global _MG = { AIRSTRIKE_Allies_MG_01 = { AimVectors = { [0] = Vec3(0.622, -0.171, 0.804), }, GoalType = "AIRSTRIKE", MinRadius = 15, Position = Vec3(-401.433, -483.229, -209.875), Radius = 15, Roles = { [0] = "ATTACKER", }, }, AIRSTRIKE_Axis_JeepOnEscapeSquare_10 = { AimVectors = { [0] = Vec3(-0.101, -0.728, 0.678), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-637.975, -1272.357, -250.278), Radius = 32, }, AIRSTRIKE_Axis_JeepOnEscapeSquare_13 = { AimVectors = { [0] = Vec3(0.345, -0.623, 0.702), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-1177.438, -1509.834, -285.547), Radius = 32, }, AIRSTRIKE_Axis_JeepWithGoldPos7_11 = { AimVectors = { [0] = Vec3(0.004, -0.963, 0.269), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-1065.222, -1317.572, -257.107), Radius = 32, }, AIRSTRIKE_Axis_JeepWithGoldPos7_12 = { AimVectors = { [0] = Vec3(-0.625, -0.618, 0.477), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-311.925, -1272.571, -197.875), Radius = 32, }, AIRSTRIKE_Axis_MG_05 = { AimVectors = { [0] = Vec3(-0.307, 0.093, 0.947), }, GoalType = "AIRSTRIKE", MinRadius = 20, Position = Vec3(346.529, -725.399, -209.875), Radius = 20, Roles = { [0] = "DEFENDER1", }, }, AMMOCAB_supply = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-790.000, 824.000, 245.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t14 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(962.000, -956.000, -156.000), Range = 1250, TeamAvailability = 6, }, ARTILLERY_S_Axis_JeepOnEscapeSquare_12 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-830.723, -2346.733, -313.875), }, ARTILLERY_S_Axis_JeepOnEscapeSquare_15 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-700.241, -2337.784, -313.875), }, ARTILLERY_S_Axis_JeepWithGoldPos6_12 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-975.141, -1993.811, -313.875), }, ARTILLERY_S_Axis_MG_07 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-336.796, -653.875, -197.864), Roles = { [0] = "DEFENDER1", }, }, ATTACK_Allies_JeepPassRampsPos2_01 = { AimVectors = { [0] = Vec3(0.640, 0.769, 0.008), [1] = Vec3(0.277, -0.953, -0.121), [2] = Vec3(0.609, -0.503, 0.613), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(816.634, 2277.853, -9.490), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_02 = { AimVectors = { [0] = Vec3(-0.309, 0.885, 0.348), [1] = Vec3(0.200, 0.980, -0.010), [2] = Vec3(-0.054, -0.992, -0.118), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1073.875, 2385.034, 4.125), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_03 = { AimVectors = { [0] = Vec3(-0.274, 0.927, 0.257), [1] = Vec3(-0.279, 0.957, 0.079), [2] = Vec3(-0.138, -0.985, -0.106), [3] = Vec3(-0.669, 0.306, 0.677), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1159.765, 2012.122, -52.281), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_04 = { AimVectors = { [0] = Vec3(-0.218, 0.951, 0.219), [1] = Vec3(-0.193, 0.974, 0.117), [2] = Vec3(-0.236, -0.964, -0.121), [3] = Vec3(-0.467, 0.718, 0.516), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1174.920, 1680.881, -87.790), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_05 = { AimVectors = { [0] = Vec3(0.009, 0.974, 0.227), [1] = Vec3(0.217, 0.969, 0.117), [2] = Vec3(0.546, -0.828, -0.124), [3] = Vec3(0.308, 0.693, 0.652), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(918.489, 1782.125, -72.662), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_06 = { AimVectors = { [0] = Vec3(0.069, 0.965, 0.253), [1] = Vec3(0.418, 0.906, 0.068), [2] = Vec3(0.377, -0.921, -0.101), [3] = Vec3(0.553, 0.254, 0.793), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(863.710, 1996.278, -47.931), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_07 = { AimVectors = { [0] = Vec3(-0.352, 0.636, -0.686), [1] = Vec3(-0.306, -0.408, -0.860), [2] = Vec3(-0.320, -0.947, -0.013), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1091.446, 2026.471, 295.125), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_08 = { AimVectors = { [0] = Vec3(0.446, -0.071, -0.892), [1] = Vec3(0.257, -0.801, -0.540), [2] = Vec3(0.315, -0.948, 0.047), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(834.607, 2186.874, 295.125), Radius = 32, }, ATTACK_Allies_JeepPassRampsPos2_09 = { AimVectors = { [0] = Vec3(0.556, 0.827, -0.083), [1] = Vec3(0.418, -0.870, -0.261), [2] = Vec3(0.781, -0.274, 0.562), [3] = Vec3(0.440, 0.890, -0.122), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(780.919, 2144.820, 64.125), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos1_01 = { AimVectors = { [0] = Vec3(0.098, 0.987, 0.127), [1] = Vec3(0.155, -0.985, -0.077), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.125, 1120.457, -154.149), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos1_02 = { AimVectors = { [0] = Vec3(0.093, 0.987, 0.132), [1] = Vec3(0.115, -0.989, -0.091), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.185, 1507.818, -109.091), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos1_03 = { AimVectors = { [0] = Vec3(-0.164, 0.964, 0.209), [1] = Vec3(-0.189, -0.977, -0.096), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1134.539, 1547.144, -103.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos1_04 = { AimVectors = { [0] = Vec3(0.265, 0.957, 0.121), [1] = Vec3(0.079, -0.992, -0.103), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.125, 1724.875, -84.977), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_01 = { AimVectors = { [0] = Vec3(0.957, 0.291, 0.006), [1] = Vec3(0.538, 0.843, -0.002), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(270.125, 354.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_02 = { AimVectors = { [0] = Vec3(0.063, 0.991, 0.114), [1] = Vec3(0.625, -0.781, -0.004), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.125, 711.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_03 = { AimVectors = { [0] = Vec3(-0.078, 0.988, 0.134), [1] = Vec3(-0.619, -0.785, -0.023), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1094.875, 711.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_04 = { AimVectors = { [0] = Vec3(-0.036, 0.995, 0.096), [1] = Vec3(0.977, 0.213, -0.002), [2] = Vec3(-0.910, 0.414, -0.004), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1070.408, 354.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_05 = { AimVectors = { [0] = Vec3(0.034, 0.995, 0.093), [1] = Vec3(-0.878, 0.479, -0.005), [2] = Vec3(0.976, 0.217, 0.003), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(946.743, 354.127, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_06 = { AimVectors = { [0] = Vec3(-0.312, 0.950, -0.027), [1] = Vec3(0.893, 0.451, 0.001), [2] = Vec3(-0.973, 0.218, -0.080), [3] = Vec3(-0.319, 0.785, 0.530), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(598.911, 354.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_07 = { AimVectors = { [0] = Vec3(-0.832, -0.554, -0.012), [1] = Vec3(0.988, -0.155, -0.004), [2] = Vec3(-0.990, 0.134, -0.047), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(725.867, 569.875, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_08 = { AimVectors = { [0] = Vec3(0.919, -0.395, -0.005), [1] = Vec3(0.997, 0.077, -0.005), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(196.911, 464.302, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos2_09 = { AimVectors = { [0] = Vec3(0.671, 0.620, -0.406), [1] = Vec3(0.958, 0.094, -0.271), [2] = Vec3(0.100, 0.916, 0.389), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(208.873, 359.125, 33.125), Radius = 32, Stance = "crouch", }, ATTACK_Allies_JeepWithGoldPos2_10 = { AimVectors = { [0] = Vec3(0.896, 0.052, -0.441), [1] = Vec3(0.664, 0.448, -0.598), [2] = Vec3(-0.025, 0.976, 0.215), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(141.875, 396.126, 201.125), Radius = 32, Stance = "crouch", }, ATTACK_Allies_JeepWithGoldPos3_01 = { AimVectors = { [0] = Vec3(0.244, 0.970, 0.016), [1] = Vec3(0.993, -0.117, -0.022), [2] = Vec3(-0.904, 0.311, 0.292), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-341.438, 1110.126, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_02 = { AimVectors = { [0] = Vec3(-0.152, 0.988, 0.015), [1] = Vec3(0.277, -0.961, -0.015), [2] = Vec3(-0.970, -0.094, 0.225), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-90.395, 1358.712, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_03 = { AimVectors = { [0] = Vec3(-0.100, 0.985, 0.144), [1] = Vec3(0.883, -0.470, 0.006), [2] = Vec3(-0.959, 0.166, 0.230), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-89.443, 1151.787, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_04 = { AimVectors = { [0] = Vec3(0.122, 0.982, 0.142), [1] = Vec3(0.927, -0.375, -0.010), [2] = Vec3(-0.939, 0.223, 0.262), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-226.981, 1148.915, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_05 = { AimVectors = { [0] = Vec3(-0.937, -0.131, 0.324), [1] = Vec3(0.778, -0.628, -0.015), [2] = Vec3(0.994, -0.105, -0.027), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-362.196, 1409.874, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_06 = { AimVectors = { [0] = Vec3(0.918, -0.396, -0.002), [1] = Vec3(-0.467, -0.327, 0.821), [2] = Vec3(0.995, -0.100, -0.010), [3] = Vec3(-0.979, -0.205, -0.009), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-824.931, 1409.873, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_07 = { AimVectors = { [0] = Vec3(0.783, 0.623, 0.008), [1] = Vec3(1.000, 0.013, 0.008), [2] = Vec3(-0.725, 0.544, 0.422), [3] = Vec3(-0.947, 0.322, -0.000), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-617.402, 1110.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_08 = { AimVectors = { [0] = Vec3(0.997, -0.077, 0.008), [1] = Vec3(0.892, -0.133, 0.433), [2] = Vec3(0.045, 0.706, 0.707), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1598.540, 1337.654, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_09 = { AimVectors = { [0] = Vec3(0.054, 0.988, -0.146), [1] = Vec3(-0.722, 0.644, -0.252), [2] = Vec3(0.831, 0.295, -0.472), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1104.828, 1060.873, 211.125), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos3_10 = { AimVectors = { [0] = Vec3(-0.066, 0.998, -0.009), [1] = Vec3(0.947, 0.137, -0.290), [2] = Vec3(-0.907, 0.422, -0.015), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-958.127, 1162.874, 12.125), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_01 = { AimVectors = { [0] = Vec3(0.975, -0.047, -0.219), [1] = Vec3(0.731, 0.682, -0.007), [2] = Vec3(0.796, -0.509, 0.327), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1795.125, 1339.267, 12.125), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_02 = { AimVectors = { [0] = Vec3(0.610, 0.792, -0.004), [1] = Vec3(0.994, 0.107, -0.022), [2] = Vec3(0.824, -0.417, 0.385), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1795.125, 1227.504, 12.125), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_03 = { AimVectors = { [0] = Vec3(1.000, 0.011, 0.013), [1] = Vec3(0.056, 0.712, 0.700), [2] = Vec3(0.718, -0.369, 0.589), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1598.413, 1337.782, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_04 = { AimVectors = { [0] = Vec3(0.348, 0.692, 0.633), [1] = Vec3(-0.511, 0.785, 0.351), [2] = Vec3(0.530, 0.845, -0.075), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1319.347, 1110.