyno += 1; Util.MapDebugPrint( "obelisk_Planted" ); }, obelisk_Defused = function( trigger ) { Map.obelisk_Dyno -= 1; Util.MapDebugPrint( "obelisk_Defused" ); }, obelisk_Destroyed = function( trigger ) { Map.obelisk_Dyno = 0; SetAvailableMapGoals( TEAM.AXIS, false, "RIDE_AxisWheel" ); SetAvailableMapGoals( TEAM.ALLIES, true, "MOUNT_towerspeeder" ); SetAvailableMapGoals( TEAM.AXIS, true, "CAMP_Falcon.*" ); SetAvailableMapGoals( TEAM.ALLIES, true, { "MOUNTMG42_Falcon", "REPAIRMG42_Falcon", }); SetAvailableMapGoals( TEAM.ALLIES, false, { "MOUNTMG42_AlliedMG", "REPAIRMG42_AlliedMG", }); SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_Falcon.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "ATTACK_obelisk.*" ); SetAvailableMapGoals( TEAM.AXIS, false, "CAMP_obelisk.*" ); SetAvailableMapGoals( TEAM.AXIS, true, "SNIPE_Falcon.*" ); SetAvailableMapGoals( TEAM.ALLIES, true, { "BUILD_allies_shortcut_ladder", "BUILD_sarlac_gate", "PLANT_falcon_airlock", "CALLARTILLERY_falcon", "ARTILLERY_S_falcon", }); Util.EnableGoal("ROUTE_obleisktop"); Util.EnableGoal("ROUTE_falconspeeder"); Util.EnableGoal("ROUTE_falconmg"); Util.EnableGoal("ROUTE_falconhigh"); Util.EnableGoal( "FLAG_.*"); Util.EnableGoal( "CAPPOINT_.*" ); SetGoalPriority( "MOUNT_towerspeeder", 0.91 ); SetGoalPriority( "PLANT_falcon_airlock", 0.82 ); SetGoalPriority( "BUILD_allies_shortcut_ladder", 0.80 ); SetGoalPriority( "ATTACK_Falcon.*", 0.7 ); SetGoalPriority( "MOUNTMG42_Falcon", 0.8, TEAM.ALLIES, true ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_drop.*" ); Util.MapDebugPrint( "obelisk_Destroyed" ); }, e_radar_part_Taken = function( trigger ) { Map.part_counter = +1; Util.MapDebugPrint( "e_radar_part_Taken" ); }, w_radar_part_Taken = function( trigger ) { Map.part_counter = +1; Util.MapDebugPrint( "w_radar_part_Taken" ); }, e_radar_part_Returned = function( trigger ) { Map.part_counter = -1; Util.MapDebugPrint( "e_radar_part_Returned" ); }, w_radar_part_Returned = function( trigger ) { Map.part_counter = -1; Util.MapDebugPrint( "w_radar_part_Returned" ); }, e_radar_part_Secured = function( trigger ) { if (Map.part_counter == 2) { SetAvailableMapGoals( TEAM.ALLIES, false, { "ATTACK_Falcon.*", "CALLARTILLERY_falcon", "ARTILLERY_S_falcon", }); } SetAvailableMapGoals( TEAM.AXIS, false, "BUILD_falcon_airlock" ); Util.MapDebugPrint( "e_radar_part_Secured" ); }, w_radar_part_Secured = function( trigger ) { if (Map.part_counter == 2) { SetAvailableMapGoals( TEAM.ALLIES, false, { "ATTACK_Falcon.*", "CALLARTILLERY_falcon", "ARTILLERY_S_falcon", }); } SetAvailableMapGoals( TEAM.ALLIES, false, "MOUNT_towerspeeder" ); Util.MapDebugPrint( "w_radar_part_Secured" ); }, Wheelup = function( trigger ) { Map.WheelDoorOpen = true; SetAvailableMapGoals( TEAM.AXIS, true, "RIDE_AxisWheel" ); SetAvailableMapGoals( TEAM.ALLIES, false, "RIDE_Wheel" ); Util.EnableGoal("ROUTE_wheelwall"); SetGoalPriority( "RIDE_Wheel", 0.79 ); Util.MapDebugPrint( "Wheel_up" ); }, Wheeldown = function( trigger ) { Map.WheelDoorOpen = false; SetAvailableMapGoals( TEAM.ALLIES, true, "RIDE_Wheel" ); SetAvailableMapGoals( TEAM.AXIS, false, "RIDE_AxisWheel" ); Util.DisableGoal("ROUTE_wheelwall"); Util.MapDebugPrint( "Wheel_down" ); }, Allies_Win = function( trigger ) { //Game Over if ( Map.Talk && MAP_TALK ) { ETUtil.WinningChat( TEAM.ALLIES ); ETUtil.LosingChat( TEAM.AXIS ); } Util.MapDebugPrint( "Allies_Win" ); }, }; global OnMapLoad = function() { // Register callback functions OnTrigger( "Allies have built the shortcut ladder!", Map.allies_shortcut_ladder_Built ); OnTrigger( "Axis have built the Falcon airlock defense!", Map.falcon_airlock_Built ); OnTrigger( "Allies have built the bridge!", Map.sarlac_gate_Built ); OnTrigger( "Planted at the allies_shortcut_ladder.", Map.allies_shortcut_ladder_Planted ); OnTrigger( "Planted at the falcon_airlock.", Map.falcon_airlock_Planted ); OnTrigger( "Planted at the obelisk.", Map.obelisk_Planted ); OnTrigger( "Planted