global _MG = { AMMOCAB_east_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(237.000, -3104.000, 400.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_east_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2355.000, -2794.000, 400.000), Range = 1250, TagName = "east_ammocabinet", TeamAvailability = 6, }, AMMOCAB_pnorth_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2931.958, -2344.939, 394.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2925.361, 2326.371, 404.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_tnorth_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-234.000, 3113.000, 399.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_west_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2359.000, 2786.000, 392.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_allied69 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-12.000, 0.000, 784.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_east_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(237.000, -3018.000, 396.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_east_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2357.000, -2684.000, 402.000), Range = 1250, TagName = "east_healthcabinet", TeamAvailability = 6, }, HEALTHCAB_pnorth_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2848.460, -2411.855, 392.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2822.696, 2415.565, 396.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_tnorth_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-229.000, 3005.000, 400.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_west_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2359.000, 2700.000, 388.000), Range = 1250, TeamAvailability = 6, }, MOVER_boot1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-2170.007, -1968.001, 349.000), TeamAvailability = 6, }, MOVER_boot1clips = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-2167.008, -1968.000, 348.000), TeamAvailability = 6, }, SNIPE_allied1 = { AimVectors = { [0] = Vec3(-0.058, -0.998, -0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1032.595, 2346.125, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied10 = { AimVectors = { [0] = Vec3(0.661, -0.751, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2783.946, 2536.928, 353.869), Radius = 35, Stance = "crouch", }, SNIPE_allied11 = { AimVectors = { [0] = Vec3(0.469, -0.883, 0.024), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2342.548, 2493.358, 356.239), Radius = 35, Stance = "prone", }, SNIPE_allied12 = { AimVectors = { [0] = Vec3(0.535, -0.845, -0.025), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3423.820, 1815.992, 504.278), Radius = 35, }, SNIPE_allied13 = { AimVectors = { [0] = Vec3(0.189, -0.982, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3732.407, 1699.912, 494.595), Radius = 35, Stance = "crouch", }, SNIPE_allied14 = { AimVectors = { [0] = Vec3(0.243, -0.970, -0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2846.324, 3555.706, 608.010), Radius = 35, }, SNIPE_allied15 = { AimVectors = { [0] = Vec3(0.046, -0.998, -0.041), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2424.048, 3689.126, 673.232), Radius = 35, Stance = "crouch", }, SNIPE_allied16 = { AimVectors = { [0] = Vec3(0.332, -0.943, 0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1871.462, 3695.374, 622.945), Radius = 35, Stance = "crouch", }, SNIPE_allied17 = { AimVectors = { [0] = Vec3(0.283, -0.959, -0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(56.867, 3667.008, 590.267), Radius = 35, Stance = "prone", }, SNIPE_allied18 = { AimVectors = { [0] = Vec3(0.007, -0.998, 0.059), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(222.947, 3638.076, 599.020), Radius = 35, Stance = "prone", }, SNIPE_allied19 = { AimVectors = { [0] = Vec3(0.262, -0.965, 0.001), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-450.847, 2722.809, 354.209), Radius = 35, Stance = "prone", }, SNIPE_allied2 = { AimVectors = { [0] = Vec3(-0.189, -0.982, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-874.604, 