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_05 = { AimVectors = { [0] = Vec3(0.209, 0.952, 0.225), [1] = Vec3(0.528, 0.849, 0.023), [2] = Vec3(0.542, 0.397, 0.741), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1745.766, 694.054, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_06 = { AimVectors = { [0] = Vec3(0.857, 0.514, 0.035), [1] = Vec3(0.373, 0.926, 0.056), [2] = Vec3(0.862, -0.157, 0.482), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1795.126, 1029.821, -20.367), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_07 = { AimVectors = { [0] = Vec3(-0.031, 1.000, -0.004), [1] = Vec3(-0.117, -0.993, -0.033), [2] = Vec3(-0.133, 0.976, 0.175), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1488.126, 433.647, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_08 = { AimVectors = { [0] = Vec3(0.992, 0.123, 0.006), [1] = Vec3(0.352, 0.798, 0.489), [2] = Vec3(0.905, 0.235, 0.355), [3] = Vec3(0.186, -0.983, 0.008), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1745.873, 1210.801, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_09 = { AimVectors = { [0] = Vec3(0.561, 0.765, -0.315), [1] = Vec3(-0.227, 0.918, -0.325), [2] = Vec3(-0.446, -0.766, -0.463), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1438.875, 1060.875, 211.307), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos4_10 = { AimVectors = { [0] = Vec3(0.333, 0.943, 0.015), [1] = Vec3(0.380, 0.807, 0.451), [2] = Vec3(0.178, 0.971, 0.158), [3] = Vec3(0.857, -0.515, 0.011), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1797.893, 231.384, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_01 = { AimVectors = { [0] = Vec3(0.312, 0.950, 0.003), [1] = Vec3(0.178, 0.971, 0.162), [2] = Vec3(0.845, -0.535, 0.022), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1799.024, 232.028, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_02 = { AimVectors = { [0] = Vec3(-0.028, 1.000, 0.002), [1] = Vec3(-0.050, 0.985, 0.165), [2] = Vec3(-0.124, -0.992, 0.003), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1488.126, 331.377, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_03 = { AimVectors = { [0] = Vec3(0.228, 0.974, -0.012), [1] = Vec3(0.114, 0.984, 0.139), [2] = Vec3(0.929, -0.370, -0.005), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1745.874, 105.498, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_04 = { AimVectors = { [0] = Vec3(0.239, 0.954, -0.182), [1] = Vec3(0.150, 0.989, -0.002), [2] = Vec3(0.917, -0.088, -0.389), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1808.679, 2.655, 12.125), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_05 = { AimVectors = { [0] = Vec3(0.507, 0.856, -0.099), [1] = Vec3(0.255, 0.957, 0.139), [2] = Vec3(0.556, -0.827, -0.081), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1795.125, 599.317, -134.257), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_06 = { AimVectors = { [0] = Vec3(0.195, 0.981, -0.010), [1] = Vec3(0.114, 0.986, 0.124), [2] = Vec3(0.998, 0.065, -0.013), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1745.875, -65.875, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_07 = { AimVectors = { [0] = Vec3(0.017, 1.000, -0.000), [1] = Vec3(0.004, 0.992, 0.128), [2] = Vec3(0.996, 0.094, -0.000), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1558.885, -65.875, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_08 = { AimVectors = { [0] = Vec3(0.375, 0.927, -0.007), [1] = Vec3(0.187, 0.962, 0.198), [2] = Vec3(0.564, -0.826, 0.003), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1745.875, 496.361, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_09 = { AimVectors = { [0] = Vec3(-0.055, 0.998, -0.002), [1] = Vec3(-0.045, 0.991, 0.129), [2] = Vec3(1.000, 0.016, 0.002), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1479.681, -59.823, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos5_10 = { AimVectors = { [0] = Vec3(0.226, 0.974, 0.003), [1] = Vec3(0.110, 0.980, 0.164), [2] = Vec3(0.706, -0.708, 0.013), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1692.964, 287.673, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_01 = { AimVectors = { [0] = Vec3(-0.452, 0.892, -0.010), [1] = Vec3(-0.029, -0.995, -0.096), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1152.126, -494.807, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_02 = { AimVectors = { [0] = Vec3(-0.548, 0.837, -0.005), [1] = Vec3(-0.057, -0.998, -0.038), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1152.128, -346.874, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_03 = { AimVectors = { [0] = Vec3(-0.797, 0.604, -0.015), [1] = Vec3(-0.074, -0.997, -0.032), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1152.128, -120.874, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_04 = { AimVectors = { [0] = Vec3(-0.942, 0.335, -0.025), [1] = Vec3(-0.026, -0.999, -0.025), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1152.127, 14.742, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_05 = { AimVectors = { [0] = Vec3(-0.998, -0.058, 0.005), [1] = Vec3(-0.057, -0.998, -0.020), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1152.125, 149.875, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_06 = { AimVectors = { [0] = Vec3(-0.999, -0.038, -0.005), [1] = Vec3(0.075, -0.996, -0.043), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1258.125, 149.875, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_07 = { AimVectors = { [0] = Vec3(-0.999, -0.039, -0.030), [1] = Vec3(0.135, -0.990, -0.033), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1344.875, 149.875, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_08 = { AimVectors = { [0] = Vec3(0.072, 0.997, -0.017), [1] = Vec3(0.216, -0.976, -0.023), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1367.875, -166.199, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_09 = { AimVectors = { [0] = Vec3(0.064, 0.997, -0.033), [1] = Vec3(0.315, -0.945, -0.083), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1354.564, -809.285, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos6_10 = { AimVectors = { [0] = Vec3(0.027, 1.000, -0.012), [1] = Vec3(0.743, -0.648, -0.167), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1317.810, -1361.947, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_01 = { AimVectors = { [0] = Vec3(0.012, 1.000, 0.010), [1] = Vec3(0.411, -0.907, -0.088), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1353.368, -812.390, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_02 = { AimVectors = { [0] = Vec3(-0.311, 0.950, 0.011), [1] = Vec3(0.137, -0.987, -0.081), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1196.258, -561.997, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_03 = { AimVectors = { [0] = Vec3(0.386, 0.922, -0.017), [1] = Vec3(0.441, -0.894, -0.085), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1430.875, -744.807, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_04 = { AimVectors = { [0] = Vec3(-0.239, 0.971, -0.010), [1] = Vec3(0.134, -0.980, -0.149), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1152.125, -863.513, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_05 = { AimVectors = { [0] = Vec3(-0.013, 0.999, 0.041), [1] = Vec3(0.513, -0.852, -0.105), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1305.332, -1125.962, -227.967), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_06 = { AimVectors = { [0] = Vec3(-0.026, 1.000, -0.005), [1] = Vec3(0.897, -0.353, -0.267), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1290.871, -1535.874, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_07 = { AimVectors = { [0] = Vec3(-0.011, 1.000, -0.019), [1] = Vec3(0.886, 0.035, -0.463), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1241.875, -1661.874, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_08 = { AimVectors = { [0] = Vec3(0.256, 0.965, 0.064), [1] = Vec3(-0.221, 0.974, 0.048), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-849.437, -2341.528, -313.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_09 = { AimVectors = { [0] = Vec3(-0.120, 0.991, 0.051), [1] = Vec3(0.340, 0.939, 0.053), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1005.979, -2374.142, -313.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldPos7_10 = { AimVectors = { [0] = Vec3(-0.252, 0.966, 0.064), [1] = Vec3(0.347, 0.935, 0.073), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-893.431, -1984.422, -313.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_01 = { AimVectors = { [0] = Vec3(0.208, 0.949, 0.238), [1] = Vec3(0.451, -0.892, -0.002), [2] = Vec3(0.007, -1.000, -0.002), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-253.454, 1533.625, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_02 = { AimVectors = { [0] = Vec3(-0.046, 0.981, 0.187), [1] = Vec3(-0.954, -0.153, 0.256), [2] = Vec3(0.316, -0.949, 0.000), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-90.024, 1358.572, -208.830), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_03 = { AimVectors = { [0] = Vec3(-0.967, -0.111, 0.230), [1] = Vec3(-0.084, 0.980, 0.180), [2] = Vec3(-0.189, -0.982, 0.003), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2.875, 1328.753, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_04 = { AimVectors = { [0] = Vec3(0.120, 0.983, 0.141), [1] = Vec3(0.980, -0.199, -0.010), [2] = Vec3(0.009, 1.000, -0.026), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-252.221, 1012.451, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_05 = { AimVectors = { [0] = Vec3(0.057, 0.998, 0.014), [1] = Vec3(0.995, 0.100, -0.002), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-231.137, 865.987, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_06 = { AimVectors = { [0] = Vec3(-0.308, 0.951, -0.006), [1] = Vec3(-0.801, 0.599, -0.005), [2] = Vec3(0.990, 0.140, -0.001), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(86.699, 864.236, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_07 = { AimVectors = { [0] = Vec3(0.033, 0.993, 0.112), [1] = Vec3(0.995, 0.098, -0.006), [2] = Vec3(-0.431, 0.902, -0.002), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-124.270, 858.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_08 = { AimVectors = { [0] = Vec3(-0.936, -0.252, 0.245), [1] = Vec3(0.243, -0.970, 0.005), [2] = Vec3(-0.117, 0.993, 0.013), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-102.262, 1446.422, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_09 = { AimVectors = { [0] = Vec3(0.243, 0.961, 0.128), [1] = Vec3(-0.924, 0.202, 0.326), [2] = Vec3(0.990, -0.140, -0.005), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-340.870, 1110.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGoldUnderMG42_10 = { AimVectors = { [0] = Vec3(-0.914, -0.214, 0.344), [1] = Vec3(0.827, -0.562, 0.003), [2] = Vec3(0.904, 0.427, 0.027), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-344.135, 1362.696, -208.875), Radius = 32, }, ATTACK_Allies_JeepWithGolds_01 = { AimVectors = { [0] = Vec3(0.089, 0.987, 0.131), [1] = Vec3(0.281, -0.949, -0.140), [2] = Vec3(0.395, 0.652, 0.647), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.125, 1278.125, -133.764), Radius = 32, }, ATTACK_Allies_JeepWithGolds_02 = { AimVectors = { [0] = Vec3(-0.118, 0.987, 0.113), [1] = Vec3(-0.774, -0.627, -0.091), [2] = Vec3(-0.047, 0.635, 0.771), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1116.880, 1292.421, -132.913), Radius = 32, }, ATTACK_Allies_JeepWithGolds_03 = { AimVectors = { [0] = Vec3(-0.088, 0.986, 0.139), [1] = Vec3(-0.215, -0.972, -0.096), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1091.231, 1134.283, -153.085), Radius = 32, }, ATTACK_Allies_JeepWithGolds_04 = { AimVectors = { [0] = Vec3(0.076, 0.990, 0.123), [1] = Vec3(0.170, -0.983, -0.073), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.125, 947.646, -175.435), Radius = 32, }, ATTACK_Allies_JeepWithGolds_05 = { AimVectors = { [0] = Vec3(-0.058, 0.992, 0.115), [1] = Vec3(-0.602, -0.798, -0.033), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1094.875, 711.125, -197.875), Radius = 32, }, ATTACK_Allies_JeepWithGolds_06 = { AimVectors = { [0] = Vec3(0.075, 0.990, 0.116), [1] = Vec3(0.592, -0.805, -0.018), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(921.125, 711.125, -197.869), Radius = 32, }, ATTACK_Allies_MG_03 = { AimVectors = { [0] = Vec3(0.994, -0.096, 0.057), [1] = Vec3(-0.985, -0.119, 0.128), [2] = Vec3(0.883, -0.469, 0.024), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(91.660, -526.671, -198.875), Radius = 32, Roles = { [0] = "ATTACKER", }, Stance = "crouch", }, ATTACK_Allies_MG_04 = { AimVectors = { [0] = Vec3(0.999, -0.025, -0.029), [1] = Vec3(0.970, 0.235, 0.067), [2] = Vec3(0.932, -0.361, 0.044), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(0.125, -559.513, -198.875), Radius = 32, Roles = { [0] = "ATTACKER", }, Stance = "crouch", }, ATTACK_Allies_MG_05 = { AimVectors = { [0] = Vec3(0.999, -0.040, 0.029), [1] = Vec3(0.661, 0.745, 0.084), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(85.423, -653.869, -198.875), Radius = 32, Roles = { [0] = "ATTACKER", }, Stance = "crouch", }, ATTACK_Allies_MP_01 = { AimVectors = { [0] = Vec3(0.101, -0.995, -0.005), [1] = Vec3(-0.987, 0.158, 0.030), [2] = Vec3(0.997, -0.080, 0.021), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(619.119, -147.186, -208.875), Radius = 32, Roles = { [0] = "ATTACKER1", }, }, ATTACK_Allies_MP_02 = { AimVectors = { [0] = Vec3(-0.319, 0.948, -0.005), [1] = Vec3(0.443, 0.897, 0.011), [2] = Vec3(-0.451, 0.893, 0.006), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(841.351, -858.560, -208.875), Radius = 32, Roles = { [0] = "ATTACKER1", }, }, ATTACK_Allies_MP_03 = { AimVectors = { [0] = Vec3(-0.114, 0.993, -0.012), [1] = Vec3(0.602, 0.798, -0.015), [2] = Vec3(0.280, 0.959, -0.048), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(562.618, -959.328, -197.875), Radius = 32, Roles = { [0] = "ATTACKER1", }, }, ATTACK_Allies_MP_04 = { AimVectors = { [0] = Vec3(0.656, 0.754, 0.010), [1] = Vec3(-0.558, 0.830, 0.016), [2] = Vec3(-0.996, -0.085, 0.011), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(800.439, -595.349, -208.875), Radius = 32, Roles = { [0] = "ATTACKER1", }, }, ATTACK_Axis_JeepOnEscapeSquare_01 = { AimVectors = { [0] = Vec3(0.067, -0.998, -0.007), [1] = Vec3(0.958, 0.285, -0.030), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1136.875, -1950.125, -302.875), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_02 = { AimVectors = { [0] = Vec3(-0.575, -0.807, 0.136), [1] = Vec3(-0.953, 0.302, 0.002), [2] = Vec3(0.914, 0.404, 0.050), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-863.832, -1753.077, -313.875), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_03 = { AimVectors = { [0] = Vec3(0.026, -0.999, 0.023), [1] = Vec3(0.995, 