global _MG = { AMMOCAB_cabinet_ammo_model = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(4455.000, 6771.500, 33.500), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t103 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1935.000, 1558.500, 30.500), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_cabinet_health_model = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(4409.000, 6774.500, 33.500), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t104 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1886.000, 1554.500, 30.500), Range = 1250, TeamAvailability = 6, }, SNIPE_axis_1 = { AimVectors = { [0] = Vec3(0.155, -0.985, -0.081), [1] = Vec3(0.698, -0.716, 0.006), [2] = Vec3(-0.184, -0.983, 0.015), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(1289.899, 5634.125, 255.125), Radius = 32, }, SNIPE_axis_2 = { AimVectors = { [0] = Vec3(0.193, -0.980, -0.048), [1] = Vec3(-0.068, -0.997, 0.025), [2] = Vec3(0.641, -0.767, 0.029), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(890.386, 6619.355, 251.710), Radius = 32, }, SNIPE_axis_3 = { AimVectors = { [0] = Vec3(0.280, -0.950, -0.140), [1] = Vec3(0.661, -0.750, 0.010), [2] = Vec3(-0.432, -0.901, 0.031), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(2286.599, 5717.769, 255.125), Radius = 32, }, SNIPE_axis_4 = { AimVectors = { [0] = Vec3(0.109, -0.993, -0.044), [1] = Vec3(0.332, -0.943, 0.027), [2] = Vec3(-0.620, -0.784, 0.035), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(3805.343, 7104.449, 273.487), Radius = 32, Stance = "prone", }, SNIPE_axis_4_1 = { AimVectors = { [0] = Vec3(0.158, -0.987, -0.010), [1] = Vec3(0.158, -0.987, -0.010), [2] = Vec3(-0.651, -0.759, 0.006), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(4764.917, 7456.541, 380.487), Radius = 32, Stance = "crouch", TagName = "axis_4", }, SNIPE_axis_4_2 = { AimVectors = { [0] = Vec3(-0.356, -0.914, -0.193), [1] = Vec3(-0.055, -0.998, -0.008), [2] = Vec3(-0.466, -0.885, -0.004), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(5430.261, 6782.970, 366.885), Radius = 32, TagName = "axis_4", }, SNIPE_muur_1 = { AimVectors = { [0] = Vec3(-0.382, 0.922, -0.067), [1] = Vec3(-0.759, 0.651, -0.004), [2] = Vec3(0.225, 0.974, 0.008), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(5043.614, 2700.875, 255.125), Radius = 32, }, SNIPE_muur_1_1 = { AimVectors = { [0] = Vec3(-0.322, 0.947, 0.005), [1] = Vec3(-0.740, 0.672, 0.024), [2] = Vec3(0.193, 0.981, 0.038), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(5043.260, 2700.875, 255.125), Radius = 32, TagName = "muur_1", }, SNIPE_muur_2 = { AimVectors = { [0] = Vec3(-0.329, 0.925, -0.193), [1] = Vec3(-0.692, 0.722, 0.010), [2] = Vec3(-0.261, 0.965, 0.017), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(4028.695, 2633.576, 255.125), Radius = 32, }, SNIPE_plaats1 = { AimVectors = { [0] = Vec3(-0.453, 0.876, -0.166), [1] = Vec3(-0.309, 0.951, 0.027), [2] = Vec3(0.347, 0.938, 0.030), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(2541.585, 1235.135, 270.818), Radius = 32, Stance = "prone", }, SNIPE_plaats2 = { AimVectors = { [0] = Vec3(-0.154, 0.988, 0.012), [1] = Vec3(-0.154, 0.988, 0.012), [2] = Vec3(0.624, 0.781, 0.023), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(1597.075, 900.280, 377.711), Radius = 32, Stance = "prone", }, SNIPE_plaats3 = { AimVectors = { [0] = Vec3(0.459, 0.886, -0.063), [1] = Vec3(0.094, 0.996, -0.006), [2] = Vec3(0.509, 0.861, 0.000), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(869.888, 1480.518, 369.823), Radius = 32, }, SNIPE_plaats4 = { AimVectors = { [0] = Vec3(-0.337, 0.728, -0.597), [1] = Vec3(-0.708, 0.706, 0.017), [2] = Vec3(0.039, 0.998, 0.046), }, GoalType = "Snipe", MaxCampTime = 50, MinCampTime = 30, MinRadius = 32, Position = Vec3(5476.573, 1711.256, 251.783), Radius = 32, }, Version = 1, };