2315.645, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied20 = { AimVectors = { [0] = Vec3(-0.571, -0.820, -0.022), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2267.005, 2678.761, 360.125), Radius = 35, Stance = "prone", }, SNIPE_allied21 = { AimVectors = { [0] = Vec3(-0.660, -0.751, 0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2251.913, 2525.438, 354.125), Radius = 35, Stance = "prone", }, SNIPE_allied22 = { AimVectors = { [0] = Vec3(-0.217, -0.976, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(761.956, 2810.186, 610.327), Radius = 35, Stance = "crouch", }, SNIPE_allied23 = { AimVectors = { [0] = Vec3(0.074, -0.997, -0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(909.474, 2890.607, 354.125), Radius = 35, Stance = "prone", }, SNIPE_allied24 = { AimVectors = { [0] = Vec3(-0.559, -0.827, -0.065), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1944.791, 1481.910, 565.927), Radius = 35, Stance = "crouch", }, SNIPE_allied25 = { AimVectors = { [0] = Vec3(-0.509, -0.859, -0.057), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2471.597, 1433.720, 608.125), Radius = 35, Stance = "prone", }, SNIPE_allied26 = { AimVectors = { [0] = Vec3(-0.135, -0.989, -0.068), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3039.221, 1418.204, 609.608), Radius = 35, Stance = "crouch", }, SNIPE_allied27 = { AimVectors = { [0] = Vec3(-0.617, -0.787, 0.001), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3670.401, 2984.201, 678.368), Radius = 35, Stance = "crouch", }, SNIPE_allied28 = { AimVectors = { [0] = Vec3(-0.097, -0.995, 0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1499.211, 3691.140, 604.370), Radius = 35, Stance = "prone", }, SNIPE_allied29 = { AimVectors = { [0] = Vec3(-0.302, -0.953, 0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1943.945, 3411.177, 598.774), Radius = 35, Stance = "prone", }, SNIPE_allied3 = { AimVectors = { [0] = Vec3(0.349, -0.937, -0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3049.955, 2128.529, 389.282), Radius = 35, Stance = "prone", }, SNIPE_allied30 = { AimVectors = { [0] = Vec3(0.078, -0.997, -0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2214.866, 3646.148, 616.125), Radius = 35, }, SNIPE_allied31 = { AimVectors = { [0] = Vec3(-0.351, -0.935, -0.038), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1923.637, 3711.966, 616.125), Radius = 35, }, SNIPE_allied32 = { AimVectors = { [0] = Vec3(-0.533, -0.846, -0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2564.411, 3450.214, 598.048), Radius = 35, Stance = "prone", }, SNIPE_allied33 = { AimVectors = { [0] = Vec3(-0.535, -0.845, 0.025), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1828.749, 2718.209, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied34 = { AimVectors = { [0] = Vec3(-0.149, -0.989, 0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1910.755, 2695.915, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied35 = { AimVectors = { [0] = Vec3(-0.283, -0.955, -0.091), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2146.466, 2815.834, 648.125), Radius = 35, Stance = "prone", }, SNIPE_allied36 = { AimVectors = { [0] = Vec3(-0.215, -0.976, -0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(182.908, 2846.928, 353.429), Radius = 35, Stance = "prone", }, SNIPE_allied37 = { AimVectors = { [0] = Vec3(0.063, -0.998, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-10.247, 2575.727, 354.125), Radius = 35, Stance = "prone", }, SNIPE_allied38 = { AimVectors = { [0] = Vec3(-0.154, -0.988, -0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1876.535, 2368.329, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied39 = { AimVectors = { [0] = Vec3(0.353, -0.935, -0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1747.658, 2352.545, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied4 = { AimVectors = { [0] = Vec3(-0.417, -0.905, -0.082), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1858.351, 2385.264, 360.125), Radius = 35, Stance = "crouch", }, SNIPE_allied40 = { AimVectors = { [0] = Vec3(0.056, -0.998, -0.001), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-595.170, 2322.253, 360.125), Radius = 35, }, SNIPE_allied41 = { AimVectors = { [0] = Vec3(-0.095, -0.995, 0.041), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-577.540, 2024.437, 354.125), Radius = 35, }, SNIPE_allied42 = { AimVectors = { [0] = Vec3(0.266, -0.963, -0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-622.212, 2292.254, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied43 = { AimVectors = { [0] = Vec3(-0.272, -0.957, -0.099), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-736.624, 2268.739, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_allied44 = { AimVectors = { [0] = Vec3(-0.080, -0.997, -0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1067.558, 3469.511, 602.947), Radius = 35, Stance = "prone", }, SNIPE_allied45 = { AimVectors = { [0] = Vec3(-0.273, -0.962, -0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1544.854, 2778.125, 354.125), Radius = 35, Stance = "prone", }, SNIPE_allied46 = { AimVectors = { [0] = Vec3(0.214, -0.975, -0.058), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-600.058, 2502.055, 722.118), Radius = 35, }, SNIPE_allied47 = { AimVectors = { [0] = Vec3(-0.138, -0.990, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1037.568, 2517.014, 713.392), Radius = 35, }, SNIPE_allied48 = { AimVectors = { [0] = Vec3(-0.225, -0.971, -0.086), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(710.015, 2386.355, 353.537), Radius = 35, }, SNIPE_allied49 = { AimVectors = { [0] = Vec3(-0.315, -0.948, -0.042), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(357.015, 2703.743, 354.053), Radius = 35, Stance = "crouch", }, SNIPE_allied5 = { AimVectors = { [0] = Vec3(0.360, -0.930, -0.068), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1939.613, 2374.321, 360.125), Radius = 35, Stance = "crouch", }, SNIPE_allied50 = { AimVectors = { [0] = Vec3(-0.471, -0.882, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3396.779, 3603.944, 604.685), Radius = 35, }, SNIPE_allied51 = { AimVectors = { [0] = Vec3(-0.231, -0.971, -0.056), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2653.079, 1586.309, 560.374), Radius = 35, Stance = "prone", }, SNIPE_allied52 = { AimVectors = { [0] = Vec3(0.162, -0.986, -0.036), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1184.173, 2355.180, 504.125), Radius = 35, }, SNIPE_allied53 = { AimVectors = { [0] = Vec3(0.654, -0.756, -0.019), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3677.395, 2722.534, 448.343), Radius = 35, }, SNIPE_allied54 = { AimVectors = { [0] = Vec3(0.492, -0.870, -0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3353.095, 3699.681, 779.125), Radius = 35, }, SNIPE_allied55 = { AimVectors = { [0] = Vec3(0.206, -0.978, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3141.174, 3340.442, 608.302), Radius = 35, }, SNIPE_allied56 = { AimVectors = { [0] = Vec3(0.416, -0.910, 0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3376.195, 3551.436, 634.125), Radius = 35, }, SNIPE_allied57 = { AimVectors = { [0] = Vec3(-0.104, -0.994, 0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1279.495, 3407.683, 590.288), Radius = 35, Stance = "prone", }, SNIPE_allied58 = { AimVectors = { [0] = Vec3(0.078, -0.997, -0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-342.297, 3047.049, 504.125), Radius = 35, }, SNIPE_allied59 = { AimVectors = { [0] = Vec3(0.185, -0.983, 0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(149.093, 3156.231, 504.125), Radius = 35, }, SNIPE_allied6 = { AimVectors = { [0] = Vec3(0.254, -0.965, -0.062), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1733.240, 2384.464, 360.125), Radius = 35, Stance = "prone", }, SNIPE_allied60 = { AimVectors = { [0] = Vec3(0.306, -0.952, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-114.697, 2949.632, 504.125), Radius = 35, }, SNIPE_allied61 = { AimVectors = { [0] = Vec3(0.099, -0.995, 0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(844.003, 3609.138, 616.125), Radius = 