0.095, -0.002), [2] = Vec3(-0.121, 0.989, 0.086), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1086.708, -1775.829, -313.875), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_04 = { AimVectors = { [0] = Vec3(-0.452, -0.882, 0.136), [1] = Vec3(-0.305, 0.945, 0.121), [2] = Vec3(1.000, 0.012, 0.020), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-934.489, -1721.411, -313.875), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_05 = { AimVectors = { [0] = Vec3(-0.103, -0.994, -0.020), [1] = Vec3(-0.277, 0.959, 0.066), [2] = Vec3(0.383, -0.920, -0.078), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1011.342, -1474.149, -280.717), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_06 = { AimVectors = { [0] = Vec3(-0.769, -0.631, 0.106), [1] = Vec3(0.130, 0.988, 0.084), [2] = Vec3(-0.967, 0.254, 0.016), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-643.513, -1804.632, -313.875), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_07 = { AimVectors = { [0] = Vec3(-0.683, -0.728, 0.066), [1] = Vec3(0.086, 0.992, 0.091), [2] = Vec3(-0.783, -0.620, -0.056), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-533.018, -1506.743, -285.084), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_08 = { AimVectors = { [0] = Vec3(-0.818, -0.563, 0.121), [1] = Vec3(-0.825, 0.565, 0.018), [2] = Vec3(0.141, 0.987, 0.083), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-666.935, -1887.924, -313.875), Radius = 32, }, ATTACK_Axis_JeepOnEscapeSquare_09 = { AimVectors = { [0] = Vec3(-0.620, -0.774, -0.126), [1] = Vec3(-0.000, 1.000, -0.020), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-415.866, -1358.803, -197.875), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_01 = { AimVectors = { [0] = Vec3(0.981, -0.191, -0.030), [1] = Vec3(-0.127, 0.988, 0.084), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1144.125, -1653.565, -307.107), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_02 = { AimVectors = { [0] = Vec3(-0.052, -0.996, -0.066), [1] = Vec3(-0.277, 0.958, 0.071), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1017.297, -1375.144, -265.704), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_03 = { AimVectors = { [0] = Vec3(0.026, -0.997, -0.076), [1] = Vec3(-0.264, 0.964, 0.040), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1065.843, -1213.662, -241.382), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_04 = { AimVectors = { [0] = Vec3(0.897, 0.000, -0.442), [1] = Vec3(-0.015, 1.000, -0.012), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1241.871, -1661.875, -197.875), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_05 = { AimVectors = { [0] = Vec3(0.378, -0.922, -0.078), [1] = Vec3(0.002, 1.000, 0.020), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1305.470, -1125.040, -227.828), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_06 = { AimVectors = { [0] = Vec3(0.357, -0.929, -0.099), [1] = Vec3(0.153, 0.988, -0.013), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1380.869, -858.912, -197.875), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_07 = { AimVectors = { [0] = Vec3(0.061, -0.994, -0.093), [1] = Vec3(-0.241, 0.970, 0.015), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1108.729, -1071.601, -219.741), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_08 = { AimVectors = { [0] = Vec3(-0.676, -0.737, -0.033), [1] = Vec3(0.183, 0.977, 0.113), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-532.603, -1505.403, -284.882), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_09 = { AimVectors = { [0] = Vec3(-0.663, -0.737, -0.131), [1] = Vec3(0.046, 0.999, -0.009), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-413.953, -1355.070, -197.875), Radius = 32, }, ATTACK_Axis_JeepWithGoldPos7_10 = { AimVectors = { [0] = Vec3(-0.091, 0.996, 0.016), [1] = Vec3(0.282, 0.959, 0.038), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1010.875, -2731.239, -313.875), Radius = 32, }, ATTACK_CP_01 = { AimVectors = { [0] = Vec3(0.026, -0.959, 0.283), [1] = Vec3(0.037, 0.999, 0.007), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(-1000.883, 1754.949, 1.125), Radius = 32, Roles = { [0] = "DEFENDER", [1] = "ATTACKER2", }, }, ATTACK_CP_02 = { AimVectors = { [0] = Vec3(0.386, 0.922, 0.018), [1] = Vec3(0.138, -0.964, 0.227), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(-1154.593, 2012.658, 1.125), Radius = 32, Roles = { [0] = "DEFENDER", [1] = "ATTACKER2", }, }, ATTACK_CP_03 = { AimVectors = { [0] = Vec3(0.056, 0.989, -0.139), [1] = Vec3(0.888, -0.459, -0.010), [2] = Vec3(-0.117, 0.745, -0.657), }, DisableCM = 1, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Position = Vec3(-1104.976, 1060.875, 211.125), Radius = 32, Roles = { [0] = "DEFENDER", [1] = "ATTACKER2", }, }, BUILD_1st_Ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-54.000, 2624.000, -173.000), TagName = "1st Ramp", TeamAvailability = 4, }, BUILD_2nd_Ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-192.000, 3320.000, -60.000), TagName = "2nd Ramp", TeamAvailability = 4, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-983.500, 833.000, 263.500), Roles = { [0] = "DEFENDER", [1] = "ATTACKER2", }, TagName = "Command Post", TeamAvailability = 6, }, BUILD_Jeep = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Offsets = { [0] = Vec3(2.111, -98.625, -19.375), [1] = Vec3(-56.353, -37.292, -19.375), [2] = Vec3(-59.297, 38.319, -19.375), [3] = Vec3(-0.606, 104.491, -19.375), [4] = Vec3(60.900, 30.431, -19.375), [5] = Vec3(57.109, -45.728, -19.375), }, Position = Vec3(-776.000, -2300.000, -248.000), TeamAvailability = 4, Vehicle = "MOVER_jeep_mover", }, BUILD_Jeep_Barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-58.000, 1915.500, -182.500), TagName = "Jeep Barrier", TeamAvailability = 2, }, BUILD_Ladder = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(159.000, 804.000, 161.000), TeamAvailability = 4, }, BUILD_Market_Gate = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(170.500, -640.500, -160.000), Stance = "prone", TagName = "Market Gate", TeamAvailability = 2, }, BUILD_Tower_Wall = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(436.000, 1514.000, 552.000), TagName = "Tower Wall", TeamAvailability = 2, }, CALLARTILLERY_Axis_JeepOnEscapeSquare_11 = { GoalType = "CALLARTILLERY", MaxCampTime = 6, MinCampTime = 2, MinRadius = 32, Position = Vec3(-543.180, -820.746, -197.875), }, CALLARTILLERY_Axis_JeepOnEscapeSquare_14 = { GoalType = "CALLARTILLERY", MaxCampTime = 6, MinCampTime = 2, MinRadius = 32, Position = Vec3(-1361.625, -1028.343, -197.875), }, CALLARTILLERY_Axis_JeepWithGoldPos6_11 = { GoalType = "CALLARTILLERY", MaxCampTime = 6, MinCampTime = 2, MinRadius = 32, Position = Vec3(-1420.573, -632.238, -197.838), }, CALLARTILLERY_Axis_MG_06 = { GoalType = "CALLARTILLERY", MaxCampTime = 6, MinCampTime = 2, MinRadius = 32, Position = Vec3(615.125, -615.857, -208.875), Roles = { [0] = "DEFENDER1", }, }, CAPPOINT_Jeep = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(1076.125, 1709.563, -85.966), }, CHECKPOINT_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(723.000, -502.000, -157.000), Roles = { [0] = "DEFENDER1", [1] = "DEFENDER2", [2] = "ATTACKER1", }, }, DEFEND_Allies_JeepOnEscapeSquare_01 = { AimVectors = { [0] = Vec3(0.325, 0.941, 0.094), [1] = Vec3(-0.498, 0.864, 0.073), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-821.754, -1859.318, -313.875), Radius = 32, }, DEFEND_Allies_JeepOnEscapeSquare_02 = { AimVectors = { [0] = Vec3(0.173, 0.982, 0.081), [1] = Vec3(-0.790, 0.613, 0.030), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-667.690, -1889.420, -313.875), Radius = 32, }, DEFEND_Allies_JeepOnEscapeSquare_03 = { AimVectors = { [0] = Vec3(-0.210, 0.977, 0.046), [1] = Vec3(0.208, 0.977, 0.056), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-830.154, -2535.490, -313.875), Radius = 32, }, DEFEND_Allies_JeepOnEscapeSquare_04 = { AimVectors = { [0] = Vec3(0.484, 0.875, -0.027), [1] = Vec3(0.402, 0.879, -0.256), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1314.431, -2642.480, -197.637), Radius = 32, }, DEFEND_Allies_JeepOnEscapeSquare_05 = { AimVectors = { [0] = Vec3(0.341, 0.940, 0.033), [1] = Vec3(0.004, 1.000, 0.030), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1081.867, -2656.369, -302.875), Radius = 32, }, DEFEND_Allies_JeepOnEscapeSquare_06 = { AimVectors = { [0] = Vec3(0.174, 0.984, 0.035), [1] = Vec3(-0.202, 0.979, 0.043), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-836.903, -2705.339, -313.875), Radius = 32, }, DEFEND_Allies_JeepOnEscapeSquare_07 = { AimVectors = { [0] = Vec3(-0.256, 0.966, 0.040), [1] = Vec3(0.115, 0.993, 0.037), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-742.328, -2633.063, -302.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_01 = { AimVectors = { [0] = Vec3(-1.000, -0.001, -0.000), [1] = Vec3(-0.238, -0.971, 0.001), [2] = Vec3(-0.681, -0.509, 0.526), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 1115.875, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_02 = { AimVectors = { [0] = Vec3(-0.391, -0.920, -0.002), [1] = Vec3(-0.925, 0.380, 0.015), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 764.192, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_03 = { AimVectors = { [0] = Vec3(-0.208, -0.978, -0.025), [1] = Vec3(-0.366, 0.931, -0.022), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(506.875, 275.875, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_04 = { AimVectors = { [0] = Vec3(0.274, 0.962, 0.006), [1] = Vec3(0.537, -0.843, -0.028), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(291.125, -23.875, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_05 = { AimVectors = { [0] = Vec3(0.166, -0.986, 0.018), [1] = Vec3(0.563, 0.826, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(291.125, 275.875, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_06 = { AimVectors = { [0] = Vec3(-0.106, 0.994, 0.015), [1] = Vec3(-0.502, -0.864, -0.027), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(506.875, -23.875, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_07 = { AimVectors = { [0] = Vec3(0.003, -1.000, 0.011), [1] = Vec3(0.175, 0.984, -0.035), [2] = Vec3(0.931, -0.366, -0.007), [3] = Vec3(0.433, 0.599, 0.673), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(396.126, 659.554, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_08 = { AimVectors = { [0] = Vec3(-0.599, 0.799, 0.051), [1] = Vec3(0.100, 0.995, 0.011), [2] = Vec3(0.801, 0.598, 0.008), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(328.148, -809.298, -208.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_09 = { AimVectors = { [0] = Vec3(-0.953, -0.301, 0.026), [1] = Vec3(-0.130, 0.991, 0.006), [2] = Vec3(0.937, 0.349, 0.016), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(519.874, -422.874, -208.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos1_10 = { AimVectors = { [0] = Vec3(-0.272, -0.786, -0.555), [1] = Vec3(-0.974, 0.224, 0.020), [2] = Vec3(0.352, 0.932, 0.084), [3] = Vec3(-0.270, -0.517, -0.812), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 90, MinRadius = 20, Position = Vec3(686.746, 1135.755, 349.943), Radius = 20, }, DEFEND_Allies_JeepPassGatePos2_01 = { AimVectors = { [0] = Vec3(-0.408, -0.913, -0.000), [1] = Vec3(-0.921, 0.390, -0.005), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.679, 764.356, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos2_02 = { AimVectors = { [0] = Vec3(-0.250, -0.968, -0.011), [1] = Vec3(-0.999, -0.041, 0.022), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 1115.873, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos2_03 = { AimVectors = { [0] = Vec3(-0.085, -0.996, -0.008), [1] = Vec3(-0.999, -0.051, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(484.361, 1115.874, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos2_04 = { AimVectors = { [0] = Vec3(0.990, 0.137, 0.045), [1] = Vec3(-0.660, 0.750, 0.035), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(85.981, 863.726, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos2_05 = { AimVectors = { [0] = Vec3(-0.988, 0.145, 0.045), [1] = Vec3(0.810, -0.585, 0.045), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(88.602, 1115.875, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos2_06 = { AimVectors = { [0] = Vec3(-0.307, 0.950, 0.063), [1] = Vec3(0.987, 0.155, 0.048), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-124.124, 858.125, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos2_07 = { AimVectors = { [0] = Vec3(0.997, 0.071, -0.009), [1] = Vec3(0.048, 0.999, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-231.121, 867.131, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos2_08 = { AimVectors = { [0] = Vec3(0.993, -0.114, -0.009), [1] = Vec3(0.134, 0.991, -0.029), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-252.095, 1012.339, -197.