global _MG = { AMMOCAB_misc_cabinet_supply_10 = { TagName = "misc_cabinet_supply_10", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(16273.000, 9522.500, 491.000), TeamAvailability = 6, }, ATTACK_a_plane_2 = { AimVectors = { [0] = Vec3(-0.158, -0.808, 0.567), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(10372.541, 10860.671, 349.618), }, ATTACK_a_lift1_2 = { AimVectors = { [0] = Vec3(-0.999, -0.005, -0.037), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(20071.906, 8723.612, 113.125), }, HEALTHCAB_misc_cabinet_health_2 = { TagName = "misc_cabinet_health_2", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(5961.000, 8899.500, 481.000), TeamAvailability = 6, }, ARTILLERY_S_ar_ax_alexit_1 = { TagName = "ar_ax_alexit_1", GoalType = "ARTILLERY_S", Position = Vec3(9622.096, 9768.244, 707.398), Radius = 35, }, ROUTE_r_ax1_cabinet = { TagName = "r_ax1_cabinet", GoalType = "ROUTE", Position = Vec3(6152.742, 10190.900, 596.125), Radius = 35, }, ROUTE_r_lifts = { TagName = "r_lifts", GoalType = "ROUTE", Position = Vec3(16438.453, 8954.140, 459.125), Radius = 15, }, PLANT_FX5U_SCHEMATICS = { TagName = "FX5U SCHEMATICS", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 1, Position = Vec3(19443.000, 6465.000, -155.500), TeamAvailability = 2, }, DEFEND_d_radio_6 = { AimVectors = { [0] = Vec3(0.449, -0.784, -0.429), }, GoalType = "Defend", Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(24253.502, 6679.613, 610.179), }, ROUTE_r_ax1_bunkerladder = { TagName = "r_ax1_bunkerladder", GoalType = "ROUTE", Position = Vec3(7333.154, 11345.874, 319.125), Radius = 15, }, Version = 1, DEFEND_d_projectdoor_5 = { AimVectors = { [0] = Vec3(-0.576, -0.817, 0.014), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(20426.875, 7853.875, -424.875), }, ROUTE_r_alliedspawn_1 = { TagName = "r_alliedspawn_1", GoalType = "ROUTE", Position = Vec3(10303.383, 8448.219, 1359.125), Radius = 500, }, REPAIRMG42_774 = { TagName = "774", CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(9189.400, 7643.830, 1450.000), TeamAvailability = 6, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", TagName = "Command Post", Position = Vec3(8540.000, 11257.000, 523.000), TeamAvailability = 6, }, ROUTE_r_ax1_tunnelstart = { TagName = "r_ax1_tunnelstart", GoalType = "ROUTE", Position = Vec3(4174.996, 9112.160, 596.125), Radius = 35, }, ROUTE_r_ax1_tunnelsplit_2 = { TagName = "r_ax1_tunnelsplit_2", GoalType = "ROUTE", Position = Vec3(7313.356, 9733.563, -311.875), Radius = 15, }, ROUTE_r_xf5u_3 = { TagName = "r_xf5u_3", GoalType = "ROUTE", Position = Vec3(11578.395, 10685.640, 291.072), Radius = 35, }, ROUTE_r_ax2_leftexit = { TagName = "r_ax2_leftexit", GoalType = "ROUTE", Position = Vec3(16264.398, 9170.081, 459.125), Radius = 35, }, HEALTHCAB_misc_cabinet_health_5 = { TagName = "misc_cabinet_health_5", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(9487.500, 7759.000, 1132.000), TeamAvailability = 6, }, DEFEND_d_xf5u_hangar_1 = { AimVectors = { [0] = Vec3(0.320, 0.946, -0.051), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, Stance = "crouch", MaxCampTime = 120, Position = Vec3(11436.958, 10116.367, 356.125), }, AMMOCAB_misc_cabinet_supply_1 = { TagName = "misc_cabinet_supply_1", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(22486.000, 8324.500, -393.000), TeamAvailability = 6, }, SNIPE_s_hangartop_1 = { AimVectors = { [0] = Vec3(-0.994, -0.067, -0.088), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, Stance = "prone", MaxCampTime = 120, Position = Vec3(11275.561, 10354.296, 754.606), }, ROUTE_r_lift_2 = { TagName = "r_lift_2", GoalType = "ROUTE", Position = Vec3(19302.260, 8568.388, 111.125), Radius = 15, }, SNIPE_s_alliedbunker_3 = { AimVectors = { [0] = Vec3(-0.900, 0.402, -0.168), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9314.853, 8705.413, 1169.125), }, ATTACK_a_cp_2 = { AimVectors = { [0] = Vec3(0.820, -0.558, 0.124), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(8477.002, 10848.093, 455.125), }, AMMOCAB_misc_cabinet_supply_6 = { TagName = "misc_cabinet_supply_6", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(25614.000, 8505.500, -29.000), TeamAvailability = 6, }, DEFEND_d_cp_1 = { AimVectors = { [0] = Vec3(-0.446, -0.894, -0.048), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(8646.168, 11554.874, 471.125), }, ARTILLERY_S_r_ax1_split_1 = { TagName = "r_ax1_split_1", GoalType = "ARTILLERY_S", Position = Vec3(6487.749, 9819.049, 483.309), Radius = 35, }, DEFEND_d_radio_5 = { AimVectors = { [0] = Vec3(0.540, -0.730, -0.419), }, GoalType = "Defend", Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(23952.119, 6652.759, 704.726), }, DEFEND_d_alliedtop_5 = { AimVectors = { [0] = Vec3(-0.438, 0.724, -0.533), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(10317.470, 9404.897, 1386.125), }, AMMOCAB_misc_cabinet_supply_11 = { TagName = "misc_cabinet_supply_11", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(25614.000, 8658.500, -29.000), TeamAvailability = 6, }, HEALTHCAB_misc_cabinet_health_11 = { TagName = "misc_cabinet_health_11", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(25613.000, 8279.500, -30.000), TeamAvailability = 6, }, REPAIRMG42_291 = { TagName = "291", CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(6671.760, 10165.200, 944.000), TeamAvailability = 6, }, DEFEND_d_projectdoor_1 = { AimVectors = { [0] = Vec3(0.955, 0.280, -0.096), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(19749.125, 7146.125, -424.875), }, ATTACK_a_lift1_3 = { AimVectors = { [0] = Vec3(-0.999, -0.005, -0.037), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19993.053, 8723.575, 113.125), }, ATTACK_a_lift2_2 = { AimVectors = { [0] = Vec3(0.996, 0.043, 0.082), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19303.875, 8176.125, 113.125), }, CALLARTILLERY_ar_bunker_2 = { TagName = "ar_bunker_2", GoalType = "CALLARTILLERY", Position = Vec3(9554.009, 11106.091, 477.125), Radius = 15, }, DEFEND_d_xf5u_hangar_3 = { AimVectors = { [0] = Vec3(-0.725, 0.686, -0.065), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(12073.125, 10116.367, 356.125), }, ROUTE_r_lift_1 = { TagName = "r_lift_1", GoalType = "ROUTE", Position = Vec3(19619.473, 8692.879, 111.125), Radius = 15, }, DEFEND_d_alliedtop_3 = { AimVectors = { [0] = Vec3(-0.867, 0.345, -0.361), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9969.502, 9406.541, 1386.125), }, ROUTE_r_ax1_tunnelladder_2 = { TagName = "r_ax1_tunnelladder_2", GoalType = "ROUTE", Position = Vec3(5753.505, 10153.233, -171.875), Radius = 35, }, ROUTE_r_ax2_righttexit = { TagName = "r_ax2_righttexit", GoalType = "ROUTE", Position = Vec3(16273.390, 9770.714, 459.125), Radius = 15, }, CALLARTILLERY_ar_ax_spawn_1 = { TagName = "ar_ax_spawn_1", GoalType = "CALLARTILLERY", Position = Vec3(6527.694, 10317.206, 864.125), Radius = 15, }, ATTACK_a_projectdoor_1 = { AimVectors = { [0] = Vec3(0.999, 0.020, 0.047), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(20188.127, 7146.125, -424.875), }, ATTACK_a_lift2_5 = { AimVectors = { [0] = Vec3(0.938, -0.096, -0.334), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19277.121, 8356.472, 113.125), }, ATTACK_a_cp_1 = { AimVectors = { [0] = Vec3(0.855, -0.505, 0.114), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(8546.132, 10922.374, 455.125), }, ROUTE_r_ladder_leftbunker = { TagName = "r_ladder_leftbunker", GoalType = "ROUTE", Position = Vec3(9462.875, 7639.161, 1102.125), Radius = 15, }, DEFEND_d_alliedtop_1 = { AimVectors = { [0] = Vec3(0.775, 0.486, -0.405), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9593.392, 9408.688, 1370.125), }, DEFEND_d_fuel_4 = { AimVectors = { [0] = Vec3(0.876, 0.479, -0.060), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18381.297, 7915.125, -422.875), }, ROUTE_r_ax1_doorexit = { TagName = "r_ax1_doorexit", GoalType = "ROUTE", Position = Vec3(6559.004, 9550.852, 522.125), Radius = 15, }, BUILD_NORTH_GATE = { CreateOnLoad = 0, GoalType = "BUILD", TagName = "NORTH GATE", Position = Vec3(18143.000, 8724.000, 138.000), TeamAvailability = 4, }, SNIPE_s_cp_2 = { AimVectors = { [0] = Vec3(-0.795, -0.606, 0.022), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(8353.666, 10932.624, 455.125), }, SNIPE_s_ax_cabinet_1 = { AimVectors = { [0] = Vec3(0.999, -0.002, -0.054), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(6686.174, 10239.286, 596.125), }, DEFEND_d_docs_3 = { AimVectors = { [0] = Vec3(0.149, 0.989, 0.009), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18349.125, 6507.919, -158.875), }, ATTACK_a_plane_3 = { AimVectors = { [0] = Vec3(-0.034, -0.830, 0.556), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(10052.240, 10905.389, 349.375), }, DEFEND_d_projectdoor_2 = { AimVectors = { [0] = Vec3(-0.508, 0.861, 0.022), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(20426.875, 7146.125, -424.875), }, DEFEND_d_radio_9_1 = { AimVectors = { [0] = Vec3(-0.833, 0.552, 0.036), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, TagName = "d_radio_9", MaxCampTime = 120, Position = Vec3(25218.172, 4144.899, 377.125), }, ROUTE_r_ax1_split_1 = { TagName = "r_ax1_split_1", GoalType = "ROUTE", Position = Vec3(6487.749, 9819.049, 483.309), Radius = 35, }, ROUTE_r_ax1_rope = { TagName = "r_ax1_rope", GoalType = "ROUTE", Position = Vec3(7311.198, 11308.365, -311.875), Radius = 15, }, HEALTHCAB_misc_cabinet_health_4 = { TagName = "misc_cabinet_health_4", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(9586.500, 9133.000, 1132.000), TeamAvailability = 6, }, DEFEND_d_radio_1 = { AimVectors = { [0] = Vec3(0.260, -0.805, -0.534), }, GoalType = "Defend", Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(22875.367, 6737.713, 952.506), }, HEALTHCAB_misc_cabinet_health_10 = { TagName = "misc_cabinet_health_10", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(16272.000, 9422.500, 490.000), TeamAvailability = 6, }, ATTACK_a_cp_4 = { AimVectors = { [0] = Vec3(0.751, -0.654, 0.089), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(8358.299, 11299.125, 471.125), }, ATTACK_a_cp_3 = { AimVectors = { [0] = Vec3(0.971, -0.233, -0.061), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(8325.125, 11147.986, 471.125), }, PLANT_SOUTH_GATE = { TagName = "SOUTH GATE", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 3, Position = Vec3(22953.000, 6051.000, 56.500), TeamAvailability = 2, }, DEFEND_d_xf5u_hangar_5 = { AimVectors = { [0] = Vec3(-0.774, -0.628, -0.080), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(12073.125, 10769.632, 356.125), }, PLANT_FX5U_PROJECT_ROOM_DOOR = { TagName = "FX5U PROJECT ROOM DOOR", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 1, Position = Vec3(19704.000, 7500.000, -327.000), TeamAvailability = 2, }, ROUTE_r_ax1_ropes = { TagName = "r_ax1_ropes", GoalType = "ROUTE", Position = Vec3(7309.689, 9322.498, -311.875), Radius = 15, }, CAPPOINT_Dropoff = { TagName = "Dropoff", GoalType = "CapPoint", Position = Vec3(26389.875, 4104.184, 28.125), Radius = 15, }, MOUNTMG42_1855 = { mincamptime = 15, TagName = "1855", maxcamptime = 30, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(27189.000, 