at the sarlac_gate.", Map.sarlac_gate_Planted ); OnTrigger( "Defused at the allies_shortcut_ladder.", Map.allies_shortcut_ladder_Defused ); OnTrigger( "Defused at thefalcon_airlock.", Map.falcon_airlock_Defused ); OnTrigger( "Defused at the obelisk.", Map.obelisk_Defused ); OnTrigger( "Defused at the sarlac_gate.", Map.sarlac_gate_Defused ); OnTrigger( "Axis have damaged the shortcut ladder!", Map.allies_shortcut_ladder_Destroyed ); OnTrigger( "Allies have damaged the Falcon airlock defense!", Map.falcon_airlock_Destroyed ); OnTrigger( "Allies can now use the obelisk!", Map.obelisk_Destroyed ); OnTrigger( "Axis have damaged the bridge!", Map.sarlac_gate_Destroyed ); OnTrigger( "Allies have stolen the Falcon radar command system!", Map.e_radar_part_Taken ); OnTrigger( "Allies have stolen the Falcon radar part!", Map.w_radar_part_Taken ); OnTrigger( "Axis have returned the Falcon radar command system!", Map.e_radar_part_Returned ); OnTrigger( "Axis have returned the Falcon radar part!", Map.w_radar_part_Returned ); OnTrigger( "Allies have secured one of the Falcon radar components!", Map.e_radar_part_Secured ); OnTrigger( "Allies have secured one of the Falcon radar components!", Map.w_radar_part_Secured ); OnTrigger( "Wheel door up!", Map.Wheelup ); OnTrigger( "Wheel door down!", Map.Wheeldown ); OnTrigger( "Allies have secured all the Falcon radar components!", Map.Allies_Win ); //Region Trigers Sarlac = OnTriggerRegion(AABB(-1176.931,5098.525,-190.875,-570.237,5381.570,-112.875),RegionTrigger.DisableCombatMovement); speeder = OnTriggerRegion(AABB(-2847.571,5742.745,267.428,-2651.314,5899.853,406.860),Map.towerspeederTrigger); //Disable All Goals Util.DisableGoal( ".*", true ); // all but routes // Disable MG , Bots Can't reach it Util.DisableGoal( "REPAIRMG42_Walker"); Util.DisableGoal( "MOUNTMG42_Walker"); //Not Needed Util.RemoveGoal( "BUILD_obelisk" ); //Goals SetAvailableMapGoals( TEAM.ALLIES, true, "RIDE_Wheel" ); SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_obelisk" ); SetAvailableMapGoals( TEAM.ALLIES, true, "MOUNTMG42_AlliedMG" ); SetAvailableMapGoals( TEAM.ALLIES, true, "REPAIRMG42_AlliedMG"); SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_obelisk.*" ); SetAvailableMapGoals( TEAM.AXIS, true, "CAMP_obelisk.*" ); SetAvailableMapGoals( TEAM.AXIS, true, "BUILD_falcon_airlock" ); SetAvailableMapGoals( TEAM.AXIS, true, "PLANTMINE_Falcon.*" ); SetAvailableMapGoals( TEAM.AXIS, true, "PLANTMINE_bridge.*" ); //Disable Routes Util.DisableGoal("ROUTE_obleisktop"); Util.DisableGoal("ROUTE_falconspeeder"); Util.DisableGoal("ROUTE_falconmg"); Util.DisableGoal("ROUTE_falconhigh"); Util.DisableGoal("ROUTE_shortcut"); Util.DisableGoal("ROUTE_shortcut_1"); Util.DisableGoal("ROUTE_wheelwall"); //AddUseWp Util.AddUseWp("PLANT_sarlac_gate", "gate1"); Util.AddUseWp("PLANT_sarlac_gate", "gate2"); Util.AddUseWp("PLANT_sarlac_gate", "gate3"); Util.AddUseWp("PLANT_sarlac_gate", "gate4"); Util.AddUseWp("PLANT_sarlac_gate", "gate5"); Util.AddUseWp("PLANT_falcon_airlock", "airlock"); Util.AddUseWp("PLANT_allies_shortcut_ladder", "short"); Util.AddUseWp("PLANT_allies_shortcut_ladder", "short2"); //Changing Priorities SetGoalPriority( "PLANT_obelisk", 0.92 ); SetGoalPriority( "BUILD_sarlac_gate", 0.91 ); SetGoalPriority( "MOUNTMG42_.*", 0.0, 0, CLASS.MEDIC, true ); SetGoalPriority( "CAMP_.*", 0.0, 0, CLASS.MEDIC, true ); SetGoalPriority( "DEFEND_.*", 0.0, 0, CLASS.MEDIC, true ); SetGoalPriority( "MOUNTMG42_.*", 0.0, 0, CLASS.ENGINEER, true ); SetGoalPriority( "RIDE_Wheel", 0.0, 0, CLASS.ENGINEER, true ); SetGoalPriority( "RIDE_Wheel", 0.93 ); // Max users per goal Util.SetMaxUsers( 1, "DEFEND_.*" ); Util.SetMaxUsers( 1, "GRENADE_.*" ); Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); Util.SetMaxUsers( 1, "RIDE_.*" ); Util.SetMaxUsers( 1, "PLANT_.*" ); Util.SetMaxUsers( 1, "BUILD_.*" ); Util.SetMaxUsers( 1, "CAMP_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "CAMP_.