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos2_09 = { AimVectors = { [0] = Vec3(-0.314, -0.949, 0.024), [1] = Vec3(-0.975, 0.221, 0.026), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.874, 954.571, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos2_10 = { AimVectors = { [0] = Vec3(-0.846, -0.142, -0.515), [1] = Vec3(-0.342, -0.857, -0.386), [2] = Vec3(-0.700, -0.246, -0.671), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 90, MinRadius = 32, Position = Vec3(693.125, 1115.875, 180.125), Radius = 32, Stance = "peek", }, DEFEND_Allies_JeepPassGatePos3_01 = { AimVectors = { [0] = Vec3(-0.062, -0.996, -0.065), [1] = Vec3(-0.252, -0.959, 0.132), [2] = Vec3(0.741, -0.638, 0.209), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-93.027, 3341.486, -82.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos3_02 = { AimVectors = { [0] = Vec3(-0.499, -0.845, 0.191), [1] = Vec3(-0.101, -0.993, -0.057), [2] = Vec3(-0.408, 0.899, 0.157), [3] = Vec3(-0.177, -0.964, -0.197), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-39.125, 3108.445, -104.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos3_03 = { AimVectors = { [0] = Vec3(-0.136, 0.976, 0.170), [1] = Vec3(-0.154, -0.988, 0.008), [2] = Vec3(-0.688, -0.726, -0.023), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-39.125, 2543.235, -208.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos3_04 = { AimVectors = { [0] = Vec3(-0.977, 0.195, 0.086), [1] = Vec3(-0.552, 0.833, 0.040), [2] = Vec3(-0.327, 0.889, 0.320), [3] = Vec3(-0.127, 0.988, 0.086), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(2.873, 1874.125, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos3_05 = { AimVectors = { [0] = Vec3(0.067, -0.997, 0.048), [1] = Vec3(0.270, 0.931, 0.245), [2] = Vec3(0.561, 0.534, 0.633), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-212.875, 2648.875, -208.875), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos3_06 = { AimVectors = { [0] = Vec3(0.664, 0.746, 0.046), [1] = Vec3(0.046, 0.996, 0.078), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 20, Position = Vec3(-254.875, 795.125, -197.875), Radius = 20, Stance = "crouch", }, DEFEND_Allies_JeepPassGatePos3_07 = { AimVectors = { [0] = Vec3(-0.096, 0.995, -0.016), [1] = Vec3(0.219, 0.976, -0.016), [2] = Vec3(0.033, 0.994, 0.108), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 20, Position = Vec3(-207.125, 795.125, -197.875), Radius = 20, }, DEFEND_Allies_JeepPassGatePos3_08 = { AimVectors = { [0] = Vec3(-0.554, -0.831, -0.053), [1] = Vec3(-0.067, -0.947, 0.315), [2] = Vec3(-0.031, -0.999, -0.030), [3] = Vec3(-0.973, -0.220, -0.074), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-13.837, 1710.200, -187.875), Radius = 32, }, DEFEND_Allies_JeepPassGatePos3_09 = { AimVectors = { [0] = Vec3(0.098, 0.968, -0.232), [1] = Vec3(0.056, 0.998, 0.012), [2] = Vec3(-0.001, 0.912, 0.411), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-254.875, 606.125, -40.875), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_01 = { AimVectors = { [0] = Vec3(0.053, -0.999, -0.007), [1] = Vec3(0.807, -0.591, -0.013), [2] = Vec3(0.596, -0.719, -0.357), [3] = Vec3(0.176, -0.966, 0.188), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-308.969, 3335.217, 12.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_02 = { AimVectors = { [0] = Vec3(0.586, -0.810, -0.012), [1] = Vec3(0.956, 0.134, -0.261), [2] = Vec3(0.893, -0.450, -0.012), [3] = Vec3(0.535, -0.764, 0.360), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-396.071, 3123.341, 12.306), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_03 = { AimVectors = { [0] = Vec3(-0.953, 0.233, -0.192), [1] = Vec3(-0.914, -0.402, -0.043), [2] = Vec3(-0.646, -0.727, 0.233), [3] = Vec3(0.449, 0.731, 0.513), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(561.875, 3084.125, 85.125), Radius = 32, Stance = "crouch", }, DEFEND_Allies_JeepPassRampsPos1_04 = { AimVectors = { [0] = Vec3(-0.824, -0.566, 0.011), [1] = Vec3(-0.977, -0.186, -0.105), [2] = Vec3(-0.579, -0.788, 0.209), [3] = Vec3(-0.515, -0.857, 0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 3341.875, 1.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_05 = { AimVectors = { [0] = Vec3(-0.719, -0.695, 0.008), [1] = Vec3(0.851, -0.248, 0.463), [2] = Vec3(0.226, -0.974, -0.000), [3] = Vec3(-0.923, -0.347, -0.165), [4] = Vec3(-0.396, -0.896, 0.199), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(371.197, 3341.875, 1.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_06 = { AimVectors = { [0] = Vec3(-0.026, -0.995, -0.100), [1] = Vec3(-0.206, -0.972, 0.112), [2] = Vec3(0.769, -0.624, 0.137), [3] = Vec3(0.954, -0.098, 0.284), [4] = Vec3(0.075, -0.971, 0.227), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-147.688, 3341.875, -82.875), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_07 = { AimVectors = { [0] = Vec3(0.037, -0.995, -0.096), [1] = Vec3(0.016, -0.993, 0.117), [2] = Vec3(0.967, -0.014, 0.256), [3] = Vec3(0.803, -0.574, 0.160), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-212.875, 3268.722, -82.875), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_08 = { AimVectors = { [0] = Vec3(-0.627, -0.779, 0.001), [1] = Vec3(-0.400, -0.819, -0.411), [2] = Vec3(0.958, 0.192, 0.212), [3] = Vec3(0.795, -0.607, -0.015), [4] = Vec3(-0.186, -0.958, 0.217), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(13.126, 3114.291, 12.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_09 = { AimVectors = { [0] = Vec3(-0.918, -0.398, 0.001), [1] = Vec3(-0.092, 0.996, -0.009), [2] = Vec3(-0.950, 0.294, -0.101), [3] = Vec3(0.178, -0.984, -0.002), [4] = Vec3(-0.564, -0.723, 0.398), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(527.873, 3037.750, 1.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_10 = { AimVectors = { [0] = Vec3(0.938, 0.233, 0.256), [1] = Vec3(0.750, -0.661, -0.009), [2] = Vec3(-0.747, -0.665, -0.005), [3] = Vec3(-0.288, -0.930, 0.227), [4] = Vec3(-0.798, 0.460, -0.390), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(141.364, 3115.875, 12.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_1_06 = { AimVectors = { [0] = Vec3(0.754, 0.625, 0.204), [1] = Vec3(0.989, -0.149, -0.002), [2] = Vec3(0.987, -0.061, 0.147), [3] = Vec3(-0.964, -0.265, 0.008), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(91.610, 2749.825, 1.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_1_07 = { AimVectors = { [0] = Vec3(-0.237, 0.918, 0.319), [1] = Vec3(-0.653, 0.756, 0.036), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1062.176, 2247.662, -25.492), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_1_08 = { AimVectors = { [0] = Vec3(-0.188, 0.982, -0.005), [1] = Vec3(-0.994, 0.108, -0.002), [2] = Vec3(-0.618, -0.712, -0.332), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1253.029, 2627.216, 1.125), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_1_09 = { AimVectors = { [0] = Vec3(0.074, 0.952, 0.296), [1] = Vec3(0.515, 0.855, 0.055), [2] = Vec3(0.524, 0.778, 0.346), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(872.345, 2169.885, -26.834), Radius = 32, }, DEFEND_Allies_JeepPassRampsPos1_1_10 = { AimVectors = { [0] = Vec3(0.515, 0.770, 0.376), [1] = Vec3(0.879, 0.476, -0.002), [2] = Vec3(0.861, 0.416, 0.294), [3] = Vec3(-0.343, 0.939, 0.005), [4] = Vec3(-0.996, 0.094, -0.008), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(677.968, 2454.125, 1.125), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_01 = { AimVectors = { [0] = Vec3(-0.380, -0.925, -0.009), [1] = Vec3(-0.907, 0.421, 0.018), [2] = Vec3(-0.281, 0.549, 0.787), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 764.396, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_02 = { AimVectors = { [0] = Vec3(-0.285, -0.958, -0.004), [1] = Vec3(-0.979, 0.203, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.873, 954.275, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_03 = { AimVectors = { [0] = Vec3(-0.999, -0.038, 0.003), [1] = Vec3(-0.227, -0.974, -0.007), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 1115.875, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_04 = { AimVectors = { [0] = Vec3(0.074, -0.997, 0.005), [1] = Vec3(0.946, -0.325, 0.001), [2] = Vec3(0.147, 0.989, -0.009), [3] = Vec3(0.190, 0.665, 0.722), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(396.126, 659.066, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_05 = { AimVectors = { [0] = Vec3(-0.985, 0.166, -0.052), [1] = Vec3(0.993, 0.114, -0.023), [2] = Vec3(-0.322, 0.947, -0.012), [3] = Vec3(-0.165, 0.821, 0.546), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(599.245, 354.128, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_06 = { AimVectors = { [0] = Vec3(-1.000, -0.029, 0.001), [1] = Vec3(0.007, -1.000, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(484.937, 1115.874, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_07 = { AimVectors = { [0] = Vec3(-0.263, -0.734, -0.627), [1] = Vec3(-0.644, -0.280, -0.712), [2] = Vec3(0.380, 0.921, 0.083), [3] = Vec3(-0.959, 0.280, 0.048), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(686.802, 1135.979, 350.011), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_08 = { AimVectors = { [0] = Vec3(0.984, 0.176, -0.004), [1] = Vec3(-0.974, 0.225, -0.027), [2] = Vec3(-0.483, 0.876, -0.007), [3] = Vec3(0.707, 0.707, -0.007), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(729.774, 354.125, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_09 = { AimVectors = { [0] = Vec3(0.082, -0.997, -0.000), [1] = Vec3(0.771, -0.637, 0.001), [2] = Vec3(0.075, 0.995, -0.063), [3] = Vec3(0.318, 0.530, 0.786), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(396.127, 775.380, -197.875), Radius = 32, }, DEFEND_Allies_JeepWithGoldUnderLadder_10 = { AimVectors = { [0] = Vec3(0.992, 0.127, -0.004), [1] = Vec3(0.540, 0.842, -0.000), [2] = Vec3(0.513, 0.729, 0.454), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(270.125, 354.125, -197.875), Radius = 32, }, DEFEND_Axis_BackWayToMG_01 = { AimVectors = { [0] = Vec3(-0.752, 0.659, 0.017), [1] = Vec3(-0.361, 0.933, 0.008), [2] = Vec3(-0.447, 0.663, 0.600), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(124.875, 800.125, -197.875), Radius = 32, Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_Axis_BackWayToMG_02 = { AimVectors = { [0] = Vec3(-0.546, -0.838, -0.012), [1] = Vec3(-0.965, -0.261, 0.037), [2] = Vec3(-0.113, -0.993, 0.018), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-14.735, 1711.102, -187.875), Radius = 32, Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_Axis_BackWayToMG_03 = { AimVectors = { [0] = Vec3(0.048, 0.998, 0.036), [1] = Vec3(0.994, 0.092, 0.054), [2] = Vec3(0.082, 0.986, 0.144), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 20, Position = Vec3(-231.203, 866.041, -197.875), Radius = 20, Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_Axis_BackWayToMG_04 = { AimVectors = { [0] = Vec3(0.584, 0.811, 0.030), [1] = Vec3(0.966, 0.255, 0.038), [2] = Vec3(0.396, 0.749, 0.531), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(270.125, 354.125, -197.875), Radius = 32, Roles = { [0] = "DEFENDER2", }, Stance = "crouch", }, DEFEND_Axis_Gold_01 = { AimVectors = { [0] = Vec3(-0.984, -0.170, -0.058), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 60, MinRadius = 32, Position = Vec3(611.874, 1557.875, 852.125), Radius = 32, }, DEFEND_Axis_Gold_02 = { AimVectors = { [0] = Vec3(-0.981, 0.190, -0.043), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(611.875, 1488.976, 849.125), Radius = 32, }, DEFEND_Axis_Gold_03 = { AimVectors = { [0] = Vec3(0.204, 0.972, -0.119), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 60, MinRadius = 32, Position = Vec3(270.125, 1488.125, 841.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_04 = { AimVectors = { [0] = Vec3(0.977, -0.195, 0.089), [1] = Vec3(0.184, -0.912, 0.366), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(270.125, 1840.875, 757.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_05 = { AimVectors = { [0] = Vec3(0.655, -0.756, -0.015), [1] = Vec3(-0.829, -0.485, 0.278), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(468.452, 1840.875, 756.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_06 = { AimVectors = { [0] = Vec3(-0.980, 0.192, 0.045), [1] = Vec3(-0.173, 0.928, 0.329), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(611.874, 1488.125, 673.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_07 = { AimVectors = { [0] = Vec3(0.191, 0.962, -0.193), [1] = Vec3(0.975, 0.184, 0.121), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(270.125, 1488.125, 663.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_08 = { AimVectors = { [0] = Vec3(0.974, -0.213, 0.081), [1] = Vec3(0.175, -0.925, 0.338), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(270.125, 1840.875, 579.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_09 = { AimVectors = { [0] = Vec3(-0.566, -0.817, 0.109), [1] = Vec3(-0.949, -0.314, -0.043), [2] = Vec3(-0.449, -0.893, -0.025), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(1231.875, 2016.232, 295.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_Gold_12 = { AimVectors = { [0] = Vec3(-0.967, 0.244, 0.076), [1] = Vec3(-0.176, 0.910, 0.376), [2] = Vec3(-0.983, 0.125, 0.137), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(611.875, 1488.125, 484.