35, }, SNIPE_allied62 = { AimVectors = { [0] = Vec3(0.018, -1.000, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(395.393, 3589.090, 616.125), Radius = 35, }, SNIPE_allied63 = { AimVectors = { [0] = Vec3(-0.300, -0.954, -0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2632.477, 3706.028, 603.830), Radius = 35, }, SNIPE_allied64 = { AimVectors = { [0] = Vec3(-0.610, -0.789, -0.079), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3723.673, 1554.084, 737.736), Radius = 35, }, SNIPE_allied65 = { AimVectors = { [0] = Vec3(-0.498, -0.866, -0.048), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3344.926, 1450.125, 616.125), Radius = 35, }, SNIPE_allied66 = { AimVectors = { [0] = Vec3(-0.195, -0.979, -0.060), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2133.538, 1429.608, 589.482), Radius = 35, Stance = "crouch", }, SNIPE_allied67 = { AimVectors = { [0] = Vec3(-0.471, -0.881, 0.050), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1814.990, 2181.754, 354.300), Radius = 35, Stance = "prone", }, SNIPE_allied68 = { AimVectors = { [0] = Vec3(-0.526, -0.851, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2048.553, 2662.817, 360.125), Radius = 35, }, SNIPE_allied69 = { AimVectors = { [0] = Vec3(-0.005, -1.000, 0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-93.098, 1838.358, 356.283), Radius = 35, Stance = "prone", }, SNIPE_allied7 = { AimVectors = { [0] = Vec3(-0.040, -0.999, -0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1304.493, 1852.686, 387.125), Radius = 35, Stance = "crouch", }, SNIPE_allied70 = { AimVectors = { [0] = Vec3(-0.268, -0.963, 0.034), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-352.131, 1829.085, 356.554), Radius = 35, Stance = "crouch", }, SNIPE_allied71 = { AimVectors = { [0] = Vec3(0.214, -0.976, -0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(504.488, 1799.381, 355.696), Radius = 35, Stance = "prone", }, SNIPE_allied72 = { AimVectors = { [0] = Vec3(0.025, -1.000, -0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1669.643, 2332.022, 360.125), Radius = 35, Stance = "crouch", }, SNIPE_allied73 = { AimVectors = { [0] = Vec3(0.484, -0.875, -0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2856.981, 1572.274, 358.442), Radius = 35, }, SNIPE_allied74 = { AimVectors = { [0] = Vec3(0.547, -0.837, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1892.362, 1768.448, 354.116), Radius = 35, Stance = "crouch", }, SNIPE_allied75 = { AimVectors = { [0] = Vec3(0.270, -0.963, -0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1787.122, 3375.780, 598.620), Radius = 35, }, SNIPE_allied8 = { AimVectors = { [0] = Vec3(0.111, -0.994, 0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1526.987, 2159.662, 353.267), Radius = 35, Stance = "crouch", }, SNIPE_allied9 = { AimVectors = { [0] = Vec3(0.212, -0.977, 0.016), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1543.207, 2765.971, 354.125), Radius = 35, Stance = "crouch", }, SNIPE_axis1 = { AimVectors = { [0] = Vec3(-0.002, 0.999, -0.039), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1154.647, -2346.125, 504.208), Radius = 35, Stance = "crouch", }, SNIPE_axis10 = { AimVectors = { [0] = Vec3(-0.431, 0.902, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3703.998, -1598.598, 490.163), Radius = 35, Stance = "crouch", }, SNIPE_axis11 = { AimVectors = { [0] = Vec3(-0.308, 0.951, -0.005), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3545.076, -1700.604, 562.125), Radius = 35, Stance = "crouch", }, SNIPE_axis12 = { AimVectors = { [0] = Vec3(-0.162, 0.987, -0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2868.462, -3571.949, 608.164), Radius = 35, Stance = "crouch", }, SNIPE_axis13 = { AimVectors = { [0] = Vec3(-0.334, 0.943, 0.020), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3652.449, -3348.045, 624.125), Radius = 35, Stance = "prone", }, SNIPE_axis14 = { AimVectors = { [0] = Vec3(-0.440, 0.897, 0.043), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3364.089, -3289.042, 618.125), Radius = 35, Stance = "prone", }, SNIPE_axis15 = { AimVectors = { [0] = Vec3(-0.300, 0.954, 0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2415.216, -3690.474, 673.851), Radius = 35, Stance = "crouch", }, SNIPE_axis16 = { AimVectors = { [0] = Vec3(-0.299, 0.954, -0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1865.138, -3687.542, 621.576), Radius = 35, Stance = "crouch", }, SNIPE_axis17 = { AimVectors = { [0] = Vec3(-0.155, 0.986, -0.059), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-843.229, -3587.918, 616.125), Radius = 35, }, SNIPE_axis18 = { AimVectors = { [0] = Vec3(0.157, 0.987, -0.016), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-402.162, -3582.125, 616.125), Radius = 35, }, SNIPE_axis19 = { AimVectors = { [0] = Vec3(-0.197, 0.979, -0.053), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(486.311, -3606.220, 602.954), Radius = 35, Stance = "prone", }, SNIPE_axis2 = { AimVectors = { [0] = Vec3(0.122, 0.992, -0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1014.998, -2350.488, 504.208), Radius = 35, Stance = "crouch", }, SNIPE_axis20 = { AimVectors = { [0] = Vec3(-0.245, 0.969, 0.001), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-80.456, -3659.696, 589.514), Radius = 35, Stance = "prone", }, SNIPE_axis21 = { AimVectors = { [0] = Vec3(-0.166, 0.986, 0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(39.182, -2583.815, 354.186), Radius = 35, Stance = "prone", }, SNIPE_axis22 = { AimVectors = { [0] = Vec3(0.211, 0.962, -0.175), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1898.680, -2698.870, 504.125), Radius = 35, }, SNIPE_axis23 = { AimVectors = { [0] = Vec3(0.250, 0.968, 0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2099.518, -2683.388, 634.023), Radius = 35, Stance = "prone", }, SNIPE_axis24 = { AimVectors = { [0] = Vec3(0.586, 0.808, -0.057), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2077.783, -2673.788, 360.125), Radius = 35, Stance = "crouch", }, SNIPE_axis25 = { AimVectors = { [0] = Vec3(0.533, 0.846, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2254.540, -2677.032, 360.125), Radius = 35, Stance = "prone", }, SNIPE_axis26 = { AimVectors = { [0] = Vec3(0.676, 0.737, 0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1954.890, -1480.932, 566.863), Radius = 35, Stance = "crouch", }, SNIPE_axis27 = { AimVectors = { [0] = Vec3(0.722, 0.692, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2458.907, -1419.968, 608.009), Radius = 35, Stance = "prone", }, SNIPE_axis28 = { AimVectors = { [0] = Vec3(0.715, 0.699, 0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3262.371, -1749.295, 608.722), Radius = 35, }, SNIPE_axis29 = { AimVectors = { [0] = Vec3(0.752, 0.658, -0.048), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3807.616, -1600.753, 749.993), Radius = 35, Stance = "crouch", }, SNIPE_axis3 = { AimVectors = { [0] = Vec3(0.149, 0.988, -0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(879.457, -2358.363, 504.208), Radius = 35, Stance = "crouch", }, SNIPE_axis30 = { AimVectors = { [0] = Vec3(0.704, 0.710, -0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3689.125, -2910.547, 672.352), Radius = 35, Stance = "crouch", }, SNIPE_axis31 = { AimVectors = { [0] = Vec3(0.577, 0.816, 0.030), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3672.531, -3432.992, 632.694), Radius = 35, }, SNIPE_axis32 = { AimVectors = { [0] = Vec3(0.440, 0.898, -0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2123.252, -3340.468, 595.569), Radius = 35, Stance = "prone", }, SNIPE_axis33 = { AimVectors = { [0] = Vec3(0.022, 0.998, 0.057), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-761.236, -2812.767, 608.607), Radius = 35, Stance = "crouch", }, SNIPE_axis34 = { AimVectors = { [0] = Vec3(0.158, 0.987, 0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1445.824, -2802.846, 354.091), Radius = 35, Stance = "crouch", }, SNIPE_axis35 = { AimVectors = { [0] = Vec3(-0.596, 0.803, 0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3258.474, -2263.375, 396.637), Radius = 35, }, SNIPE_axis36 = { AimVectors = { [0] = Vec3(-0.283, 