9080.000, 341.000), TeamAvailability = 6, }, PLANT_XF5U_2 = { TagName = "XF5U 2", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 1, Position = Vec3(10822.998, 10519.500, 365.313), TeamAvailability = 2, }, SNIPE_s_radio_2 = { AimVectors = { [0] = Vec3(0.468, 0.874, 0.129), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(21515.117, 3797.844, 551.827), }, SNIPE_s_alliedbunker_2 = { AimVectors = { [0] = Vec3(-0.872, 0.453, -0.186), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9311.961, 8399.803, 1169.125), }, ATTACK_a_door = { AimVectors = { [0] = Vec3(0.532, -0.833, -0.148), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(13347.125, 10111.578, 459.125), }, ROUTE_r_alliedspawn_3 = { TagName = "r_alliedspawn_3", GoalType = "ROUTE", Position = Vec3(27569.768, 8026.268, 131.125), Radius = 250, }, DEFEND_d_radio_7 = { AimVectors = { [0] = Vec3(-0.573, -0.812, -0.110), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(26107.875, 4512.499, 88.069), }, BUILD_SOUTH_GATE = { CreateOnLoad = 0, GoalType = "BUILD", TagName = "SOUTH GATE", Position = Vec3(22814.000, 5637.000, -8.000), TeamAvailability = 4, }, FLAG_rocket_fuel = { TagName = "rocket_fuel", CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(18453.000, 8038.000, -395.875), TeamAvailability = 2, }, DEFEND_d_xf5u_hangar_2 = { AimVectors = { [0] = Vec3(0.037, 0.995, -0.088), }, GoalType = "Defend", Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(11561.125, 10116.367, 356.125), }, MOUNTMG42_774 = { mincamptime = 15, TagName = "774", maxcamptime = 30, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(9189.400, 7643.830, 1426.000), TeamAvailability = 6, }, AMMOCAB_misc_cabinet_supply_5 = { TagName = "misc_cabinet_supply_5", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(9587.500, 7758.000, 1133.000), TeamAvailability = 6, }, MOBILEMG42_mg_ax_projectdoor = { AimVectors = { [0] = Vec3(0.984, -0.002, 0.181), }, MinCampTime = 120, TagName = "mg_ax_projectdoor", GoalType = "MOBILEMG42", Radius = 15, MaxCampTime = 120, Position = Vec3(19776.057, 7018.839, -424.875), }, ROUTE_r_alliedspawn_2 = { TagName = "r_alliedspawn_2", GoalType = "ROUTE", Position = Vec3(25451.035, 8527.878, -60.875), Radius = 150, }, PLANT_XF5U_1 = { TagName = "XF5U 1", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 1, Position = Vec3(11624.428, 10508.000, 364.001), TeamAvailability = 2, }, DEFEND_d_alliedtop_4 = { AimVectors = { [0] = Vec3(-0.308, 0.798, -0.519), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(10136.153, 9405.094, 1386.125), }, REPAIRMG42_1855 = { TagName = "1855", CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(27189.000, 9080.000, 365.000), TeamAvailability = 6, }, DEFEND_d_docs_2 = { AimVectors = { [0] = Vec3(0.032, 0.999, 0.003), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18419.125, 6389.125, -158.875), }, ROUTE_r_axisspawn_2 = { TagName = "r_axisspawn_2", GoalType = "ROUTE", Position = Vec3(16511.359, 9463.091, 721.125), Radius = 600, }, ROUTE_r_stairs_inside = { TagName = "r_stairs_inside", GoalType = "ROUTE", Position = Vec3(9599.916, 8423.455, 1210.125), Radius = 15, }, ATTACK_a_lift1_1 = { AimVectors = { [0] = Vec3(-0.032, -0.996, -0.087), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(20066.105, 8662.995, 113.125), }, AMMOCAB_misc_cabinet_supply_3 = { TagName = "misc_cabinet_supply_3", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(6157.500, 10037.000, 627.000), TeamAvailability = 6, }, DEFEND_d_docs_1 = { AimVectors = { [0] = Vec3(0.792, -0.601, -0.107), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18349.125, 6661.875, -158.875), }, ROUTE_r_ax1_rightway = { TagName = "r_ax1_rightway", GoalType = "ROUTE", Position = Vec3(6640.580, 9762.229, 401.197), Radius = 35, }, ATTACK_a_projectdoor_2 = { AimVectors = { [0] = Vec3(0.980, 0.068, 0.189), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(20121.285, 6868.125, -424.875), }, ROUTE_r_alliedexit_r = { TagName = "r_alliedexit_r", GoalType = "ROUTE", Position = Vec3(9887.557, 8733.545, 1097.125), Radius = 15, }, DEFEND_d_alliedtop_2 = { AimVectors = { [0] = Vec3(-0.566, 0.696, -0.441), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9785.271, 9407.583, 1370.125), }, ATTACK_a_plane_1 = { AimVectors = { [0] = Vec3(-0.443, -0.756, 0.481), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(10822.089, 10832.063, 381.699), }, CALLARTILLERY_ar_ax_call_bunker_1 = { TagName = "ar_ax_call_bunker_1", GoalType = "CALLARTILLERY", Position = Vec3(7339.701, 11044.123, 477.125), Radius = 15, }, DEFEND_d_xf5u_hangar_4 = { AimVectors = { [0] = Vec3(-0.530, -0.840, -0.119), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(11817.125, 10769.632, 356.125), }, ATTACK_a_projectdoor_3 = { AimVectors = { [0] = Vec3(0.985, 0.062, 0.159), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19869.875, 6869.130, -424.875), }, DEFEND_d_radio_2 = { AimVectors = { [0] = Vec3(-0.055, -0.798, -0.600), }, GoalType = "Defend", Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(23073.420, 6676.083, 909.654), }, DEFEND_d_fuel_3 = { AimVectors = { [0] = Vec3(1.000, 0.021, -0.008), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18485.752, 7734.387, -424.875), }, ATTACK_a_flag = { AimVectors = { [0] = Vec3(-0.818, -0.574, -0.034), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19100.125, 7022.679, -424.875), }, ROUTE_r_al1_doorexit = { TagName = "r_al1_doorexit", GoalType = "ROUTE", Position = Vec3(9364.872, 9388.378, 1102.125), Radius = 15, }, ATTACK_a_lift2_4 = { AimVectors = { [0] = Vec3(-0.989, 0.056, -0.139), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19390.125, 8176.695, 113.125), }, DEFEND_d_xf5u_hangar_6 = { AimVectors = { [0] = Vec3(0.602, -0.790, -0.117), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(11369.125, 10769.633, 356.125), }, ROUTE_Lift2_2 = { TagName = "Lift2_2", GoalType = "ROUTE", Position = Vec3(19503.545, 8268.217, -424.875), Radius = 15, }, ROUTE_r_ax2_tunnel = { TagName = "r_ax2_tunnel", GoalType = "ROUTE", Position = Vec3(16099.118, 8009.077, 459.125), Radius = 15, }, ROUTE_r_ladder_rightbunker = { TagName = "r_ladder_rightbunker", GoalType = "ROUTE", Position = Vec3(9462.874, 9279.864, 1102.125), Radius = 15, }, ROUTE_r_al1_mainexit = { TagName = "r_al1_mainexit", GoalType = "ROUTE", Position = Vec3(9806.367, 9402.849, 1102.125), Radius = 15, }, CHECKPOINT_axis_flag = { TagName = "axis_flag", CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(19074.000, 7008.000, -425.000), }, DEFEND_d_fuel_2 = { AimVectors = { [0] = Vec3(0.977, -0.214, -0.020), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18412.211, 7870.874, -424.875), }, SNIPE_s_radio_1 = { AimVectors = { [0] = Vec3(0.377, 0.917, 0.134), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(21425.631, 3853.214, 546.217), }, PLANT_Command_Post = { TagName = "Command Post", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 3, Position = Vec3(8569.500, 11260.000, 523.000), TeamAvailability = 6, }, SNIPE_s_cp_1 = { AimVectors = { [0] = Vec3(-0.833, -0.553, 0.024), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(8463.254, 10842.444, 455.125), }, DEFEND_d_fuel_5 = { AimVectors = { [0] = Vec3(-0.210, 0.976, -0.054), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18479.875, 7915.125, -422.875), }, SNIPE_s_alliedtop_1 = { AimVectors = { [0] = Vec3(-0.753, 0.580, -0.311), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9520.126, 