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos1_01 = { AimVectors = { [0] = Vec3(-1.000, -0.001, -0.000), [1] = Vec3(-0.238, -0.971, 0.001), [2] = Vec3(-0.681, -0.509, 0.526), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 1115.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_02 = { AimVectors = { [0] = Vec3(-0.391, -0.920, -0.002), [1] = Vec3(-0.925, 0.380, 0.015), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 764.192, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_03 = { AimVectors = { [0] = Vec3(-0.208, -0.978, -0.025), [1] = Vec3(-0.366, 0.931, -0.022), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(506.875, 275.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_04 = { AimVectors = { [0] = Vec3(0.274, 0.962, 0.006), [1] = Vec3(0.537, -0.843, -0.028), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(291.125, -23.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_05 = { AimVectors = { [0] = Vec3(0.166, -0.986, 0.018), [1] = Vec3(0.563, 0.826, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(291.125, 275.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_06 = { AimVectors = { [0] = Vec3(-0.106, 0.994, 0.015), [1] = Vec3(-0.502, -0.864, -0.027), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(506.875, -23.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_07 = { AimVectors = { [0] = Vec3(0.003, -1.000, 0.011), [1] = Vec3(0.175, 0.984, -0.035), [2] = Vec3(0.931, -0.366, -0.007), [3] = Vec3(0.433, 0.599, 0.673), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(396.126, 659.554, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_08 = { AimVectors = { [0] = Vec3(-0.599, 0.799, 0.051), [1] = Vec3(0.100, 0.995, 0.011), [2] = Vec3(0.801, 0.598, 0.008), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(328.148, -809.298, -208.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_09 = { AimVectors = { [0] = Vec3(-0.953, -0.301, 0.026), [1] = Vec3(-0.130, 0.991, 0.006), [2] = Vec3(0.937, 0.349, 0.016), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(519.874, -422.874, -208.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos1_10 = { AimVectors = { [0] = Vec3(-0.272, -0.786, -0.555), [1] = Vec3(-0.974, 0.224, 0.020), [2] = Vec3(0.352, 0.932, 0.084), [3] = Vec3(-0.270, -0.517, -0.812), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 90, MinRadius = 20, Position = Vec3(686.746, 1135.755, 349.943), Radius = 20, }, DEFEND_Axis_JeepPassGatePos2_01 = { AimVectors = { [0] = Vec3(-0.408, -0.913, -0.000), [1] = Vec3(-0.921, 0.390, -0.005), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.679, 764.356, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos2_02 = { AimVectors = { [0] = Vec3(-0.250, -0.968, -0.011), [1] = Vec3(-0.999, -0.041, 0.022), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 1115.873, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos2_03 = { AimVectors = { [0] = Vec3(-0.085, -0.996, -0.008), [1] = Vec3(-0.999, -0.051, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(484.361, 1115.874, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos2_04 = { AimVectors = { [0] = Vec3(0.990, 0.137, 0.045), [1] = Vec3(-0.660, 0.750, 0.035), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(85.981, 863.726, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos2_05 = { AimVectors = { [0] = Vec3(-0.988, 0.145, 0.045), [1] = Vec3(0.810, -0.585, 0.045), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(88.602, 1115.875, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos2_06 = { AimVectors = { [0] = Vec3(-0.307, 0.950, 0.063), [1] = Vec3(0.987, 0.155, 0.048), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-124.124, 858.125, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos2_07 = { AimVectors = { [0] = Vec3(0.997, 0.071, -0.009), [1] = Vec3(0.048, 0.999, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-231.121, 867.131, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos2_08 = { AimVectors = { [0] = Vec3(0.993, -0.114, -0.009), [1] = Vec3(0.134, 0.991, -0.029), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-252.095, 1012.339, -197.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos2_09 = { AimVectors = { [0] = Vec3(-0.314, -0.949, 0.024), [1] = Vec3(-0.975, 0.221, 0.026), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.874, 954.571, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos2_10 = { AimVectors = { [0] = Vec3(-0.846, -0.142, -0.515), [1] = Vec3(-0.342, -0.857, -0.386), [2] = Vec3(-0.700, -0.246, -0.671), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 90, MinRadius = 32, Position = Vec3(693.125, 1115.875, 180.125), Radius = 32, Stance = "peek", }, DEFEND_Axis_JeepPassGatePos3_01 = { AimVectors = { [0] = Vec3(-0.062, -0.996, -0.065), [1] = Vec3(-0.252, -0.959, 0.132), [2] = Vec3(0.741, -0.638, 0.209), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-93.027, 3341.486, -82.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos3_02 = { AimVectors = { [0] = Vec3(-0.564, -0.782, 0.266), [1] = Vec3(-0.119, -0.990, -0.070), [2] = Vec3(-0.139, 0.959, 0.246), [3] = Vec3(-0.293, -0.758, 0.583), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-39.125, 2990.349, -124.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos3_03 = { AimVectors = { [0] = Vec3(-0.136, 0.976, 0.170), [1] = Vec3(-0.154, -0.988, 0.008), [2] = Vec3(-0.688, -0.726, -0.023), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-39.125, 2543.235, -208.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos3_04 = { AimVectors = { [0] = Vec3(-0.977, 0.195, 0.086), [1] = Vec3(-0.552, 0.833, 0.040), [2] = Vec3(-0.327, 0.889, 0.320), [3] = Vec3(-0.127, 0.988, 0.086), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(2.873, 1874.125, -197.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos3_05 = { AimVectors = { [0] = Vec3(0.067, -0.997, 0.048), [1] = Vec3(0.270, 0.931, 0.245), [2] = Vec3(0.561, 0.534, 0.633), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-212.875, 2648.875, -208.875), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos3_06 = { AimVectors = { [0] = Vec3(0.664, 0.746, 0.046), [1] = Vec3(0.046, 0.996, 0.078), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 20, Position = Vec3(-254.875, 795.125, -197.875), Radius = 20, Stance = "crouch", }, DEFEND_Axis_JeepPassGatePos3_07 = { AimVectors = { [0] = Vec3(-0.096, 0.995, -0.016), [1] = Vec3(0.219, 0.976, -0.016), [2] = Vec3(0.033, 0.994, 0.108), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 20, Position = Vec3(-207.125, 795.125, -197.875), Radius = 20, }, DEFEND_Axis_JeepPassGatePos3_08 = { AimVectors = { [0] = Vec3(-0.554, -0.831, -0.053), [1] = Vec3(-0.067, -0.947, 0.315), [2] = Vec3(-0.031, -0.999, -0.030), [3] = Vec3(-0.973, -0.220, -0.074), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-13.837, 1710.200, -187.875), Radius = 32, }, DEFEND_Axis_JeepPassGatePos3_09 = { AimVectors = { [0] = Vec3(0.098, 0.968, -0.232), [1] = Vec3(0.056, 0.998, 0.012), [2] = Vec3(-0.001, 0.912, 0.411), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-254.875, 606.125, -40.875), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_01 = { AimVectors = { [0] = Vec3(0.053, -0.999, -0.007), [1] = Vec3(0.807, -0.591, -0.013), [2] = Vec3(0.596, -0.719, -0.357), [3] = Vec3(0.176, -0.966, 0.188), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-308.969, 3335.217, 12.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_02 = { AimVectors = { [0] = Vec3(0.586, -0.810, -0.012), [1] = Vec3(0.956, 0.134, -0.261), [2] = Vec3(0.893, -0.450, -0.012), [3] = Vec3(0.535, -0.764, 0.360), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-396.071, 3123.341, 12.306), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_03 = { AimVectors = { [0] = Vec3(-0.953, 0.233, -0.192), [1] = Vec3(-0.914, -0.402, -0.043), [2] = Vec3(-0.646, -0.727, 0.233), [3] = Vec3(0.449, 0.731, 0.513), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(561.875, 3084.125, 85.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassRampsPos1_04 = { AimVectors = { [0] = Vec3(-0.824, -0.566, 0.011), [1] = Vec3(-0.977, -0.186, -0.105), [2] = Vec3(-0.579, -0.788, 0.209), [3] = Vec3(-0.515, -0.857, 0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 3341.875, 1.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_05 = { AimVectors = { [0] = Vec3(-0.719, -0.695, 0.008), [1] = Vec3(0.851, -0.248, 0.463), [2] = Vec3(0.226, -0.974, -0.000), [3] = Vec3(-0.923, -0.347, -0.165), [4] = Vec3(-0.396, -0.896, 0.199), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(371.197, 3341.875, 1.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_06 = { AimVectors = { [0] = Vec3(-0.026, -0.995, -0.100), [1] = Vec3(-0.206, -0.972, 0.112), [2] = Vec3(0.769, -0.624, 0.137), [3] = Vec3(0.954, -0.098, 0.284), [4] = Vec3(0.075, -0.971, 0.227), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-147.688, 3341.875, -82.875), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_07 = { AimVectors = { [0] = Vec3(0.037, -0.995, -0.096), [1] = Vec3(0.016, -0.993, 0.117), [2] = Vec3(0.967, -0.014, 0.256), [3] = Vec3(0.803, -0.574, 0.160), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-212.875, 3268.722, -82.875), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_08 = { AimVectors = { [0] = Vec3(-0.627, -0.779, 0.001), [1] = Vec3(-0.400, -0.819, -0.411), [2] = Vec3(0.958, 0.192, 0.212), [3] = Vec3(0.795, -0.607, -0.015), [4] = Vec3(-0.186, -0.958, 0.217), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(13.126, 3114.291, 12.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_09 = { AimVectors = { [0] = Vec3(-0.918, -0.398, 0.001), [1] = Vec3(-0.092, 0.996, -0.009), [2] = Vec3(-0.950, 0.294, -0.101), [3] = Vec3(0.178, -0.984, -0.002), [4] = Vec3(-0.564, -0.723, 0.398), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(527.873, 3037.750, 1.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_10 = { AimVectors = { [0] = Vec3(0.938, 0.233, 0.256), [1] = Vec3(0.750, -0.661, -0.009), [2] = Vec3(-0.747, -0.665, -0.005), [3] = Vec3(-0.288, -0.930, 0.227), [4] = Vec3(-0.798, 0.460, -0.390), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(141.364, 3115.875, 12.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_1_06 = { AimVectors = { [0] = Vec3(-1.000, 0.013, -0.020), [1] = Vec3(-0.942, 0.330, -0.062), [2] = Vec3(-0.971, -0.178, -0.157), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1261.875, 2518.125, 61.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassRampsPos1_1_07 = { AimVectors = { [0] = Vec3(-0.996, -0.090, 0.008), [1] = Vec3(-0.667, -0.745, -0.017), [2] = Vec3(-0.948, -0.220, 0.228), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1320.783, 2744.812, 1.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_1_08 = { AimVectors = { [0] = Vec3(-0.995, 0.057, -0.085), [1] = Vec3(-0.856, 0.472, -0.211), [2] = Vec3(-0.769, 0.041, -0.638), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1163.127, 2454.125, 169.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_1_09 = { AimVectors = { [0] = Vec3(-0.303, -0.905, -0.299), [1] = Vec3(-0.992, -0.102, -0.077), [2] = Vec3(-0.961, -0.110, -0.255), [3] = Vec3(-0.953, -0.274, 0.132), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1163.127, 2753.875, 169.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos1_1_10 = { AimVectors = { [0] = Vec3(-0.999, 0.034, -0.002), [1] = Vec3(-0.905, 0.425, -0.005), [2] = Vec3(-0.986, -0.165, 0.008), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1198.875, 2485.863, 1.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_01 = { AimVectors = { [0] = Vec3(0.300, -0.944, -0.141), [1] = Vec3(0.516, -0.736, 0.438), [2] = Vec3(0.983, -0.165, -0.077), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(779.214, 2333.875, 30.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassRampsPos2_02 = { AimVectors = { [0] = Vec3(0.852, 0.086, -0.517), [1] = Vec3(0.075, 0.996, -0.037), [2] = Vec3(0.496, 0.770, 0.401), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(874.654, 1782.125, 64.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassRampsPos2_03 = { AimVectors = { [0] = Vec3(0.483, -0.846, -0.223), [1] = Vec3(0.456, 0.884, -0.107), [2] = Vec3(0.675, -0.511, 0.532), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(781.337, 2145.394, 64.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepPassRampsPos2_04 = { AimVectors = { [0] = Vec3(-0.408, 0.905, 0.121), [1] = Vec3(-0.289, -0.952, -0.097), [2] = Vec3(-0.684, 0.526, 0.505), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1215.929, 1782.125, -82.875), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_05 = { AimVectors = { [0] = Vec3(0.061, 0.991, 0.121), [1] = Vec3(0.709, -0.691, -0.144), [2] = Vec3(0.360, 0.691, 0.627), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(917.152, 1782.125, -72.633), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_06 = { AimVectors = { [0] = Vec3(-0.637, -0.761, -0.123), [1] = Vec3(-0.304, 0.947, 0.101), [2] = Vec3(-0.453, 0.783, 0.426), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1196.463, 1596.182, -92.797), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_07 = { AimVectors = { [0] = Vec3(-0.184, 0.978, 0.096), [1] = Vec3(-0.996, 0.059, -0.062), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1151.278, 1278.125, -122.875), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_08 = { AimVectors = { [0] = Vec3(0.452, -0.146, -0.880), [1] = Vec3(0.436, -0.900, 0.003), [2] = Vec3(0.302, -0.733, -0.610), [3] = Vec3(-0.058, -0.988, 0.144), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(831.667, 2186.875, 295.