*", {MinCampTime=15, MaxCampTime=60} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); //Map Routes MapRoutes = { PLANT_obelisk = { ROUTE_AlliedSpawn = { ROUTE_archsplit = { ROUTE_wheelwall = { ROUTE_oblelisk = { }, }, ROUTE_archobli = { ROUTE_oblelisk = { }, }, }, }, }, FLAG_w_radar_part = { ROUTE_obleisktop = { ROUTE_falconspeeder = { ROUTE_falconhigh = { }, }, }, }, FLAG_e_radar_part = { ROUTE_AlliedSpawn = { ROUTE_archsplit = { ROUTE_wheelwall = { ROUTE_oblelisk = { ROUTE_obleisktop = { ROUTE_falconspeeder = { ROUTE_falconlow = { }, }, ROUTE_falconmg = { ROUTE_falconlow = { }, }, }, }, }, ROUTE_archobli = { ROUTE_oblelisk = { ROUTE_obleisktop = { ROUTE_falconspeeder = { ROUTE_falconlow = { }, }, ROUTE_falconmg = { ROUTE_falconlow = { }, }, }, }, ROUTE_sarlac = { ROUTE_falconlow = { }, }, }, }, }, }, CAPPOINT_Radar = { ROUTE_falconhigh = { ROUTE_sarlac = { ROUTE_shortcut = { ROUTE_shortcut_1 = { ROUTE_cappoint = { }, }, }, ROUTE_archobli = { ROUTE_archsplit = { ROUTE_cappoint = { }, }, }, ROUTE_oblelisk = { ROUTE_wheelwall = { ROUTE_archsplit = { ROUTE_cappoint = { }, }, }, }, }, }, ROUTE_falconlow = { ROUTE_sarlac = { ROUTE_shortcut = { ROUTE_shortcut_1 = { ROUTE_cappoint = { }, }, }, ROUTE_archobli = { ROUTE_archsplit = { ROUTE_cappoint = { }, }, }, ROUTE_oblelisk = { ROUTE_wheelwall = { ROUTE_archsplit = { ROUTE_cappoint = { }, }, }, }, }, }, }, BUILD_falcon_airlock = { ROUTE_Axis_Spawn = { ROUTE_out1 = { ROUTE_out1_b = { ROUTE_outfalcon = { }, }, ROUTE_out1_a = { ROUTE_sarlac = { ROUTE_outfalcon = { }, }, }, ROUTE_outfalcon = { }, }, ROUTE_out_c = { ROUTE_out_c_1 = { ROUTE_out_c_2 = { ROUTE_out_c_3 = { ROUTE_out_c_a = { ROUTE_out_c_a_1 = { ROUTE_outfalcon = { }, }, ROUTE_out_c_c = { ROUTE_outfalcon = { }, }, }, ROUTE_out_c_B = { ROUTE_outfalcon = { }, }, ROUTE_outfalcon = { }, }, }, }, }, }, }, }; MapRoutes.ATTACK_obelisk = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_1 = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_2 = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_3 = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_4 = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_5 = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_6 = MapRoutes.PLANT_obelisk; MapRoutes.ATTACK_obelisk_7 = MapRoutes.PLANT_obelisk; MapRoutes.CAMP_obelisk = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_1 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_2 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_3 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_4 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_5 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_6 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_7 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_8 = MapRoutes.DEFUSE_obelisk; MapRoutes.CAMP_obelisk_9 = MapRoutes.DEFUSE_obelisk; MapRoutes.ATTACK_Falcon = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_1 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_2 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_3 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_4 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_5 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_6 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_7 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_8 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon_9 = MapRoutes.FLAG_e_radar_part; MapRoutes.ATTACK_Falcon = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_1 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_2 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_3 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_4 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_5 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_6 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_7 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_8 = MapRoutes.FLAG_w_radar_part; MapRoutes.ATTACK_Falcon_9 