9362.917, 1370.125), }, DEFEND_d_radio_8 = { AimVectors = { [0] = Vec3(0.573, -0.804, -0.156), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(25963.125, 4512.584, 88.125), }, ATTACK_a_plane_4 = { AimVectors = { [0] = Vec3(0.212, -0.838, 0.503), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(9441.656, 10916.863, 314.609), }, ROUTE_r_ax1_tunnelladder_1 = { TagName = "r_ax1_tunnelladder_1", GoalType = "ROUTE", Position = Vec3(4544.432, 10169.724, 596.125), Radius = 35, }, AMMOCAB_misc_cabinet_supply_2 = { TagName = "misc_cabinet_supply_2", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(5962.000, 8999.500, 482.000), TeamAvailability = 6, }, DEFEND_d_fuel_1 = { AimVectors = { [0] = Vec3(-0.396, -0.918, -0.028), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(18804.875, 8036.875, -424.875), }, MOUNTMG42_291 = { mincamptime = 15, TagName = "291", maxcamptime = 30, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(6671.760, 10165.200, 920.000), TeamAvailability = 6, }, DEFEND_d_alliedtop_7 = { AimVectors = { [0] = Vec3(-0.660, 0.621, -0.423), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(10692.598, 9399.756, 1386.125), }, HEALTHCAB_misc_cabinet_health_3 = { TagName = "misc_cabinet_health_3", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(6257.500, 10036.000, 626.000), TeamAvailability = 6, }, DEFEND_d_cp_3 = { AimVectors = { [0] = Vec3(-0.983, 0.026, -0.182), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(8570.874, 11154.078, 471.125), }, HEALTHCAB_misc_cabinet_health_1 = { TagName = "misc_cabinet_health_1", CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(22487.000, 7347.500, -394.000), TeamAvailability = 6, }, ATTACK_a_lift1_4 = { AimVectors = { [0] = Vec3(0.143, -0.964, -0.222), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19904.580, 8723.347, 113.125), }, MOBILEMG42_mg_al1_trees = { AimVectors = { [0] = Vec3(-0.633, 0.752, -0.185), }, MinCampTime = 120, TagName = "mg_al1_trees", GoalType = "MOBILEMG42", Radius = 35, MaxCampTime = 120, Position = Vec3(7827.200, 8262.926, 910.878), }, PLANT_NORTH_GATE = { TagName = "NORTH GATE", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 3, Position = Vec3(17933.000, 8585.000, 202.500), TeamAvailability = 2, }, DEFEND_d_radio_3 = { AimVectors = { [0] = Vec3(-0.197, -0.797, -0.571), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(23382.191, 6642.234, 836.303), }, DEFEND_d_alliedtop_6 = { AimVectors = { [0] = Vec3(-0.566, 0.679, -0.467), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(10510.594, 9404.684, 1386.125), }, ROUTE_r_ax2_ladder_2 = { TagName = "r_ax2_ladder_2", GoalType = "ROUTE", Position = Vec3(20310.875, 6195.073, -702.875), Radius = 15, }, FLAG_v2_docs = { TagName = "v2_docs", CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(19444.000, 6468.000, -199.875), TeamAvailability = 2, }, ROUTE_r_alliedexit_l = { TagName = "r_alliedexit_l", GoalType = "ROUTE", Position = Vec3(9909.729, 8159.591, 1097.125), Radius = 35, }, ROUTE_r_cp = { TagName = "r_cp", GoalType = "ROUTE", Position = Vec3(8458.760, 11071.964, 455.125), Radius = 35, }, ATTACK_a_projectdoor_6 = { AimVectors = { [0] = Vec3(0.583, -0.812, 0.026), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19814.125, 7745.875, -424.875), }, CALLARTILLERY_ar_al1_bunker = { TagName = "ar_al1_bunker", GoalType = "CALLARTILLERY", Position = Vec3(9306.114, 8103.745, 1169.125), Radius = 15, }, SNIPE_s_alliedbunker_1 = { AimVectors = { [0] = Vec3(-0.813, 0.564, -0.144), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(9308.819, 8032.160, 1169.125), }, ROUTE_r_ax1_tunnelsplit_1 = { TagName = "r_ax1_tunnelsplit_1", GoalType = "ROUTE", Position = Vec3(4745.239, 