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_09 = { AimVectors = { [0] = Vec3(-0.178, -0.769, -0.614), [1] = Vec3(-0.374, -0.924, 0.074), [2] = Vec3(-0.069, -0.997, -0.043), [3] = Vec3(-0.420, -0.005, -0.907), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1098.688, 2180.139, 295.125), Radius = 32, }, DEFEND_Axis_JeepPassRampsPos2_10 = { AimVectors = { [0] = Vec3(-0.372, 0.635, -0.677), [1] = Vec3(-0.398, -0.913, 0.093), [2] = Vec3(-0.084, -0.991, -0.100), [3] = Vec3(-0.296, -0.480, -0.826), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1091.358, 2026.185, 295.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos1_01 = { AimVectors = { [0] = Vec3(-0.201, -0.975, -0.096), [1] = Vec3(-0.270, 0.955, 0.122), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1134.535, 1547.138, -103.873), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos1_02 = { AimVectors = { [0] = Vec3(0.116, -0.990, -0.078), [1] = Vec3(0.111, 0.986, 0.127), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(921.125, 1507.857, -109.089), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos1_03 = { AimVectors = { [0] = Vec3(-0.305, -0.950, -0.073), [1] = Vec3(-0.314, 0.944, 0.102), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1119.570, 1017.257, -166.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos1_04 = { AimVectors = { [0] = Vec3(0.309, 0.944, 0.119), [1] = Vec3(0.145, -0.987, -0.063), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(921.125, 1220.875, -147.996), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_01 = { AimVectors = { [0] = Vec3(-0.122, -0.993, -0.003), [1] = Vec3(-0.972, -0.234, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1283.875, 569.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_02 = { AimVectors = { [0] = Vec3(0.197, -0.980, -0.002), [1] = Vec3(-0.989, -0.150, -0.012), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1152.822, 569.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_03 = { AimVectors = { [0] = Vec3(-0.046, 0.995, 0.083), [1] = Vec3(0.985, 0.172, 0.008), [2] = Vec3(-0.974, 0.228, -0.018), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1070.219, 354.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_04 = { AimVectors = { [0] = Vec3(0.036, 0.995, 0.096), [1] = Vec3(-0.955, 0.297, -0.010), [2] = Vec3(0.980, 0.200, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(945.835, 354.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_05 = { AimVectors = { [0] = Vec3(0.881, -0.473, -0.022), [1] = Vec3(0.997, -0.073, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(197.390, 466.885, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_06 = { AimVectors = { [0] = Vec3(0.788, 0.062, -0.613), [1] = Vec3(0.109, 0.915, 0.389), [2] = Vec3(0.951, 0.156, -0.266), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(208.875, 359.125, 33.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepWithGoldPos2_07 = { AimVectors = { [0] = Vec3(0.690, 0.265, -0.673), [1] = Vec3(0.924, 0.027, -0.382), [2] = Vec3(-0.018, 0.984, 0.178), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(141.875, 396.125, 201.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_08 = { AimVectors = { [0] = Vec3(0.887, 0.047, -0.460), [1] = Vec3(0.986, 0.107, -0.131), [2] = Vec3(0.746, 0.641, -0.182), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(186.125, 354.125, -95.667), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_09 = { AimVectors = { [0] = Vec3(0.987, 0.160, -0.004), [1] = Vec3(-0.975, 0.222, 0.015), [2] = Vec3(-0.279, 0.960, -0.017), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(598.746, 354.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos2_10 = { AimVectors = { [0] = Vec3(0.709, -0.055, -0.704), [1] = Vec3(0.035, 0.968, 0.249), [2] = Vec3(0.935, -0.032, -0.353), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(141.875, 491.188, 201.125), Radius = 32, Stance = "crouch", }, DEFEND_Axis_JeepWithGoldPos3_01 = { AimVectors = { [0] = Vec3(0.795, -0.607, -0.013), [1] = Vec3(-0.983, -0.183, -0.018), [2] = Vec3(-0.827, -0.359, 0.432), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-363.729, 1409.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_02 = { AimVectors = { [0] = Vec3(-0.924, -0.383, -0.017), [1] = Vec3(0.920, -0.393, -0.008), [2] = Vec3(-0.316, -0.596, 0.738), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-823.971, 1409.648, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_03 = { AimVectors = { [0] = Vec3(0.989, -0.147, -0.028), [1] = Vec3(-0.979, 0.202, 0.003), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-341.451, 1110.129, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_04 = { AimVectors = { [0] = Vec3(-0.999, -0.050, -0.002), [1] = Vec3(-0.151, -0.989, -0.012), [2] = Vec3(-0.949, -0.146, 0.278), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(2.874, 1328.502, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_05 = { AimVectors = { [0] = Vec3(0.875, -0.484, -0.010), [1] = Vec3(-0.969, -0.245, -0.015), [2] = Vec3(-0.763, -0.388, 0.518), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-575.373, 1409.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_06 = { AimVectors = { [0] = Vec3(-0.807, -0.590, 0.003), [1] = Vec3(0.943, -0.331, 0.011), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1100.360, 1422.062, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_07 = { AimVectors = { [0] = Vec3(-0.547, -0.837, -0.014), [1] = Vec3(0.250, -0.602, 0.759), [2] = Vec3(0.966, -0.258, 0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1300.678, 1409.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_08 = { AimVectors = { [0] = Vec3(-0.070, -0.998, -0.002), [1] = Vec3(0.980, -0.200, 0.001), [2] = Vec3(0.658, -0.473, 0.585), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1502.349, 1400.411, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_09 = { AimVectors = { [0] = Vec3(0.048, -0.999, 0.011), [1] = Vec3(0.760, -0.343, 0.551), [2] = Vec3(0.991, -0.132, 0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1598.622, 1337.496, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_10 = { AimVectors = { [0] = Vec3(0.934, -0.318, -0.161), [1] = Vec3(-0.108, -0.850, 0.516), [2] = Vec3(-0.325, -0.946, 0.006), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-958.125, 1383.904, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos3_11 = { AimVectors = { [0] = Vec3(-0.759, -0.510, -0.405), [1] = Vec3(0.316, -0.949, -0.002), [2] = Vec3(0.437, -0.748, 0.499), [3] = Vec3(0.960, -0.241, -0.141), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1183.874, 1354.597, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_01 = { AimVectors = { [0] = Vec3(0.121, -0.983, -0.139), [1] = Vec3(0.794, -0.500, -0.345), [2] = Vec3(0.688, -0.677, 0.261), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1720.656, 1564.125, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_02 = { AimVectors = { [0] = Vec3(-0.064, -0.986, -0.152), [1] = Vec3(0.005, -0.827, -0.561), [2] = Vec3(0.102, -0.928, 0.358), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1488.125, 1564.125, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_03 = { AimVectors = { [0] = Vec3(0.205, -0.967, -0.151), [1] = Vec3(0.945, -0.209, -0.252), [2] = Vec3(0.801, -0.538, 0.261), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1795.125, 1469.290, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_04 = { AimVectors = { [0] = Vec3(0.224, -0.955, -0.195), [1] = Vec3(0.974, 0.063, -0.219), [2] = Vec3(0.868, -0.321, 0.378), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1795.125, 1227.874, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_05 = { AimVectors = { [0] = Vec3(0.202, -0.979, 0.010), [1] = Vec3(0.997, 0.071, -0.000), [2] = Vec3(0.550, -0.320, 0.771), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1745.875, 1210.395, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_06 = { AimVectors = { [0] = Vec3(0.857, -0.515, 0.010), [1] = Vec3(0.300, 0.954, 0.001), [2] = Vec3(0.387, 0.800, 0.458), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1797.439, 233.972, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_07 = { AimVectors = { [0] = Vec3(0.498, 0.863, -0.088), [1] = Vec3(0.560, -0.824, -0.085), [2] = Vec3(0.612, 0.515, 0.600), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1795.125, 599.012, -134.276), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_08 = { AimVectors = { [0] = Vec3(-0.076, 0.997, -0.000), [1] = Vec3(-0.167, -0.986, -0.019), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1488.835, 433.349, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_09 = { AimVectors = { [0] = Vec3(0.438, -0.899, 0.003), [1] = Vec3(0.506, 0.863, 0.003), [2] = Vec3(0.528, 0.390, 0.754), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1745.875, 695.706, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos4_10 = { AimVectors = { [0] = Vec3(0.415, -0.899, -0.136), [1] = Vec3(0.789, 0.172, 0.589), [2] = Vec3(0.700, 0.680, -0.218), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1795.125, 831.830, -72.746), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_01 = { AimVectors = { [0] = Vec3(0.999, 0.048, -0.002), [1] = Vec3(0.196, 0.981, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1745.875, -65.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_02 = { AimVectors = { [0] = Vec3(0.924, -0.382, 0.002), [1] = Vec3(0.230, 0.973, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1745.874, 106.006, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_03 = { AimVectors = { [0] = Vec3(0.225, 0.957, -0.183), [1] = Vec3(0.911, -0.097, -0.400), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1808.150, 5.662, 12.125), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_04 = { AimVectors = { [0] = Vec3(0.306, 0.952, -0.002), [1] = Vec3(0.845, -0.535, 0.017), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1798.340, 231.381, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_05 = { AimVectors = { [0] = Vec3(0.994, 0.109, -0.002), [1] = Vec3(0.032, 0.999, -0.012), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1559.612, -65.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_06 = { AimVectors = { [0] = Vec3(0.140, -0.990, -0.025), [1] = Vec3(-0.989, -0.149, 0.007), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1344.875, 149.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_07 = { AimVectors = { [0] = Vec3(-0.991, -0.133, -0.003), [1] = Vec3(0.078, -0.996, -0.032), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1258.611, 149.874, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_08 = { AimVectors = { [0] = Vec3(-0.027, -1.000, -0.015), [1] = Vec3(-0.998, -0.070, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1152.125, 149.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_09 = { AimVectors = { [0] = Vec3(-0.041, -0.999, -0.020), [1] = Vec3(-0.808, 0.589, -0.020), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1152.125, -120.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos5_10 = { AimVectors = { [0] = Vec3(-0.036, -0.999, -0.020), [1] = Vec3(-0.930, 0.367, -0.030), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1152.125, 14.492, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_01 = { AimVectors = { [0] = Vec3(0.994, -0.087, -0.068), [1] = Vec3(0.209, 0.978, -0.008), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1430.874, -905.873, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_02 = { AimVectors = { [0] = Vec3(0.858, 0.420, -0.296), [1] = Vec3(0.083, 0.997, -0.007), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1367.875, -1535.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_03 = { AimVectors = { [0] = Vec3(0.843, 0.187, -0.504), [1] = Vec3(-0.019, 1.000, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1241.875, -1661.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_04 = { AimVectors = { [0] = Vec3(-0.025, -0.997, -0.066), [1] = Vec3(-0.575, 0.817, -0.035), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1152.125, -346.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_05 = { AimVectors = { [0] = Vec3(-0.032, -0.996, -0.085), [1] = Vec3(-0.456, 0.890, -0.032), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1152.127, -494.801, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_06 = { AimVectors = { [0] = Vec3(0.392, -0.915, -0.093), [1] = Vec3(0.374, 0.927, -0.003), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1430.875, -744.