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_1 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_2 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_3 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_4 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_5 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_6 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_7 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_8 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_9 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_10 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_11 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_12 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_13 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_14 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_15 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_16 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon_17 = MapRoutes.FLAG_w_radar_part; MapRoutes.CAMP_Falcon = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_1 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_2 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_3 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_4 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_5 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_6 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_7 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_8 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_9 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_10 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_11 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_12 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_13 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_14 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_15 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_16 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon_17 = MapRoutes.FLAG_e_radar_part; MapRoutes.CAMP_Falcon = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_1 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_2 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_3 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_4 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_5 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_6 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_7 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_8 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_9 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_10 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_11 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_12 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_13 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_14 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_15 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_16 = MapRoutes.BUILD_falcon_airlock; MapRoutes.CAMP_Falcon_17 = MapRoutes.BUILD_falcon_airlock; MapRoutes.DEFEND_drop = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop_1 = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop_2 = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop_3 = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop_4 = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop_5 = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop_6 = MapRoutes.w_radar_part_Taken; MapRoutes.DEFEND_drop = MapRoutes.e_radar_part_Taken; MapRoutes.DEFEND_drop_1 = MapRoutes.e_radar_part_Taken; MapRoutes.DEFEND_drop_2 = MapRoutes.e_radar_part_Taken; MapRoutes.DEFEND_drop_3 = MapRoutes.e_radar_part_Taken; MapRoutes.DEFEND_drop_4 = MapRoutes.e_radar_part_Taken; MapRoutes.DEFEND_drop_5 = MapRoutes.e_radar_part_Taken; MapRoutes.DEFEND_drop_6 = MapRoutes.e_radar_part_Taken; Util.Routes(MapRoutes); //End Routes Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { bot.MaxViewDistance = 2000; };