0.959, -0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(595.144, -2501.104, 722.673), Radius = 35, }, SNIPE_axis37 = { AimVectors = { [0] = Vec3(0.094, 0.996, -0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1037.644, -2495.980, 725.663), Radius = 35, }, SNIPE_axis38 = { AimVectors = { [0] = Vec3(-0.017, 0.999, 0.043), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1305.408, -1822.192, 387.125), Radius = 35, Stance = "crouch", }, SNIPE_axis39 = { AimVectors = { [0] = Vec3(0.160, 0.987, 0.020), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1518.055, -2156.599, 353.182), Radius = 35, Stance = "prone", }, SNIPE_axis4 = { AimVectors = { [0] = Vec3(-0.141, 0.990, 0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(614.142, -2312.525, 360.125), Radius = 35, }, SNIPE_axis40 = { AimVectors = { [0] = Vec3(-0.278, 0.960, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(386.073, -2046.104, 354.183), Radius = 35, }, SNIPE_axis41 = { AimVectors = { [0] = Vec3(0.079, 0.997, 0.024), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(535.062, -2028.778, 354.157), Radius = 35, }, SNIPE_axis42 = { AimVectors = { [0] = Vec3(-0.226, 0.974, 0.016), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(183.486, -2503.757, 354.145), Radius = 35, Stance = "prone", }, SNIPE_axis43 = { AimVectors = { [0] = Vec3(0.385, 0.923, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-367.144, -2690.003, 354.125), Radius = 35, Stance = "crouch", }, SNIPE_axis44 = { AimVectors = { [0] = Vec3(-0.048, 0.999, -0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-671.511, -2292.522, 354.166), Radius = 35, }, SNIPE_axis45 = { AimVectors = { [0] = Vec3(0.416, 0.909, 0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-570.636, -2363.772, 354.184), Radius = 35, Stance = "crouch", }, SNIPE_axis46 = { AimVectors = { [0] = Vec3(0.087, 0.996, -0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-920.929, -2749.303, 353.758), Radius = 35, Stance = "prone", }, SNIPE_axis47 = { AimVectors = { [0] = Vec3(0.464, 0.884, -0.053), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3273.341, -3622.737, 603.197), Radius = 35, }, SNIPE_axis48 = { AimVectors = { [0] = Vec3(0.353, 0.929, -0.107), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2798.175, -1576.127, 560.125), Radius = 35, Stance = "prone", }, SNIPE_axis49 = { AimVectors = { [0] = Vec3(0.344, 0.936, -0.073), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3095.604, -1418.543, 608.779), Radius = 35, Stance = "crouch", }, SNIPE_axis5 = { AimVectors = { [0] = Vec3(-0.166, 0.984, -0.059), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(616.968, -2298.846, 504.125), Radius = 35, Stance = "prone", }, SNIPE_axis50 = { AimVectors = { [0] = Vec3(0.129, 0.991, 0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(753.588, -2244.925, 360.125), Radius = 35, Stance = "crouch", }, SNIPE_axis51 = { AimVectors = { [0] = Vec3(-0.068, 0.997, -0.044), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(763.782, -2253.551, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_axis52 = { AimVectors = { [0] = Vec3(-0.108, 0.994, -0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(342.275, -3009.911, 504.125), Radius = 35, }, SNIPE_axis53 = { AimVectors = { [0] = Vec3(-0.086, 0.996, 0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-165.212, -3160.537, 504.218), Radius = 35, }, SNIPE_axis54 = { AimVectors = { [0] = Vec3(-0.004, 0.999, 0.038), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(87.429, -2921.395, 504.191), Radius = 35, Stance = "crouch", }, SNIPE_axis55 = { AimVectors = { [0] = Vec3(0.104, 0.995, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1290.026, -3362.615, 594.349), Radius = 35, Stance = "prone", }, SNIPE_axis56 = { AimVectors = { [0] = Vec3(-0.254, 0.967, -0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1795.773, -3510.400, 579.486), Radius = 35, }, SNIPE_axis57 = { AimVectors = { [0] = Vec3(-0.411, 0.911, -0.033), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3340.882, -3700.240, 779.125), Radius = 35, }, SNIPE_axis58 = { AimVectors = { [0] = Vec3(-0.611, 0.792, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3631.405, -2775.811, 477.819), Radius = 35, }, SNIPE_axis59 = { AimVectors = { [0] = Vec3(-0.440, 0.898, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2756.966, -2510.654, 354.012), Radius = 35, }, SNIPE_axis6 = { AimVectors = { [0] = Vec3(-0.342, 0.936, -0.081), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1759.070, -2335.781, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_axis60 = { AimVectors = { [0] = Vec3(-0.591, 0.807, 0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2852.634, -1565.492, 359.371), Radius = 35, }, SNIPE_axis61 = { AimVectors = { [0] = Vec3(-0.545, 0.838, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1881.328, -1714.059, 354.035), Radius = 35, }, SNIPE_axis62 = { AimVectors = { [0] = Vec3(-0.166, 0.986, 0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1690.536, -2364.769, 360.125), Radius = 35, Stance = "crouch", }, SNIPE_axis63 = { AimVectors = { [0] = Vec3(-0.229, 0.972, 0.055), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1906.372, -2338.071, 360.125), Radius = 35, }, SNIPE_axis64 = { AimVectors = { [0] = Vec3(0.077, 0.997, -0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1053.012, -3663.948, 606.125), Radius = 35, }, SNIPE_axis65 = { AimVectors = { [0] = Vec3(0.204, 0.978, -0.033), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1167.006, -3397.692, 598.367), Radius = 35, Stance = "prone", }, SNIPE_axis66 = { AimVectors = { [0] = Vec3(0.110, 0.993, -0.041), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1419.570, -3445.125, 599.359), Radius = 35, }, SNIPE_axis67 = { AimVectors = { [0] = Vec3(0.259, 0.966, 0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1870.312, -3598.737, 656.125), Radius = 35, Stance = "crouch", }, SNIPE_axis68 = { AimVectors = { [0] = Vec3(0.312, 0.950, 0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2248.726, -3586.125, 616.125), Radius = 35, }, SNIPE_axis69 = { AimVectors = { [0] = Vec3(0.515, 0.857, 0.030), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2660.552, -3704.338, 604.100), Radius = 35, }, SNIPE_axis7 = { AimVectors = { [0] = Vec3(0.216, 0.976, -0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1853.384, -2328.323, 504.125), Radius = 35, Stance = "crouch", }, SNIPE_axis70 = { AimVectors = { [0] = Vec3(0.522, 0.853, 0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2972.537, -3614.216, 597.612), Radius = 35, }, SNIPE_axis71 = { AimVectors = { [0] = Vec3(0.297, 0.955, -0.020), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3341.553, -1450.126, 616.125), Radius = 35, }, SNIPE_axis72 = { AimVectors = { [0] = Vec3(0.358, 0.931, -0.077), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2139.185, -1458.310, 576.298), Radius = 35, }, SNIPE_axis73 = { AimVectors = { [0] = Vec3(0.647, 0.762, 0.024), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2260.636, -2533.850, 354.293), Radius = 35, Stance = "crouch", }, SNIPE_axis74 = { AimVectors = { [0] = Vec3(0.641, 0.767, 0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2057.782, -2137.067, 352.136), Radius = 35, }, SNIPE_axis75 = { AimVectors = { [0] = Vec3(0.437, 0.899, 0.038), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1823.948, -2226.104, 354.167), Radius = 35, Stance = "crouch", }, SNIPE_axis76 = { AimVectors = { [0] = Vec3(0.565, 0.825, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2402.830, -2238.573, 768.265), Radius = 35, Stance = "prone", }, SNIPE_axis77 = { AimVectors = { [0] = Vec3(0.393, 0.919, -0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1583.652, -2623.871, 354.125), Radius = 35, }, SNIPE_axis8 = { AimVectors = { [0] = Vec3(-0.512, 0.859, -0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2347.614, -2493.867, 354.875), Radius = 35, Stance = "prone", }, SNIPE_axis9 = { AimVectors = { [0] = Vec3(-0.496, 0.857, -0.140), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3409.210, -1809.955, 505.617), Radius = 35, }, Version = 1, };