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_07 = { AimVectors = { [0] = Vec3(0.020, -0.993, -0.116), [1] = Vec3(-0.321, 0.947, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1152.125, -687.035, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_08 = { AimVectors = { [0] = Vec3(0.852, -0.282, -0.441), [1] = Vec3(0.021, 1.000, -0.018), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1290.490, -1535.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_09 = { AimVectors = { [0] = Vec3(0.608, -0.777, -0.162), [1] = Vec3(0.080, 0.997, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1367.874, -1280.527, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldPos6_10 = { AimVectors = { [0] = Vec3(0.759, -0.625, -0.183), [1] = Vec3(0.108, 0.994, -0.003), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1367.875, -1407.264, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_01 = { AimVectors = { [0] = Vec3(-0.380, -0.925, -0.009), [1] = Vec3(-0.907, 0.421, 0.018), [2] = Vec3(-0.281, 0.549, 0.787), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 764.396, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_02 = { AimVectors = { [0] = Vec3(-0.285, -0.958, -0.004), [1] = Vec3(-0.979, 0.203, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.873, 954.275, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_03 = { AimVectors = { [0] = Vec3(-0.999, -0.038, 0.003), [1] = Vec3(-0.227, -0.974, -0.007), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 1115.875, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_04 = { AimVectors = { [0] = Vec3(0.074, -0.997, 0.005), [1] = Vec3(0.946, -0.325, 0.001), [2] = Vec3(0.147, 0.989, -0.009), [3] = Vec3(0.190, 0.665, 0.722), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(396.126, 659.066, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_05 = { AimVectors = { [0] = Vec3(-0.985, 0.166, -0.052), [1] = Vec3(0.993, 0.114, -0.023), [2] = Vec3(-0.322, 0.947, -0.012), [3] = Vec3(-0.165, 0.821, 0.546), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(599.245, 354.128, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_06 = { AimVectors = { [0] = Vec3(-1.000, -0.029, 0.001), [1] = Vec3(0.007, -1.000, -0.000), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(484.937, 1115.874, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_07 = { AimVectors = { [0] = Vec3(-0.263, -0.734, -0.627), [1] = Vec3(-0.644, -0.280, -0.712), [2] = Vec3(0.380, 0.921, 0.083), [3] = Vec3(-0.959, 0.280, 0.048), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(686.802, 1135.979, 350.011), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_08 = { AimVectors = { [0] = Vec3(0.984, 0.176, -0.004), [1] = Vec3(-0.974, 0.225, -0.027), [2] = Vec3(-0.483, 0.876, -0.007), [3] = Vec3(0.707, 0.707, -0.007), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(729.774, 354.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_09 = { AimVectors = { [0] = Vec3(0.082, -0.997, -0.000), [1] = Vec3(0.771, -0.637, 0.001), [2] = Vec3(0.075, 0.995, -0.063), [3] = Vec3(0.318, 0.530, 0.786), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(396.127, 775.380, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderLadder_10 = { AimVectors = { [0] = Vec3(0.992, 0.127, -0.004), [1] = Vec3(0.540, 0.842, -0.000), [2] = Vec3(0.513, 0.729, 0.454), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(270.125, 354.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_01 = { AimVectors = { [0] = Vec3(0.993, 0.120, -0.001), [1] = Vec3(0.027, 0.991, 0.128), [2] = Vec3(-0.399, 0.917, -0.015), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-123.988, 858.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_02 = { AimVectors = { [0] = Vec3(-0.791, 0.611, -0.037), [1] = Vec3(0.988, 0.152, -0.005), [2] = Vec3(-0.293, 0.956, 0.003), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(86.746, 863.953, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_03 = { AimVectors = { [0] = Vec3(0.982, -0.187, -0.010), [1] = Vec3(0.004, 1.000, -0.003), [2] = Vec3(0.165, 0.976, 0.142), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-252.307, 1012.575, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_04 = { AimVectors = { [0] = Vec3(-0.977, 0.018, 0.212), [1] = Vec3(-0.086, 0.982, 0.167), [2] = Vec3(-0.053, -0.998, -0.041), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(2.875, 1210.991, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_05 = { AimVectors = { [0] = Vec3(-0.974, -0.093, 0.206), [1] = Vec3(-0.328, 0.945, 0.020), [2] = Vec3(-0.138, -0.990, -0.044), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(2.875, 1328.780, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_06 = { AimVectors = { [0] = Vec3(0.185, -0.983, 0.009), [1] = Vec3(-0.942, -0.239, 0.234), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-102.500, 1446.254, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_07 = { AimVectors = { [0] = Vec3(0.988, -0.156, -0.006), [1] = Vec3(-0.937, 0.219, 0.271), [2] = Vec3(0.252, 0.968, -0.002), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-340.830, 1110.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_08 = { AimVectors = { [0] = Vec3(0.786, -0.618, -0.023), [1] = Vec3(-0.939, -0.202, 0.278), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-363.602, 1409.873, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_09 = { AimVectors = { [0] = Vec3(0.888, -0.459, -0.032), [1] = Vec3(-0.986, -0.167, -0.019), [2] = Vec3(-0.862, -0.276, 0.425), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-556.074, 1361.889, -208.875), Radius = 32, }, DEFEND_Axis_JeepWithGoldUnderMG42_10 = { AimVectors = { [0] = Vec3(0.926, -0.377, -0.021), [1] = Vec3(-0.928, -0.373, -0.027), [2] = Vec3(-0.301, -0.601, 0.740), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-825.396, 1409.478, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGolds_01 = { AimVectors = { [0] = Vec3(0.446, -0.879, -0.167), [1] = Vec3(0.090, 0.989, 0.119), [2] = Vec3(0.410, 0.606, 0.682), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(921.125, 1278.125, -133.764), Radius = 32, }, DEFEND_Axis_JeepWithGolds_02 = { AimVectors = { [0] = Vec3(0.087, -0.992, -0.094), [1] = Vec3(0.386, 0.917, 0.101), [2] = Vec3(0.471, -0.706, 0.529), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(921.125, 1724.751, -84.960), Radius = 32, }, DEFEND_Axis_JeepWithGolds_03 = { AimVectors = { [0] = Vec3(-0.410, -0.912, 0.007), [1] = Vec3(-0.076, 0.990, 0.118), [2] = Vec3(-0.733, -0.680, -0.003), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1094.875, 711.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGolds_04 = { AimVectors = { [0] = Vec3(0.062, 0.991, 0.119), [1] = Vec3(0.634, -0.774, 0.003), [2] = Vec3(0.320, -0.947, 0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(921.125, 711.125, -197.875), Radius = 32, }, DEFEND_Axis_JeepWithGolds_05 = { AimVectors = { [0] = Vec3(-0.236, -0.967, -0.096), [1] = Vec3(-0.147, 0.982, 0.119), [2] = Vec3(-0.088, -0.993, -0.076), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1094.875, 1134.673, -153.260), Radius = 32, }, DEFEND_Axis_JeepWithGolds_06 = { AimVectors = { [0] = Vec3(0.385, -0.921, -0.055), [1] = Vec3(0.061, 0.992, 0.111), [2] = Vec3(0.102, -0.992, -0.079), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(921.125, 946.612, -175.497), Radius = 32, }, DEFEND_Axis_MG_02 = { AimVectors = { [0] = Vec3(-0.998, 0.054, -0.012), [1] = Vec3(-0.593, 0.805, -0.017), [2] = Vec3(0.574, 0.819, -0.012), [3] = Vec3(-1.000, -0.000, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(871.875, -643.125, -188.875), Radius = 32, Roles = { [0] = "DEFENDER1", }, }, DEFEND_Axis_MG_03 = { AimVectors = { [0] = Vec3(-0.990, 0.131, -0.052), [1] = Vec3(-0.856, 0.512, -0.070), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1220.875, -757.875, -103.826), Radius = 32, Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_Axis_MG_04 = { AimVectors = { [0] = Vec3(-0.889, 0.458, 0.009), [1] = Vec3(0.451, 0.892, -0.004), [2] = Vec3(-0.296, 0.955, -0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 20, Position = Vec3(772.238, -948.461, -150.862), Radius = 20, Roles = { [0] = "DEFENDER1", }, Stance = "prone", }, DEFEND_Axis_MG_08 = { AimVectors = { [0] = Vec3(-0.997, -0.071, -0.009), [1] = Vec3(-0.659, 0.752, -0.011), [2] = Vec3(0.599, 0.801, -0.021), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(872.154, -559.630, -166.875), Radius = 32, Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_Axis_MG_09 = { AimVectors = { [0] = Vec3(-0.944, -0.325, 0.058), [1] = Vec3(-0.109, 0.994, 0.027), [2] = Vec3(-0.961, -0.274, 0.046), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(519.957, -423.233, -209.875), Radius = 32, Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_Axis_MG_10 = { AimVectors = { [0] = Vec3(-0.996, 0.022, 0.083), [1] = Vec3(-0.979, 0.198, 0.055), [2] = Vec3(-0.092, 0.996, 0.018), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(519.352, -653.905, -209.875), Radius = 32, Roles = { [0] = "DEFENDER1", }, Stance = "crouch", }, DEFEND_CP_01 = { AimVectors = { [0] = Vec3(0.134, -0.991, 0.027), [1] = Vec3(0.395, 0.918, 0.037), [2] = Vec3(0.019, -0.997, 0.079), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1199.875, 1931.693, 12.125), Radius = 32, Stance = "crouch", }, DEFEND_CP_02 = { AimVectors = { [0] = Vec3(-0.179, -0.983, 0.026), [1] = Vec3(-0.515, 0.856, 0.041), [2] = Vec3(-0.333, -0.942, 0.051), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-908.941, 2027.637, 12.125), Radius = 32, Stance = "crouch", }, DEFEND_CP_03 = { AimVectors = { [0] = Vec3(-0.052, 0.982, -0.180), [1] = Vec3(-0.878, 0.418, -0.234), [2] = Vec3(-0.523, 0.803, -0.287), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 20, Position = Vec3(-986.341, 816.126, 315.125), Radius = 20, Stance = "crouch", }, DEFEND_CP_04 = { AimVectors = { [0] = Vec3(0.199, -0.941, -0.275), [1] = Vec3(0.535, 0.625, -0.568), [2] = Vec3(0.086, -0.984, -0.156), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 20, Position = Vec3(-1225.835, 1745.875, 206.806), Radius = 20, }, DEFEND_JeepPassRampsPos1_1_01 = { AimVectors = { [0] = Vec3(-0.929, -0.366, -0.062), [1] = Vec3(-0.950, 0.208, -0.234), [2] = Vec3(-0.151, -0.958, -0.243), [3] = Vec3(-0.487, 0.766, -0.420), [4] = Vec3(-0.648, -0.721, 0.248), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(653.875, 3066.182, 127.183), Radius = 32, Stance = "crouch", }, DEFEND_JeepPassRampsPos1_1_02 = { AimVectors = { [0] = Vec3(0.665, -0.747, -0.009), [1] = Vec3(-0.976, -0.218, 0.013), [2] = Vec3(-0.776, 0.628, -0.055), [3] = Vec3(0.124, 0.913, 0.389), [4] = Vec3(-0.756, -0.501, 0.421), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(594.752, 2806.406, 1.125), Radius = 32, }, DEFEND_JeepPassRampsPos1_1_03 = { AimVectors = { [0] = Vec3(-0.279, 0.959, -0.040), [1] = Vec3(-0.996, 0.086, -0.007), [2] = Vec3(0.946, 0.324, -0.015), [3] = Vec3(0.771, 0.575, 0.273), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(467.257, 2446.125, 7.125), Radius = 32, }, DEFEND_JeepPassRampsPos1_1_04 = { AimVectors = { [0] = Vec3(-0.989, -0.147, 0.008), [1] = Vec3(0.084, -0.993, -0.081), [2] = Vec3(0.981, -0.192, -0.000), [3] = Vec3(0.811, -0.279, 0.513), [4] = Vec3(-0.875, -0.346, 0.338), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(906.671, 2753.875, 1.125), Radius = 32, }, DEFEND_JeepPassRampsPos1_1_05 = { AimVectors = { [0] = Vec3(-1.000, 0.007, 0.005), [1] = Vec3(0.239, 0.971, 0.010), [2] = Vec3(-0.717, -0.697, 0.001), [3] = Vec3(-0.619, 0.634, 0.464), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1156.060, 2529.810, 1.125), Radius = 32, }, DEFEND_MarketPlace_01 = { AimVectors = { [0] = Vec3(-0.806, 0.592, -0.015), [1] = Vec3(-0.285, 0.958, -0.023), [2] = Vec3(-0.994, 0.105, -0.010), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1220.875, -695.875, -187.875), Radius = 32, Roles = { [0] = "DEFENDER1", [1] = "ATTACKER1", }, }, DEFEND_MarketPlace_02 = { AimVectors = { [0] = Vec3(0.372, 0.928, 0.006), [1] = Vec3(-0.444, 0.896, -0.017), [2] = Vec3(-0.894, 0.448, 0.001), }, DisableCM = 1, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(879.612, -968.875, -197.875), Radius = 32, Roles = { [0] = "DEFENDER1", [1] = "ATTACKER1", }, }, ESCORT_Jeep = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(-0.748, -107.287, -19.375), [1] = Vec3(62.888, -42.573, -19.375), [2] = Vec3(65.962, 35.066, -19.375), [3] = Vec3(-1.171, 107.756, -19.375), [4] = Vec3(-67.616, 34.436, -19.375), [5] = Vec3(-63.264, -38.784, -19.375), }, Position = Vec3(-693.784, -2571.108, -302.875), Roles = { [0] = "ATTACKER", }, Vehicle = "MOVER_jeep_mover", }, FLAG_jeep_gold = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(544.000, 1512.000, 845.125), TeamAvailability = 4, }, GRENADE_Jeep = { Count = 4, Facing = Vec3(-0.418, 0.439, 0.795), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(281.798, -778.174, -197.875), PrimeGrenade = 1, Roles = { [0] = "DEFENDER1", }, TargetGoal = "MOVER_jeep_mover", TraceInfo = { }, }, HEALTHCAB_health = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-780.000, 1015.000, 245.