10186.954, -171.875), Radius = 15, }, ROUTE_r_bunker_2 = { TagName = "r_bunker_2", GoalType = "ROUTE", Position = Vec3(9427.783, 11422.884, 471.125), Radius = 35, }, ATTACK_a_projectdoor_5 = { AimVectors = { [0] = Vec3(0.046, 0.999, 0.013), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19980.875, 7146.125, -424.875), }, PLANT_XF5U_3 = { TagName = "XF5U 3", CreateOnLoad = 0, GoalType = "PLANT", ExplosiveType = 1, Position = Vec3(9562.428, 10516.000, 363.001), TeamAvailability = 2, }, ROUTE_r_axisspawn_1 = { TagName = "r_axisspawn_1", GoalType = "ROUTE", Position = Vec3(3950.096, 8634.246, 912.125), Radius = 700, }, ATTACK_a_lift2_3 = { AimVectors = { [0] = Vec3(-0.993, 0.043, -0.113), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19339.877, 8177.792, 161.125), }, ARTILLERY_S_ar_ax_alexit_2 = { TagName = "ar_ax_alexit_2", GoalType = "ARTILLERY_S", Position = Vec3(10207.452, 9728.317, 737.120), Radius = 35, }, DEFEND_s_xf5u_hangar_2 = { AimVectors = { [0] = Vec3(-0.998, -0.054, 0.016), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, Stance = "prone", MaxCampTime = 120, Position = Vec3(12204.461, 10714.920, 356.125), }, ROUTE_r_ax2_ladder_1 = { TagName = "r_ax2_ladder_1", GoalType = "ROUTE", Position = Vec3(19578.828, 7295.173, -714.875), Radius = 15, }, AMMOCAB_misc_cabinet_supply_4 = { TagName = "misc_cabinet_supply_4", CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(9486.500, 9134.000, 1133.000), TeamAvailability = 6, }, ATTACK_a_lift2_1 = { AimVectors = { [0] = Vec3(0.049, 0.980, -0.191), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19271.234, 8266.623, 144.125), }, DEFEND_d_cp_2 = { AimVectors = { [0] = Vec3(-0.985, 0.174, 0.017), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(8570.875, 11370.390, 471.125), }, ATTACK_a_projectdoor_4 = { AimVectors = { [0] = Vec3(0.487, -0.873, 0.017), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(19859.125, 7853.875, -424.875), }, SNIPE_s_hangartop_2 = { AimVectors = { [0] = Vec3(-0.976, 0.193, -0.105), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, Stance = "prone", MaxCampTime = 120, Position = Vec3(11305.865, 10556.306, 749.746), }, ROUTE_r_uppertunnel = { TagName = "r_uppertunnel", GoalType = "ROUTE", Position = Vec3(11469.048, 11479.587, 471.125), Radius = 35, }, DEFEND_d_radio_4 = { AimVectors = { [0] = Vec3(0.568, -0.682, -0.461), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(23633.158, 6644.082, 785.051), }, DEFEND_d_projectdoor_3 = { AimVectors = { [0] = Vec3(-0.468, -0.882, 0.048), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(20426.875, 7364.875, -424.875), }, ROUTE_r_ladder_3 = { TagName = "r_ladder_3", GoalType = "ROUTE", Position = Vec3(25407.041, 4218.087, -399.875), Radius = 15, }, SNIPE_s_ax_cabinet_2 = { AimVectors = { [0] = Vec3(0.899, 0.432, -0.077), }, GoalType = "Snipe", Weapons = { [29] = 1, [22] = 1, [33] = 1, }, Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(6688.970, 10080.919, 596.125), }, DEFEND_d_flag = { AimVectors = { [0] = Vec3(0.560, 0.828, -0.006), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(19047.875, 6994.418, -424.875), }, DEFEND_d_radio_9 = { AimVectors = { [0] = Vec3(-0.829, 0.532, -0.170), }, GoalType = "Defend", Radius = 35, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(25218.172, 4144.899, 377.125), }, ATTACK_a_radio_1 = { AimVectors = { [0] = Vec3(0.445, 0.804, 0.395), }, GoalType = "Attack", Radius = 15, MinCampTime = 30, MaxCampTime = 60, Position = Vec3(22619.359, 4990.726, 1.249), }, DEFEND_d_projectdoor_4 = { AimVectors = { [0] = Vec3(-0.819, -0.573, 0.021), }, GoalType = "Defend", Radius = 15, MinCampTime = 60, MaxCampTime = 120, Position = Vec3(20426.875, 7540.125, -424.875), }, };