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t13 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1098.000, -956.000, -156.000), Range = 1250, TeamAvailability = 6, }, MOBILEMG42_Axis_Gold_10 = { AimVectors = { [0] = Vec3(-0.400, -0.913, 0.084), }, GoalType = "MOBILEMG42", MaxCampTime = 90, MinCampTime = 60, MinRadius = 32, Position = Vec3(1209.580, 2168.245, 295.125), }, MOBILEMG42_Axis_Gold_11 = { AimVectors = { [0] = Vec3(0.999, -0.052, 0.010), }, GoalType = "MOBILEMG42", MaxCampTime = 90, MinCampTime = 60, MinRadius = 32, Position = Vec3(302.687, 1822.383, 400.125), }, MOBILEMG42_Axis_Gold_13 = { AimVectors = { [0] = Vec3(-0.163, -0.978, -0.127), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 80, MinRadius = 32, Position = Vec3(600.347, 1815.739, 757.125), }, MOBILEMG42_Axis_Gold_14 = { AimVectors = { [0] = Vec3(-0.120, -0.979, -0.163), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 80, MinRadius = 32, Position = Vec3(590.464, 1811.279, 578.125), }, MOBILEMG42_Axis_JeepPassGatePos3_10 = { AimVectors = { [0] = Vec3(0.011, -0.999, -0.051), }, GoalType = "MOBILEMG42", MaxCampTime = 240, MinCampTime = 180, MinRadius = 32, Position = Vec3(-192.669, 3218.838, -82.875), }, MOBILEMG42_Axis_MG_01 = { AimVectors = { [0] = Vec3(-0.997, -0.056, 0.054), }, GoalType = "MOBILEMG42", MaxCampTime = 360, MinCampTime = 180, MinRadius = 32, Position = Vec3(721.413, -547.695, -208.875), Roles = { [0] = "DEFENDER1", }, }, MOBILEMORTAR_Axis_JeepOnEscapeSquare_16 = { GoalType = "MOBILEMORTAR", MinRadius = 32, MortarAim = { [0] = Vec3(-0.277, -0.959, 0.054), [1] = Vec3(-0.274, -0.959, 0.075), }, Position = Vec3(618.999, 3308.647, 1.125), }, MOBILEMORTAR_Axis_JeepOnEscapeSquare_17 = { GoalType = "MOBILEMORTAR", MinRadius = 32, MortarAim = { [0] = Vec3(-0.121, -0.990, 0.078), [1] = Vec3(-0.126, -0.987, 0.103), }, Position = Vec3(-291.258, 3280.202, 12.125), }, MOUNTMG42_465 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 240, MinCampTime = 180, Position = Vec3(-688.000, 2576.000, 68.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_Street = { AimVectors = { [0] = Vec3(0.946, 0.325, 0.005), [1] = Vec3(1.000, 0.010, -0.002), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 240, MinCampTime = 180, Position = Vec3(-688.000, 2576.000, 68.000), TeamAvailability = 6, }, MOUNTMG42_miscmg = { AimVectors = { [0] = Vec3(-0.057, 0.923, -0.379), [1] = Vec3(-0.019, 0.994, -0.111), [2] = Vec3(0.795, 0.607, 0.009), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 240, MinCampTime = 180, Position = Vec3(-135.000, 581.000, 267.000), TeamAvailability = 6, }, MOVER_brauchtmaned = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(743.500, 1793.500, 463.500), TeamAvailability = 6, }, MOVER_jeep_mover = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-776.000, -2296.500, -271.500), TeamAvailability = 4, }, MOVER_jeep_mover2 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-776.000, -2295.898, -271.711), TeamAvailability = 6, }, MOVER_jeep_mover2_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-784.473, -2327.925, -284.807), TagName = "jeep_mover2", TeamAvailability = 6, }, MOVER_jeep_mover2_2 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-767.476, -2327.925, -284.807), TagName = "jeep_mover2", TeamAvailability = 6, }, MOVER_jeep_mover2_3 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-784.473, -2327.925, -284.807), TagName = "jeep_mover2", TeamAvailability = 6, }, MOVER_jeep_mover2_4 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-767.476, -2327.925, -284.807), TagName = "jeep_mover2", TeamAvailability = 6, }, MOVER_jeep_mover2_5 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-784.473, -2327.925, -284.807), TagName = "jeep_mover2", TeamAvailability = 6, }, MOVER_jeep_wheelfront = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-776.031, -2240.922, -297.016), TeamAvailability = 6, }, MOVER_jeep_wheelrear = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-775.930, -2341.922, -296.828), TeamAvailability = 6, }, MOVER_south_healthcabinet_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-778.501, 1015.000, 238.998), TeamAvailability = 4, }, PLANTMINE_Axis_Tunnel_01 = { GoalType = "PLANTMINE", Position = Vec3(-767.867, 2840.675, -198.875), Radius = 32, }, PLANTMINE_Axis_Tunnel_02 = { GoalType = "PLANTMINE", Position = Vec3(-689.721, 2732.251, -197.832), Radius = 32, }, PLANTMINE_Axis_Tunnel_03 = { GoalType = "PLANTMINE", Position = Vec3(-577.655, 2803.582, -197.832), Radius = 32, }, PLANTMINE_Axis_Tunnel_04 = { GoalType = "PLANTMINE", Position = Vec3(-411.411, 2731.615, -197.832), Radius = 32, }, PLANTMINE_Axis_Tunnel_05 = { GoalType = "PLANTMINE", Position = Vec3(-474.743, 2589.059, -197.832), Radius = 32, }, PLANTMINE_Axis_Tunnel_06 = { GoalType = "PLANTMINE", Position = Vec3(-368.732, 2497.457, -197.832), Radius = 32, }, PLANTMINE_Axis_Tunnel_07 = { GoalType = "PLANTMINE", Position = Vec3(-442.611, 2384.164, -198.875), Radius = 32, }, PLANTMINE_Axis_Tunnel_08 = { GoalType = "PLANTMINE", Position = Vec3(-414.920, 2258.167, -197.875), Radius = 32, }, PLANT_1st_Ramp = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-126.000, 2893.497, -147.000), TagName = "1st Ramp", TeamAvailability = 2, }, PLANT_2nd_Ramp = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(90.000, 3255.000, -42.000), TagName = "2nd Ramp", TeamAvailability = 2, }, PLANT_Command_Post = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.583, 0.812, 0.017), [1] = Vec3(0.852, 0.504, 0.142), }, Timeout = 32, position = Vec3(-1438.875, 816.125, 234.125), stance = "crouch", }, }, CreateOnLoad = 0, DetonateSpots = { [0] = Vec3(-1438.875, 816.125, 234.125), }, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-984.001, 816.500, 262.000), Roles = { [0] = "DEFENDER", [1] = "ATTACKER2", }, TagName = "Command Post", TeamAvailability = 6, }, PLANT_Command_Post1 = { DetonateSpots = { [0] = Vec3(-1387.747, 816.127, 234.125), }, ExplosiveType = 3, GoalType = "PLANT", MinRadius = 32, Position = Vec3(-984.020, 876.723, 211.125), Roles = { [0] = "DEFENDER", [1] = "ATTACKER2", }, TraceInfo = { class = "GOAL", endPos = Vec3(-836.940, -111.144, 325.939), eyePos = Vec3(-1004.047, 897.799, 274.125), id = 379, }, }, PLANT_Jeep = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-784.000, -2282.000, -469.000), TeamAvailability = 2, }, PLANT_Jeep_Barrier = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.667, -0.745, 0.003), }, Timeout = 33, position = Vec3(-312.125, 2365.875, -174.875), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.983, -0.143, 0.116), [1] = Vec3(0.116, -0.992, 0.046), }, Timeout = 33, position = Vec3(-249.875, 2375.875, -174.875), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-126.001, 2030.000, -179.999), TagName = "Jeep Barrier", TeamAvailability = 4, }, PLANT_Ladder = { CreateOnLoad = 0, DetonateSpots = { [0] = Vec3(991.967, 962.681, 192.125), }, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(500.001, 728.000, 180.499), TeamAvailability = 2, }, PLANT_Market_Gate = { CoverSplit = Vec3(0.977, 0.214, -0.020), CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.970, -0.211, 0.118), }, Timeout = 25, position = Vec3(-58.073, -522.125, -174.875), stance = "prone", }, [1] = { AimVectors = { [0] = Vec3(0.993, 0.094, 0.075), }, Timeout = 25, position = Vec3(-125.495, -653.875, -174.875), stance = "prone", }, [2] = { AimVectors = { [0] = Vec3(0.993, 0.094, 0.075), [1] = Vec3(0.835, 0.549, 0.036), }, Timeout = 22, position = Vec3(192.386, -831.126, -174.875), stance = "crouch", }, [3] = { AimVectors = { [0] = Vec3(0.659, 0.752, 0.030), [1] = Vec3(0.019, 1.000, 0.010), }, Timeout = 22, position = Vec3(406.875, -1020.875, -174.875), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(118.500, -587.999, -51.500), TagName = "Market Gate", TeamAvailability = 4, }, PLANT_Tower_Wall = { CreateOnLoad = 0, DetonateSpots = { [0] = Vec3(554.193, 1775.937, 602.125), }, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(435.500, 1438.500, 563.999), TagName = "Tower Wall", TeamAvailability = 4, }, REPAIRMG42_465 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-688.000, 2576.000, 68.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_Street = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-688.000, 2576.000, 68.000), TeamAvailability = 6, }, REPAIRMG42_miscmg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-135.000, 581.000, 267.000), TeamAvailability = 6, }, ROUTE_Allied_FirstSpawnBack = { GoalType = "ROUTE", Position = Vec3(-918.382, -2644.822, -314.875), Radius = 200, }, ROUTE_Allied_FirstSpawnFront = { GoalType = "ROUTE", Position = Vec3(-878.136, -1866.377, -313.875), Radius = 280, }, ROUTE_Allied_FirstSpawnSide1 = { GoalType = "ROUTE", Position = Vec3(-1192.646, -2426.213, -268.370), Radius = 200, }, ROUTE_Allied_FirstSpawnSide2 = { GoalType = "ROUTE", Position = Vec3(-1391.633, -2415.698, -197.875), Radius = 200, }, ROUTE_AroundStreetMG42 = { GoalType = "ROUTE", Position = Vec3(-827.773, 2453.448, 12.125), Radius = 125, }, ROUTE_Corner = { GoalType = "ROUTE", Position = Vec3(-228.373, 1359.100, -208.875), Radius = 125, }, ROUTE_CornerAxisFirstSpawn = { GoalType = "ROUTE", Position = Vec3(882.913, 2472.557, 1.125), Radius = 125, }, ROUTE_Door = { GoalType = "ROUTE", Position = Vec3(785.742, 1792.836, 400.125), Radius = 125, }, ROUTE_Door2 = { GoalType = "ROUTE", Position = Vec3(674.030, 1795.236, 400.199), Radius = 125, }, ROUTE_FirstAxisSpawn_1Floor1 = { GoalType = "ROUTE", Position = Vec3(1144.172, 3156.920, 1.125), Radius = 250, }, ROUTE_FirstAxisSpawn_1Floor2 = { GoalType = "ROUTE", Position = Vec3(786.034, 3290.282, 1.125), Radius = 125, }, ROUTE_FirstAxisSpawn_2Floor1 = { GoalType = "ROUTE", Position = Vec3(1119.150, 3538.818, 169.125), Radius = 250, }, ROUTE_FirstAxisSpawn_2Floor2 = { GoalType = "ROUTE", Position = Vec3(1145.847, 3178.110, 169.125), Radius = 250, }, ROUTE_FlagGold = { GoalType = "ROUTE", Position = Vec3(482.179, 1508.226, 841.281), Radius = 125, }, ROUTE_HorizontalLadder = { GoalType = "ROUTE", Position = Vec3(658.943, 728.698, 222.125), Radius = 125, }, ROUTE_InsideUnderCP = { GoalType = "ROUTE", Position = Vec3(-1070.434, 787.486, 12.125), Radius = 125, }, ROUTE_InsideUnderCP1 = { GoalType = "ROUTE", Position = Vec3(-790.478, 963.807, 12.125), Radius = 125, }, ROUTE_LadderNearTree = { GoalType = "ROUTE", Position = Vec3(1231.355, 1440.662, 211.125), Radius = 125, }, ROUTE_LadderSpawn = { GoalType = "ROUTE", Position = Vec3(924.996, 1892.814, 295.125), Radius = 125, }, ROUTE_LadderToCP = { GoalType = "ROUTE", Position = Vec3(-1292.005, 1175.959, -208.875), Radius = 125, }, ROUTE_LeftPassage = { GoalType = "ROUTE", Position = Vec3(475.020, 277.150, -197.875), Radius = 125, }, ROUTE_Passage = { GoalType = "ROUTE", Position = Vec3(953.218, 675.391, -209.875), Radius = 125, }, ROUTE_Ramps = { GoalType = "ROUTE", Position = Vec3(-61.917, 3170.789, -82.875), Radius = 125, }, ROUTE_RightPassage = { GoalType = "ROUTE", Position = Vec3(1234.035, 165.648, -197.735), Radius = 125, }, ROUTE_Roof = { GoalType = "ROUTE", Position = Vec3(-428.949, 1586.803, 403.352), Radius = 125, }, ROUTE_SpawnsNearCP = { GoalType = "ROUTE", Position = Vec3(-1108.406, 924.020, 210.125), Radius = 300, }, ROUTE_SpawnsOnMarketPlace = { GoalType = "ROUTE", Position = Vec3(669.827, -635.165, -209.875), Radius = 600, }, ROUTE_StairsToDoor = { GoalType = "ROUTE", Position = Vec3(843.164, 1674.239, 211.125), Radius = 125, }, ROUTE_StairsToWineCellar = { GoalType = "ROUTE", Position = Vec3(-1480.930, 1645.982, 11.125), Radius = 125, }, ROUTE_StreetToCP = { GoalType = "ROUTE", Position = Vec3(-1344.497, -59.274, -197.875), Radius = 125, }, ROUTE_ThroughMarketGate = { GoalType = "ROUTE", Position = Vec3(158.162, -585.626, -198.875), Radius = 125, }, ROUTE_UnderCP = { GoalType = "ROUTE", Position = Vec3(-1022.038, 1500.888, 1.125), Radius = 125, }, ROUTE_UnderHorizontalLadder = { GoalType = "ROUTE", Position = Vec3(387.360, 906.648, -208.875), Radius = 125, }, ROUTE_Wall = { GoalType = "ROUTE", Position = Vec3(688.435, 1357.873, 400.125), Radius = 125, }, ROUTE_Wall2 = { GoalType = "ROUTE", Position = Vec3(560.138, 1299.151, 400.125), Radius = 125, }, ROUTE_Wall3 = { GoalType = "ROUTE", Position = Vec3(300.522, 1329.335, 400.125), Radius = 125, }, ROUTE_WindowNearMarketGate = { GoalType = "ROUTE", Position = Vec3(-676.112, -189.397, -40.875), Radius = 125, }, ROUTE_WineCellar = { GoalType = "ROUTE", Position = Vec3(-850.733, 2820.071, -197.875), Radius = 125, }, SMOKEBOMB_Allies_AtJeepBarrier = { AimVectors = { [0] = Vec3(-0.099, 0.733, 0.813), }, GoalType = "SMOKEBOMB", MinRadius = 32, Position = Vec3(2.875, 1533.761, -198.875), Radius = 32, }, SMOKEBOMB_Allies_JeepAtRamps = { AimVectors = { [0] = Vec3(0.164, 0.314, 0.935), }, GoalType = "SMOKEBOMB", MinRadius = 32, Position = Vec3(-527.390, 2450.056, 12.125), Radius = 32, }, SMOKEBOMB_Allies_MG_02 = { AimVectors = { [0] = Vec3(0.408, -0.086, 0.909), }, GoalType = "SMOKEBOMB", MinRadius = 20, Position = Vec3(-401.837, -483.088, -208.875), Radius = 20, }, Version = 1, };